Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Diabetic Dynamo
Ishtar
Level 146
God Stats
20W - 25L
1,439 SR
Queue Stats
336W - 303L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
FormableZero
Baba Yaga
Level 127
God Stats
2W - 2L
1,459 SR
Queue Stats
240W - 222L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Pandarkan
Zhong Kui
Level 144
God Stats
3W - 0L
1,816 SR
Queue Stats
274W - 286L
1,480 Elo+
Solo
Team Averages
Level 144
1,543 SR
1,488 Elo+

VS

Team Averages
Level 109
1,431 SR
1,442 Elo+
Bakasura
Bakasura
Gunnar_0507
Bakasura
Level 141
God Stats
1W - 3L
1,325 SR
Queue Stats
269W - 278L
1,517 Elo+
Solo
Yemoja
Yemoja
WahyuZu
Yemoja
Level 34
God Stats
0W - 3L
1,258 SR
Queue Stats
1W - 16L
1,103 Elo+
Solo
Cernunnos
Cernunnos
XxDD1748xX
Cernunnos
Level 155
God Stats
1W - 1L
1,757 SR
Queue Stats
69W - 41L
1,631 Elo+
Solo
Osiris
Osiris
XxtrigettmadxX
Osiris
Level 85
God Stats
7W - 4L
1,309 SR
Queue Stats
43W - 46L
1,491 Elo+
Solo
Ra
Ra
dragonblazer105
Ra
Level 129
God Stats
14W - 14L
1,506 SR
Queue Stats
130W - 115L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 3 / 1
7,950
568
6,083
12,108
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
 
Sylvanus
11
1 / 1 / 7
7,267
519
7,758
14,158
12,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
3 / 0 / 6
7,011
501
10,790
11,153
4,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
FormableZero
Baba Yaga
14
2 / 0 / 1
8,118
580
6,607
5,896
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Pandarkan
Zhong Kui
11
0 / 7 / 1
6,694
478
9,353
14,245
10,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gunnar_0507
Bakasura
12
0 / 3 / 1
7,041
503
6,261
12,873
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
WahyuZu
Yemoja
11
1 / 2 / 2
7,439
531
6,934
11,056
8,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
XxDD1748xX
Cernunnos
11
1 / 3 / 0
6,595
471
9,653
11,679
4,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 1 / 0
9,474
677
10,286
16,218
13,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 0
7,652
547
3,161
8,456
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
11
11
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
1
1.5
W
Sylvanus
 
Sylvanus
1
1
7
4.5
W
3
0
6
6
W
Baba Yaga
FormableZero
Baba Yaga
2
0
1
2.5
L
Bakasura
Gunnar_0507
Bakasura
0
3
1
0.17
W
Zhong Kui
Pandarkan
Zhong Kui
0
7
1
0.07
L
Yemoja
WahyuZu
Yemoja
1
2
2
1
L
Cernunnos
XxDD1748xX
Cernunnos
1
3
0
0.33
L
8
1
0
8
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
36,295
57,560
Taken
60,282
36,568
Mitigated
36,141
20,260
Healing
22,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,083
2,475
0
3,559
12,108
6,213
0
1,030
10,938
0
71,519
W
Sylvanus
 
Sylvanus
7,758
1,791
3,661
4,634
14,158
12,457
12
4,466
9,197
27,111
0
W
10,790
5,945
0
2,866
11,153
4,716
84
3,013
7,637
0
62,023
W
Baba Yaga
FormableZero
Baba Yaga
6,607
129
0
2,165
5,896
2,383
0
1,635
3,954
76,240
0
L
Bakasura
Gunnar_0507
Bakasura
6,261
3,862
0
2,531
12,873
5,605
0
1,172
11,701
0
53,032
W
Zhong Kui
Pandarkan
Zhong Kui
9,353
2,462
0
3,375
14,245
10,799
436
0
13,975
50,525
0
L
Yemoja
WahyuZu
Yemoja
6,934
1,342
2,308
1,900
11,056
8,774
104
3,999
7,057
31,856
0
L
Cernunnos
XxDD1748xX
Cernunnos
9,653
4,725
0
3,187
11,679
4,502
41
4,121
7,558
0
52,997
L
10,286
4,479
0
6,799
16,218
13,597
0
9,477
6,741
0
71,221
L
3,161
283
348
5,125
8,456
3,663
0
5,101
3,355
67,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
38,201
455
Minions Killed
462
0
Camps Cleared
0
1,310,054
Distance Traveled
1,404,521
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,950
568
111
8
0
289,166
3
W
Sylvanus
7,267
519
35
3
0
247,267
0
W
Ishtar
7,011
501
93
7
0
258,878
0
W
Baba Yaga
8,118
580
131
9
0
295,500
5
L
Bakasura
7,041
503
104
7
0
333,368
0
W
Zhong Kui
6,694
478
85
6
0
219,243
0
L
Yemoja
7,439
531
42
3
0
228,306
0
L
Cernunnos
6,595
471
95
7
0
267,593
2
L
Osiris
9,474
677
112
8
0
277,165
0
L
Ra
7,652
547
109
8
0
298,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role