Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CharlieDigw
Jormungandr
Level 88
God Stats
2W - 0L
1,518 SR
Queue Stats
72W - 74L
1,489 Elo+
Solo
Hachiman
Hachiman
Pyrex
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 53L
1,618 Elo+
Solo
Loki
Loki
luclozlop
Loki
Level 120
God Stats
20W - 19L
1,567 SR
Queue Stats
256W - 238L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pikachut
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,566 Elo+

VS

Team Averages
Level 130
1,594 SR
1,455 Elo+
Thor
Thor
Destiny丶
Thor
Level 154
God Stats
50W - 37L
1,625 SR
Queue Stats
775W - 761L
1,527 Elo+
Solo
Charon
Charon
ShooterDuck02
Charon
Level 138
God Stats
0W - 1L
1,794 SR
Queue Stats
10W - 20L
1,440 Elo+
Party 2
Ra
Ra
VeapZz
Ra
Level 129
God Stats
6W - 5L
1,622 SR
Queue Stats
240W - 238L
1,515 Elo+
Solo
Chiron
Chiron
eldestripadorj
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,318 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thegompal
Tsukuyomi
Level 104
God Stats
9W - 12L
1,428 SR
Queue Stats
193W - 204L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
4 / 0 / 4
7,226
657
5,782
6,832
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
CharlieDigw
Jormungandr
11
1 / 3 / 0
6,755
614
6,480
10,514
7,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Pyrex
Hachiman
12
3 / 1 / 3
6,862
624
7,538
8,411
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
12
4 / 2 / 4
6,905
628
7,319
8,775
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
pikachut
Morgan Le Fay
11
2 / 3 / 2
6,755
614
7,163
7,532
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,416
583
8,611
13,530
9,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 1
5,512
501
3,563
9,853
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
12
4 / 5 / 0
6,541
595
4,131
7,883
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 2 / 0
5,680
516
3,859
6,767
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
thegompal
Tsukuyomi
11
2 / 3 / 4
6,413
583
5,882
9,923
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
9
9
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
0
4
6
W
Jormungandr
CharlieDigw
Jormungandr
1
3
0
0.33
L
2
1
3
3.5
W
Hachiman
Pyrex
Hachiman
3
1
3
4.5
L
0
3
1
0.17
L
Ra
4
5
0
0.8
L
1
2
0
0.5
W
Loki
4
2
4
3
W
Morgan Le Fay
pikachut
Morgan Le Fay
2
3
2
1
L
Tsukuyomi
thegompal
Tsukuyomi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,282
Damage
26,046
42,064
Taken
47,956
22,753
Mitigated
25,331
17,939
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,782
986
0
4,258
6,832
6,071
0
1,708
5,048
26,326
0
W
Jormungandr
CharlieDigw
Jormungandr
6,480
1,435
0
2,891
10,514
7,385
0
818
9,696
47,906
0
L
8,611
2,529
0
3,089
13,530
9,573
0
7,003
6,501
803
42,779
W
Hachiman
Pyrex
Hachiman
7,538
5,052
0
5,471
8,411
3,063
1,018
1,671
6,720
0
49,761
L
3,563
507
31
1,828
9,853
6,653
48
2,909
6,876
14,468
0
L
Ra
4,131
651
252
1,784
7,883
3,167
0
5,474
2,141
44,934
0
L
3,859
1,360
316
1,852
6,767
2,344
0
1,123
5,576
0
44,300
W
Loki
7,319
1,852
0
4,386
8,775
3,263
0
1,291
7,448
0
45,329
W
Morgan Le Fay
pikachut
Morgan Le Fay
7,163
632
0
933
7,532
2,971
384
2,987
4,545
52,407
0
L
Tsukuyomi
thegompal
Tsukuyomi
5,882
1,585
0
4,654
9,923
3,594
0
2,513
7,274
0
46,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
30,562
370
Minions Killed
333
0
Camps Cleared
0
1,156,734
Distance Traveled
1,123,452
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,226
657
32
3
0
256,937
3
W
Jormungandr
6,755
614
90
8
0
214,931
0
L
Thor
6,416
583
76
7
0
206,536
1
W
Hachiman
6,862
624
99
9
0
198,903
0
L
Charon
5,512
501
11
1
0
220,127
0
L
Ra
6,541
595
79
7
0
231,856
0
L
Chiron
5,680
516
90
8
0
207,489
1
W
Loki
6,905
628
66
6
0
265,933
0
W
Morgan Le Fay
6,755
614
83
8
0
220,030
0
L
Tsukuyomi
6,413
583
77
7
0
257,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role