Player Matchup

Cernunnos
Cernunnos
AttyAtlas
Cernunnos
Level 102
God Stats
107W - 88L
1,540 SR
Queue Stats
134W - 119L
1,477 Elo+
Party 1
Charon
Charon
JEZSRLY
Charon
Level 139
God Stats
2W - 4L
1,437 SR
Queue Stats
756W - 686L
1,532 Elo+
Solo
Hades
Hades
Reglas
Hades
Level 56
God Stats
69W - 51L
1,621 SR
Queue Stats
181W - 174L
1,507 Elo+
Party 1
Tiamat
Tiamat
TIMINEM
Tiamat
Level 141
God Stats
5W - 3L
1,907 SR
Queue Stats
187W - 176L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
ThePolemic
Amaterasu
Level 31
God Stats
3W - 4L
1,685 SR
Queue Stats
14W - 18L
1,543 Elo+
Solo
Team Averages
Level 94
1,638 SR
1,513 Elo+

VS

Team Averages
Level 117
1,499 SR
1,538 Elo+
Tiamat
Tiamat
DeadDankMemes
Tiamat
Level 144
God Stats
1W - 3L
1,285 SR
Queue Stats
333W - 327L
1,578 Elo+
Solo
Thanatos
Thanatos
SWiFTLAWLESS
Thanatos
Level 126
God Stats
49W - 74L
1,447 SR
Queue Stats
375W - 379L
1,570 Elo+
Solo
Rama
Rama
ViniDKZouni
Rama
Level 107
God Stats
5W - 5L
1,568 SR
Queue Stats
280W - 263L
1,497 Elo+
Solo
Chaac
Chaac
agletmaker
Chaac
Level 99
God Stats
6W - 2L
1,585 SR
Queue Stats
85W - 87L
1,491 Elo+
Solo
Vamana
Vamana
raid002
Vamana
Level 108
God Stats
40W - 47L
1,613 SR
Queue Stats
762W - 706L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AttyAtlas
Cernunnos
1
0 / 0 / 0
3,167
352
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
JEZSRLY
Charon
9
4 / 2 / 1
5,225
581
4,838
6,608
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Reglas
Hades
8
1 / 0 / 2
4,836
537
3,811
5,074
2,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
TIMINEM
Tiamat
9
2 / 1 / 3
5,355
595
5,862
5,240
2,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
ThePolemic
Amaterasu
8
0 / 0 / 0
4,322
480
1,024
5,888
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,356
595
3,134
7,524
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SWiFTLAWLESS
Thanatos
9
0 / 2 / 0
4,987
554
959
6,393
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 2
5,079
564
1,634
3,471
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
8
2 / 1 / 1
5,608
623
3,347
5,669
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
raid002
Vamana
11
0 / 0 / 0
6,015
668
3,551
5,891
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
3
3
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AttyAtlas
Cernunnos
0
0
0
0
W
1
3
2
0.67
L
Charon
JEZSRLY
Charon
4
2
1
2.25
L
Hades
Reglas
Hades
1
0
2
2
W
Thanatos
SWiFTLAWLESS
Thanatos
0
2
0
0
L
Tiamat
TIMINEM
Tiamat
2
1
3
3.5
L
Amaterasu
ThePolemic
Amaterasu
0
0
0
0
W
0
1
2
1
W
Chaac
2
1
1
2.5
W
Vamana
raid002
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
12,625
22,810
Taken
28,948
12,617
Mitigated
14,289
9,760
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AttyAtlas
Cernunnos
0
0
0
0
0
0
0
0
0
0
77
W
3,134
356
0
1,968
7,524
4,574
0
5,946
1,468
27,057
0
L
Charon
JEZSRLY
Charon
4,838
868
0
2,791
6,608
2,706
0
829
5,779
27,388
0
L
Hades
Reglas
Hades
3,811
193
225
2,992
5,074
2,603
0
489
4,585
24,617
0
W
Thanatos
SWiFTLAWLESS
Thanatos
959
381
0
4,258
6,393
2,608
325
2,346
3,977
0
36,810
L
Tiamat
TIMINEM
Tiamat
5,862
802
0
1,319
5,240
2,723
0
1,837
3,403
29,297
0
L
Amaterasu
ThePolemic
Amaterasu
1,024
616
0
2,433
5,888
4,585
0
0
5,888
0
21,695
W
1,634
1,091
0
1,434
3,471
1,043
1,030
1,918
1,545
0
30,525
W
Chaac
3,347
652
0
1,822
5,669
3,192
224
4,153
1,498
0
15,367
W
Vamana
raid002
Vamana
3,551
1,096
0
2,371
5,891
2,872
0
0
5,891
0
45,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
27,045
169
Minions Killed
275
0
Camps Cleared
0
701,500
Distance Traveled
858,855
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,167
352
0
0
0
16,308
0
W
Tiamat
5,356
595
62
7
0
170,363
0
L
Charon
5,225
581
40
4
0
207,254
0
L
Hades
4,836
537
45
5
0
185,029
2
W
Thanatos
4,987
554
56
6
0
176,897
3
L
Tiamat
5,355
595
46
5
0
162,646
0
L
Amaterasu
4,322
480
38
4
0
130,263
0
W
Rama
5,079
564
61
7
0
164,874
0
W
Chaac
5,608
623
18
2
0
157,498
1
W
Vamana
6,015
668
78
9
0
189,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role