Player Matchup

Surtr
Surtr
PerformedFan1
Surtr
Level 155
God Stats
5W - 5L
1,604 SR
Queue Stats
328W - 331L
1,627 Elo+
Solo
Cliodhna
Cliodhna
Rast3li
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,626 Elo+
Solo
Da Ji
Da Ji
c00lsroybro
Da Ji
Level 159
God Stats
0W - 5L
1,270 SR
Queue Stats
156W - 149L
1,550 Elo+
Solo
Ganesha
Ganesha
maddness14
Ganesha
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
503W - 554L
1,500 Elo+
Solo
Scylla
Scylla
okamaok
Scylla
Level 155
God Stats
4W - 10L
1,620 SR
Queue Stats
276W - 270L
1,500 Elo+
Solo
Team Averages
Level 143
1,499 SR
1,561 Elo+

VS

Team Averages
Level 122
1,551 SR
1,498 Elo+
Cliodhna
Cliodhna
FlamingHawk14
Cliodhna
Level 109
God Stats
7W - 2L
1,790 SR
Queue Stats
139W - 140L
1,454 Elo+
Solo
Charybdis
Charybdis
Papa Sundew
Charybdis
Level 149
God Stats
2W - 3L
1,420 SR
Queue Stats
247W - 238L
1,544 Elo+
Party 1
Geb
Geb
SH311833
Geb
Level 154
God Stats
11W - 7L
1,661 SR
Queue Stats
364W - 362L
1,574 Elo+
Solo
Vamana
Vamana
Teddy_Slayer69
Vamana
Level 136
God Stats
1W - 5L
1,385 SR
Queue Stats
359W - 395L
1,446 Elo+
Solo
Sol
Sol
TheBenBro
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 8
9,283
663
11,764
18,367
23,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cliodhna
Rast3li
Cliodhna
12
0 / 8 / 4
7,980
570
4,657
12,065
6,473
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
10 / 4 / 1
11,031
788
14,740
14,576
9,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
maddness14
Ganesha
14
0 / 8 / 7
8,954
640
9,321
26,231
38,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Scylla
okamaok
Scylla
18
1 / 4 / 7
9,948
711
16,813
10,547
6,463
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FlamingHawk14
Cliodhna
17
7 / 2 / 15
11,104
793
13,006
13,393
6,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Papa Sundew
Charybdis
20
6 / 1 / 18
11,830
845
12,598
10,883
5,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 3 / 23
11,113
794
10,119
19,226
21,044
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 5 / 12
11,216
801
12,999
21,424
19,033
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

19
8 / 1 / 16
11,580
827
26,118
12,011
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
112
12
Kills
28
28
Deaths
12
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
FlamingHawk14
Cliodhna
7
2
15
7.25
W
Charybdis
Papa Sundew
Charybdis
6
1
18
15
L
1
4
8
1.25
L
Cliodhna
Rast3li
Cliodhna
0
8
4
0.25
W
1
3
23
4.17
W
6
5
12
2.4
W
8
1
16
16
L
10
4
1
2.63
L
Ganesha
maddness14
Ganesha
0
8
7
0.44
L
Scylla
okamaok
Scylla
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,295
Damage
74,840
81,786
Taken
76,937
84,640
Mitigated
56,847
16,703
Healing
25,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
FlamingHawk14
Cliodhna
13,006
1,119
2,329
4,279
13,393
6,403
1,128
5,267
8,038
0
27,071
W
Charybdis
Papa Sundew
Charybdis
12,598
7,570
1,719
2,372
10,883
5,270
3,098
5,547
5,155
0
40,537
L
11,764
2,774
2,833
3,582
18,367
23,726
340
9,637
8,351
820
27,947
L
Cliodhna
Rast3li
Cliodhna
4,657
498
406
557
12,065
6,473
258
6,685
5,236
0
9,686
W
10,119
795
4,024
3,382
19,226
21,044
1,164
5,772
13,278
19,663
0
W
12,999
5,698
68
3,166
21,424
19,033
0
4,712
16,166
0
22,715
W
26,118
7,697
265
4,182
12,011
5,097
4,256
5,468
6,379
56,794
0
L
14,740
2,634
591
2,608
14,576
9,925
644
5,386
8,785
0
19,055
L
Ganesha
maddness14
Ganesha
9,321
889
1,183
3,245
26,231
38,053
205
11,861
14,062
16,349
0
L
Scylla
okamaok
Scylla
16,813
638
699
999
10,547
6,463
345
2,834
7,310
41,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,196
Gold Earned
56,843
137
Minions Killed
211
0
Camps Cleared
0
1,165,507
Distance Traveled
1,325,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,104
793
37
3
0
280,628
0
W
Charybdis
11,830
845
66
5
0
256,776
0
L
Surtr
9,283
663
36
3
0
235,024
0
L
Cliodhna
7,980
570
8
1
0
241,891
0
W
Geb
11,113
794
22
2
0
251,245
0
W
Vamana
11,216
801
19
1
0
266,048
0
W
Sol
11,580
827
67
5
0
270,475
0
L
Da Ji
11,031
788
21
2
0
244,210
0
L
Ganesha
8,954
640
0
0
0
221,128
0
L
Scylla
9,948
711
72
5
0
223,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role