Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Harlantirr
Mercury
Level 86
God Stats
3W - 2L
1,128 SR
Queue Stats
337W - 336L
1,468 Elo+
Solo
Neith
Neith
LopsidedZeus601
Neith
Level 37
God Stats
8W - 9L
1,343 SR
Queue Stats
18W - 27L
1,321 Elo+
Solo
Vulcan
Vulcan
itsNightmare-_-
Vulcan
Level 42
God Stats
5W - 2L
1,517 SR
Queue Stats
94W - 104L
1,452 Elo+
Solo
Bacchus
Bacchus
yb_brg
Bacchus
Level 108
God Stats
20W - 19L
1,500 SR
Queue Stats
574W - 578L
1,379 Elo+
Solo
Team Averages
Level 74
1,398 SR
1,424 Elo+

VS

Team Averages
Level 58
1,632 SR
1,352 Elo+
Anubis
Anubis
NicPab
Anubis
Level 68
God Stats
5W - 2L
1,670 SR
Queue Stats
10W - 17L
1,351 Elo+
Party 1
Bakasura
Bakasura
Rinzo GT
Bakasura
Level 84
God Stats
3W - 1L
1,681 SR
Queue Stats
93W - 103L
1,302 Elo+
Solo
Cerberus
Cerberus
T53moose
Cerberus
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 209L
1,176 Elo+
Solo
Vulcan
Vulcan
TayIxrrr
Vulcan
Level 66
God Stats
5W - 6L
1,604 SR
Queue Stats
269W - 294L
1,472 Elo+
Solo
Artemis
Artemis
xXrafaXx_10
Artemis
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
6W - 6L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 0 / 1
5,376
489
525
6,991
4,445
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Harlantirr
Mercury
13
6 / 1 / 2
7,176
652
2,954
8,863
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 4
6,709
610
5,709
5,723
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 6
6,188
563
6,474
6,316
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
yb_brg
Bacchus
10
3 / 2 / 9
6,445
586
4,402
8,339
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NicPab
Anubis
10
3 / 3 / 1
5,872
534
3,987
7,294
2,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Rinzo GT
Bakasura
11
1 / 3 / 2
5,872
534
4,822
10,700
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
T53moose
Cerberus
7
0 / 4 / 0
4,805
437
1,795
7,662
4,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
TayIxrrr
Vulcan
12
0 / 1 / 0
6,862
624
3,684
3,383
1,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
xXrafaXx_10
Artemis
8
0 / 3 / 0
4,571
416
1,371
5,233
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
4
5
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
1
0.5
W
Mercury
Harlantirr
Mercury
6
1
2
7
W
4
1
4
6
L
Anubis
NicPab
Anubis
3
3
1
1.17
L
Bakasura
Rinzo GT
Bakasura
1
3
2
0.67
L
Cerberus
T53moose
Cerberus
0
4
0
0
L
Vulcan
TayIxrrr
Vulcan
0
1
0
0
W
1
1
6
4
L
Artemis
xXrafaXx_10
Artemis
0
3
0
0
W
Bacchus
yb_brg
Bacchus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,064
Damage
15,659
36,232
Taken
34,272
18,689
Mitigated
14,803
6,072
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
525
34
0
1,180
6,991
4,445
0
1,892
4,766
25,141
0
W
Mercury
Harlantirr
Mercury
2,954
1,839
0
1,251
8,863
2,947
363
3,015
5,750
0
54,040
W
5,709
2,876
0
1,525
5,723
2,199
1,306
1,059
4,664
0
39,979
L
Anubis
NicPab
Anubis
3,987
0
0
2,729
7,294
2,992
0
4,372
2,922
40,252
0
L
Bakasura
Rinzo GT
Bakasura
4,822
3,308
0
2,585
10,700
4,170
0
2,983
7,717
0
39,015
L
Cerberus
T53moose
Cerberus
1,795
39
668
1,128
7,662
4,184
0
1,471
6,191
13,575
0
L
Vulcan
TayIxrrr
Vulcan
3,684
818
0
757
3,383
1,634
0
893
2,490
56,903
0
W
6,474
1,731
0
242
6,316
1,956
251
1,691
3,835
41,992
0
L
Artemis
xXrafaXx_10
Artemis
1,371
491
0
0
5,233
1,823
0
1,730
3,503
0
20,203
W
Bacchus
yb_brg
Bacchus
4,402
917
255
1,619
8,339
7,142
0
1,423
6,678
17,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
27,982
263
Minions Killed
299
0
Camps Cleared
0
1,061,502
Distance Traveled
1,048,509
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,376
489
30
3
0
205,053
0
W
Mercury
7,176
652
91
8
0
250,189
0
W
Neith
6,709
610
62
6
0
168,455
6
L
Anubis
5,872
534
64
6
0
184,986
0
L
Bakasura
5,872
534
76
7
0
242,385
3
L
Cerberus
4,805
437
17
2
0
238,226
4
L
Vulcan
6,862
624
101
9
0
207,060
1
W
Vulcan
6,188
563
57
5
0
210,537
0
L
Artemis
4,571
416
41
4
0
175,852
0
W
Bacchus
6,445
586
23
2
0
227,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role