Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Athenea5934
Vulcan
Level 67
God Stats
9W - 17L
1,697 SR
Queue Stats
107W - 118L
1,470 Elo+
Solo
Pele
Pele
MementoVivere69
Pele
Level 81
God Stats
1W - 4L
1,398 SR
Queue Stats
134W - 155L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Memento_Mori770
Cthulhu
Level 85
God Stats
1W - 4L
1,203 SR
Queue Stats
176W - 196L
1,522 Elo+
Party 1
Anubis
Anubis
THEMEXICAN316
Anubis
Level 107
God Stats
301W - 257L
1,535 SR
Queue Stats
351W - 326L
1,453 Elo+
Solo
Team Averages
Level 92
1,467 SR
1,488 Elo+

VS

Team Averages
Level 106
1,655 SR
1,480 Elo+
Ganesha
Ganesha
Fecalburg
Ganesha
Level 89
God Stats
28W - 23L
1,560 SR
Queue Stats
115W - 135L
1,476 Elo+
Solo
Pele
Pele
I_Am_thebeast766
Pele
Level 86
God Stats
9W - 3L
1,658 SR
Queue Stats
33W - 32L
1,497 Elo+
Solo
Nemesis
Nemesis
JaYxTnO
Nemesis
Level 106
God Stats
13W - 15L
1,832 SR
Queue Stats
555W - 525L
1,470 Elo+
Solo
Hachiman
Hachiman
Not_A_Yoga_Fan
Hachiman
Level 146
God Stats
7W - 2L
1,639 SR
Queue Stats
216W - 198L
1,497 Elo+
Solo
Mulan
Mulan
entropyslays
Mulan
Level 105
God Stats
18W - 6L
1,587 SR
Queue Stats
133W - 116L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 1 / 0
7,841
523
5,801
7,095
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
10
0 / 5 / 0
6,281
419
3,750
7,771
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 1
7,627
508
5,379
16,563
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 1
7,009
467
6,002
12,580
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 3 / 1
7,592
506
6,655
9,276
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fecalburg
Ganesha
13
1 / 0 / 9
8,326
555
5,148
9,949
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 0 / 2
8,192
546
2,831
9,258
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
JaYxTnO
Nemesis
14
5 / 1 / 3
8,441
563
6,764
11,084
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
13
7 / 1 / 3
8,297
553
11,608
11,442
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 1 / 1
7,343
490
7,174
10,598
8,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
18
18
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Vulcan
0
5
0
0
W
Ganesha
Fecalburg
Ganesha
1
0
9
5.5
W
2
0
2
3
W
Nemesis
JaYxTnO
Nemesis
5
1
3
6.5
L
2
4
1
0.63
L
0
5
1
0.1
W
Hachiman
7
1
3
8.5
L
0
3
1
0.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,587
Damage
33,525
53,285
Taken
52,331
27,148
Mitigated
28,828
11,645
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,801
284
61
1,281
7,095
3,100
0
221
6,874
58,789
0
L
Vulcan
3,750
2,555
0
707
7,771
3,167
0
1,860
5,911
34,077
0
W
Ganesha
Fecalburg
Ganesha
5,148
452
201
2,830
9,949
8,227
487
5,648
4,301
26,983
0
W
2,831
716
0
2,496
9,258
3,635
0
3,758
5,500
0
61,723
W
Nemesis
JaYxTnO
Nemesis
6,764
3,658
0
518
11,084
4,071
270
2,697
8,387
0
64,862
L
5,379
1,434
0
2,893
16,563
5,552
936
380
16,183
0
56,266
L
6,002
581
0
2,577
12,580
11,205
0
2,708
9,872
43,823
0
W
Hachiman
11,608
6,344
0
5,596
11,442
4,445
1,417
5,997
5,445
0
65,506
L
6,655
717
0
4,126
9,276
4,124
1,082
0
9,276
60,735
0
W
7,174
786
0
2,119
10,598
8,450
340
4,108
6,490
0
42,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,350
Gold Earned
40,599
386
Minions Killed
392
0
Camps Cleared
0
1,341,350
Distance Traveled
1,529,099
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,841
523
107
7
0
281,766
4
L
Vulcan
6,281
419
55
4
0
223,654
0
W
Ganesha
8,326
555
12
1
0
297,536
1
W
Pele
8,192
546
101
7
0
309,811
0
W
Nemesis
8,441
563
93
6
0
372,457
3
L
Pele
7,627
508
78
5
0
295,717
0
L
Cthulhu
7,009
467
46
3
0
283,534
6
W
Hachiman
8,297
553
120
8
0
268,835
0
L
Anubis
7,592
506
100
7
0
256,679
0
W
Mulan
7,343
490
66
4
0
280,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role