Player Matchup

Aphrodite
Aphrodite
Arraucana
Aphrodite
Level 75
God Stats
33W - 26L
1,383 SR
Queue Stats
135W - 137L
1,437 Elo+
Party 3
Thanatos
Thanatos
Hooctoz7538
Thanatos
Level 45
God Stats
6W - 9L
1,255 SR
Queue Stats
116W - 125L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
RealHesh
Danzaburou
Level 31
God Stats
7W - 8L
1,437 SR
Queue Stats
40W - 42L
1,390 Elo+
Solo
Mulan
Mulan
Shakagoz9705
Mulan
Level 47
God Stats
3W - 1L
1,654 SR
Queue Stats
93W - 98L
1,382 Elo+
Party 3
Anubis
Anubis
William6
Anubis
Level 84
God Stats
4W - 3L
1,451 SR
Queue Stats
55W - 50L
1,579 Elo+
Party 1
Team Averages
Level 56
1,436 SR
1,448 Elo+

VS

Team Averages
Level 49
1,501 SR
1,318 Elo+
Sobek
Sobek
Abys Surii
Sobek
Level 114
God Stats
1W - 2L
1,412 SR
Queue Stats
113W - 120L
1,435 Elo+
Solo
Mercury
Mercury
Hugoblz
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,161 Elo+
Party 2
King Arthur
King Arthur
MariustRex
King Arthur
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 23L
1,362 Elo+
Party 2
Sol
Sol
neymar47901
Sol
Level 14
God Stats
0W - 5L
1,297 SR
Queue Stats
1W - 10L
1,161 Elo+
Party 2
Danzaburou
Danzaburou
ruuulooo_09
Danzaburou
Level 58
God Stats
17W - 9L
1,798 SR
Queue Stats
74W - 69L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arraucana
Aphrodite
15
0 / 0 / 8
9,255
514
7,960
11,825
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
Hooctoz7538
Thanatos
16
4 / 1 / 7
10,088
560
7,785
16,290
7,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
RealHesh
Danzaburou
16
3 / 1 / 4
9,854
547
8,839
14,280
7,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 2 / 2
10,685
594
12,630
15,432
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
William6
Anubis
17
12 / 0 / 3
11,574
643
14,138
8,087
4,984
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 1 / 1
7,100
394
3,354
13,335
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Hugoblz
Mercury
13
0 / 9 / 0
7,516
418
3,094
15,995
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
MariustRex
King Arthur
15
4 / 4 / 0
9,237
513
12,149
16,507
16,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 5 / 1
7,726
429
7,393
14,181
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ruuulooo_09
Danzaburou
13
0 / 5 / 1
7,528
418
5,040
13,532
5,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
24
Kills
4
4
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
1
1
0.5
W
Aphrodite
Arraucana
Aphrodite
0
0
8
4
W
Thanatos
Hooctoz7538
Thanatos
4
1
7
7.5
L
Mercury
Hugoblz
Mercury
0
9
0
0
L
King Arthur
MariustRex
King Arthur
4
4
0
1
W
Danzaburou
RealHesh
Danzaburou
3
1
4
5
W
5
2
2
3
W
Anubis
William6
Anubis
12
0
3
13.5
L
0
5
1
0.1
L
Danzaburou
ruuulooo_09
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,352
Damage
31,030
65,914
Taken
73,550
44,106
Mitigated
41,806
42,529
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,354
203
0
3,686
13,335
10,571
0
6,055
7,226
20,490
0
W
Aphrodite
Arraucana
Aphrodite
7,960
1,524
5,076
7,786
11,825
7,755
1,426
3,824
8,001
45,662
0
W
Thanatos
Hooctoz7538
Thanatos
7,785
1,504
0
11,382
16,290
7,749
225
1,729
14,561
0
83,837
L
Mercury
Hugoblz
Mercury
3,094
1,039
0
904
15,995
4,762
0
3,753
12,022
0
44,708
L
King Arthur
MariustRex
King Arthur
12,149
1,042
0
1,875
16,507
16,757
0
1,693
13,911
1,280
62,298
W
Danzaburou
RealHesh
Danzaburou
8,839
3,415
293
6,393
14,280
7,793
4,382
1,768
12,512
0
75,173
W
12,630
2,287
0
5,851
15,432
15,825
453
526
14,858
79
75,086
W
Anubis
William6
Anubis
14,138
779
0
5,748
8,087
4,984
896
3,662
4,285
94,697
0
L
7,393
3,019
0
4,518
14,181
4,395
0
7,541
6,640
60,370
0
L
Danzaburou
ruuulooo_09
Danzaburou
5,040
1,382
55
1,581
13,532
5,321
0
3,170
10,362
0
47,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,456
Gold Earned
39,107
554
Minions Killed
370
0
Camps Cleared
0
1,650,720
Distance Traveled
1,781,373
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,100
394
20
1
0
366,491
2
W
Aphrodite
9,255
514
61
3
0
332,591
4
W
Thanatos
10,088
560
107
6
0
378,298
2
L
Mercury
7,516
418
75
4
0
398,808
0
L
King Arthur
9,237
513
84
5
0
370,044
1
W
Danzaburou
9,854
547
106
6
0
309,251
2
W
Mulan
10,685
594
119
7
0
271,566
0
W
Anubis
11,574
643
161
9
0
359,014
6
L
Sol
7,726
429
106
6
0
322,310
0
L
Danzaburou
7,528
418
85
5
0
323,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role