Player Matchup

Surtr
Surtr
Dunno_who_am_i
Surtr
Level 106
God Stats
23W - 19L
1,661 SR
Queue Stats
179W - 162L
1,401 Elo+
Solo
Maui
Maui
Farbrace
Maui
Level 27
God Stats
4W - 3L
1,417 SR
Queue Stats
19W - 22L
1,357 Elo+
Party 1
Ishtar
Ishtar
Sezeroth
Ishtar
Level 56
God Stats
2W - 1L
1,235 SR
Queue Stats
30W - 29L
1,453 Elo+
Party 1
Ra
Ra
Trystum
Ra
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 30L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
iig0ru
Amaterasu
Level 36
God Stats
5W - 1L
1,500 SR
Queue Stats
175W - 178L
1,334 Elo+
Solo
Team Averages
Level 57
1,463 SR
1,402 Elo+

VS

Team Averages
Level 77
1,473 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Arraucana
Sylvanus
Level 75
God Stats
2W - 4L
1,657 SR
Queue Stats
135W - 137L
1,444 Elo+
Party 3
Zeus
Zeus
Shakagoz9705
Zeus
Level 47
God Stats
0W - 2L
1,210 SR
Queue Stats
93W - 98L
1,392 Elo+
Party 3
Anubis
Anubis
Xx_ArKaDi_xX
Anubis
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 25L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 3
6,571
657
6,063
8,605
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
9
2 / 0 / 3
6,050
605
3,551
7,335
4,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
Sezeroth
Ishtar
9
0 / 0 / 3
5,475
548
5,898
5,095
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
5,598
560
2,882
4,710
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
iig0ru
Amaterasu
10
2 / 3 / 2
6,019
602
2,151
11,684
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 2 / 1
5,489
549
3,876
8,647
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
 
Anhur
8
0 / 1 / 0
4,487
449
1,450
6,807
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Arraucana
Sylvanus
8
0 / 2 / 0
5,005
501
3,878
10,415
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 0
5,836
584
5,781
4,508
1,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
11
4 / 3 / 0
7,005
701
6,445
5,911
2,982
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
6
6
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
1
0.25
L
Anhur
 
Anhur
0
1
0
0
L
Sylvanus
Arraucana
Sylvanus
0
2
0
0
W
5
2
3
3.25
W
Maui
2
0
3
3.5
W
Ishtar
Sezeroth
Ishtar
0
0
3
1.5
L
2
2
0
1
W
1
1
0
1
L
Anubis
4
3
0
1.33
W
Amaterasu
iig0ru
Amaterasu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
21,430
37,429
Taken
36,288
16,017
Mitigated
16,482
15,273
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,876
1,052
0
1,734
8,647
2,903
0
672
7,975
0
51,268
L
Anhur
 
Anhur
1,450
967
0
2,559
6,807
2,422
0
1,096
5,711
0
25,149
L
Sylvanus
Arraucana
Sylvanus
3,878
1,169
616
2,902
10,415
6,670
130
2,616
7,706
18,149
0
W
6,063
2,728
0
3,488
8,605
3,824
6
2,678
5,927
737
30,194
W
Maui
3,551
1,133
1,173
2,385
7,335
4,580
60
3,329
4,006
14,605
0
W
Ishtar
Sezeroth
Ishtar
5,898
3,655
0
1,393
5,095
1,706
2,153
2,292
2,803
0
37,656
L
5,781
1,293
0
520
4,508
1,505
312
2,075
2,193
39,513
0
W
2,882
88
276
728
4,710
1,738
0
2,307
2,403
35,113
0
L
Anubis
6,445
335
0
2,265
5,911
2,982
0
64
5,847
49,217
0
W
Amaterasu
iig0ru
Amaterasu
2,151
928
0
5,830
11,684
4,169
0
5,575
6,109
0
27,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
27,822
236
Minions Killed
304
0
Camps Cleared
0
949,792
Distance Traveled
958,645
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,489
549
79
8
0
228,957
2
L
Anhur
4,487
449
38
4
0
188,160
0
L
Sylvanus
5,005
501
23
2
0
160,370
3
W
Surtr
6,571
657
55
6
0
193,216
0
W
Maui
6,050
605
21
2
0
197,177
1
W
Ishtar
5,475
548
56
6
0
179,400
0
L
Zeus
5,836
584
81
8
0
193,139
0
W
Ra
5,598
560
61
6
0
176,965
0
L
Anubis
7,005
701
83
8
0
188,019
0
W
Amaterasu
6,019
602
43
4
0
203,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role