Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
AgitoHanta
Kuzenbo
Level 70
God Stats
14W - 11L
1,328 SR
Queue Stats
120W - 94L
1,521 Elo+
Party 2
Chernobog
Chernobog
Arturim
Chernobog
Level 28
God Stats
1W - 2L
1,526 SR
Queue Stats
4W - 9L
1,393 Elo+
Party 1
Lancelot
Lancelot
JormaTukeva
Lancelot
Level 34
God Stats
2W - 5L
1,476 SR
Queue Stats
5W - 13L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
blundzz
Baron Samedi
Level 142
God Stats
12W - 9L
1,501 SR
Queue Stats
144W - 149L
1,429 Elo+
Solo
Team Averages
Level 71
1,466 SR
1,447 Elo+

VS

Team Averages
Level 133
1,452 SR
1,491 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LunySword
Chang'e
Level 146
God Stats
1W - 4L
1,110 SR
Queue Stats
111W - 117L
1,480 Elo+
Solo
Hou Yi
Hou Yi
MadMaze
Hou Yi
Level 149
God Stats
7W - 2L
1,651 SR
Queue Stats
242W - 312L
1,425 Elo+
Solo
Kali
Kali
Moondala
Kali
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 82L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 1 / 0
7,038
587
7,787
11,255
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
AgitoHanta
Kuzenbo
8
1 / 1 / 1
5,529
461
3,186
10,588
7,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Arturim
Chernobog
8
0 / 2 / 2
5,355
446
4,701
8,525
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
JormaTukeva
Lancelot
10
2 / 4 / 1
6,146
512
5,128
9,190
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
blundzz
Baron Samedi
12
0 / 3 / 1
6,335
528
2,538
6,830
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 1 / 2
7,439
620
6,875
5,595
2,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
 
Cerberus
9
0 / 1 / 5
5,785
482
6,417
8,570
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
LunySword
Chang'e
11
2 / 4 / 6
6,806
567
7,854
12,686
2,693
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MadMaze
Hou Yi
11
2 / 0 / 1
6,141
512
6,058
4,211
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
10
0 / 2 / 2
5,836
486
3,672
12,341
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
10
11
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
1
0
5
W
Janus
 
Janus
6
1
2
7
W
Cerberus
 
Cerberus
0
1
5
2.5
L
Kuzenbo
AgitoHanta
Kuzenbo
1
1
1
1.5
L
Chernobog
Arturim
Chernobog
0
2
2
0.5
L
Lancelot
JormaTukeva
Lancelot
2
4
1
0.63
W
Chang'e
LunySword
Chang'e
2
4
6
1.25
W
Hou Yi
MadMaze
Hou Yi
2
0
1
2.5
W
Kali
0
2
2
0.5
L
Baron Samedi
blundzz
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,340
Damage
30,876
46,388
Taken
43,403
19,674
Mitigated
17,877
14,410
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,787
1,568
0
7,529
11,255
4,417
0
5,304
5,951
0
49,014
W
Janus
 
Janus
6,875
470
0
250
5,595
2,047
0
1,220
4,375
54,528
0
W
Cerberus
 
Cerberus
6,417
640
180
4,379
8,570
6,556
0
1,379
7,191
24,961
0
L
Kuzenbo
AgitoHanta
Kuzenbo
3,186
1,451
941
2,061
10,588
7,057
32
4,393
6,155
16,017
0
L
Chernobog
Arturim
Chernobog
4,701
2,856
0
2,004
8,525
2,456
0
3,971
4,554
0
35,414
L
Lancelot
JormaTukeva
Lancelot
5,128
846
0
230
9,190
3,190
0
3,414
5,720
0
33,938
W
Chang'e
LunySword
Chang'e
7,854
657
320
3,472
12,686
2,693
48
879
11,687
51,094
0
W
Hou Yi
MadMaze
Hou Yi
6,058
2,450
0
3,177
4,211
1,641
75
1,319
2,892
0
47,032
W
Kali
3,672
1,662
0
2,681
12,341
4,940
0
801
11,444
0
46,093
L
Baron Samedi
blundzz
Baron Samedi
2,538
111
0
1,645
6,830
2,554
0
4,074
2,756
46,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
32,007
301
Minions Killed
407
0
Camps Cleared
0
1,241,354
Distance Traveled
1,148,367
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,038
587
65
5
0
262,068
2
W
Janus
7,439
620
108
9
0
244,282
0
W
Cerberus
5,785
482
55
5
0
233,994
5
L
Kuzenbo
5,529
461
15
1
0
250,631
6
L
Chernobog
5,355
446
73
6
0
217,142
0
L
Lancelot
6,146
512
57
5
0
294,114
0
W
Chang'e
6,806
567
85
7
0
198,396
0
W
Hou Yi
6,141
512
87
7
0
210,521
0
W
Kali
5,836
486
72
6
0
261,174
0
L
Baron Samedi
6,335
528
91
8
0
217,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role