Player Matchup

Raijin
Raijin
 
Raijin
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AirMIKE D 256
Cabrakan
Level 210
God Stats
13W - 13L
1,465 SR
Queue Stats
1,185W - 1,240L
1,462 Elo+
Solo
Aphrodite
Aphrodite
Filexios
Aphrodite
Level 135
God Stats
0W - 2L
1,303 SR
Queue Stats
158W - 160L
1,427 Elo+
Solo
Agni
Agni
jackson-02-02-7
Agni
Level 118
God Stats
1W - 2L
1,494 SR
Queue Stats
54W - 85L
1,381 Elo+
Solo
Team Averages
Level 156
1,452 SR
1,454 Elo+

VS

Team Averages
Level 153
1,436 SR
1,556 Elo+
Merlin
Merlin
 
Merlin
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hazardous 90
Rama
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
601W - 644L
1,448 Elo+
Solo
Sol
Sol
fishy145
Sol
Level 129
God Stats
1W - 0L
1,203 SR
Queue Stats
7W - 2L
1,762 Elo+
Solo
Cerberus
Cerberus
xxMonkeyboy9166
Cerberus
Level 159
God Stats
17W - 17L
1,479 SR
Queue Stats
761W - 735L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 0 / 2
6,581
1,097
8,977
3,799
1,537
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
 
Anubis
11
2 / 2 / 2
6,028
1,005
4,118
4,860
2,470
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
AirMIKE D 256
Cabrakan
9
0 / 2 / 2
5,196
866
1,597
7,009
4,271
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Filexios
Aphrodite
11
0 / 1 / 2
5,515
919
1,528
4,710
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

5
0 / 0 / 0
4,480
747
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 3
5,778
963
5,959
2,933
1,005
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
 
Aphrodite
11
0 / 1 / 5
5,591
932
2,362
4,448
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 3
5,798
966
2,086
2,349
753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 1 / 3
5,972
995
5,359
3,799
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
11
1 / 1 / 3
6,063
1,011
3,487
7,252
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
5
5
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
0
2
3
L
Anubis
 
Anubis
2
2
2
1.5
W
Merlin
 
Merlin
1
1
3
2.5
W
Aphrodite
 
Aphrodite
0
1
5
2.5
L
Cabrakan
AirMIKE D 256
Cabrakan
0
2
2
0.5
L
Aphrodite
Filexios
Aphrodite
0
1
2
1
W
1
0
3
2.5
W
2
1
3
3.5
L
0
0
0
0
W
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
19,253
20,378
Taken
20,781
10,757
Mitigated
11,769
9,684
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,977
725
848
1,064
3,799
1,537
0
3,223
576
22,724
0
L
Anubis
 
Anubis
4,118
155
94
678
4,860
2,470
0
4,010
850
10,915
0
W
Merlin
 
Merlin
5,959
203
492
307
2,933
1,005
31
2,563
370
13,533
0
W
Aphrodite
 
Aphrodite
2,362
46
2,683
2,581
4,448
1,984
64
3,762
686
11,887
0
L
Cabrakan
AirMIKE D 256
Cabrakan
1,597
45
162
610
7,009
4,271
0
5,712
1,297
1,919
358
L
Aphrodite
Filexios
Aphrodite
1,528
151
3,725
2,503
4,710
2,479
0
4,222
488
6,984
0
W
2,086
1,718
287
1,264
2,349
753
0
2,242
107
0
5,648
W
5,359
1,619
819
1,408
3,799
1,134
0
3,262
537
12,489
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
3,487
63
0
1,482
7,252
6,893
0
4,117
3,135
5,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
29,202
69
Minions Killed
85
0
Camps Cleared
0
428,767
Distance Traveled
604,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,581
1,097
36
6
0
117,924
0
L
Anubis
6,028
1,005
17
3
0
83,866
0
W
Merlin
5,778
963
25
4
0
121,075
0
W
Aphrodite
5,591
932
16
3
0
115,252
0
L
Cabrakan
5,196
866
2
0
0
100,426
0
L
Aphrodite
5,515
919
14
2
0
111,229
0
W
Rama
5,798
966
12
2
0
134,171
0
W
Sol
5,972
995
23
4
0
113,903
0
L
Agni
4,480
747
0
0
0
15,322
0
W
Cerberus
6,063
1,011
9
2
0
120,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role