Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Pengzzy
Da Ji
Level 140
God Stats
2W - 2L
1,464 SR
Queue Stats
301W - 293L
1,508 Elo+
Solo
Charon
Charon
Unown
Charon
Level 176
God Stats
4W - 9L
1,625 SR
Queue Stats
62W - 99L
1,405 Elo+
Solo
Medusa
Medusa
romxn_gxr
Medusa
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,439 Elo+
Solo
Sol
Sol
zSuperWasya
Sol
Level 156
God Stats
9W - 9L
1,466 SR
Queue Stats
603W - 581L
1,467 Elo+
Solo
Team Averages
Level 134
1,511 SR
1,464 Elo+

VS

Team Averages
Level 137
1,380 SR
1,492 Elo+
Mercury
Mercury
AlaxLeex161
Mercury
Level 98
God Stats
2W - 6L
1,184 SR
Queue Stats
290W - 270L
1,461 Elo+
Solo
Hades
Hades
DonJulio549
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
EphiePrime
Hou Yi
Level 164
God Stats
1W - 2L
1,386 SR
Queue Stats
42W - 42L
1,436 Elo+
Solo
Maui
Maui
TunaMayo
Maui
Level 157
God Stats
1W - 1L
1,289 SR
Queue Stats
80W - 50L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
barbarendave549
Sun Wukong
Level 138
God Stats
5W - 2L
1,539 SR
Queue Stats
44W - 37L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 1
3,309
662
921
3,640
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
Pengzzy
Da Ji
6
0 / 0 / 1
3,672
734
2,706
4,310
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Unown
Charon
7
1 / 0 / 0
3,646
729
1,829
3,178
2,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
romxn_gxr
Medusa
4
0 / 1 / 0
2,918
584
939
2,193
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 1 / 0
3,722
744
2,151
2,533
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlaxLeex161
Mercury
7
1 / 0 / 0
3,909
782
680
4,542
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
3,765
753
1,207
3,839
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
EphiePrime
Hou Yi
6
1 / 0 / 0
3,894
779
3,343
2,930
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
5
0 / 1 / 2
3,920
784
1,376
3,510
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
barbarendave549
Sun Wukong
7
0 / 1 / 0
4,086
817
926
4,139
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
Mercury
AlaxLeex161
Mercury
1
0
0
1
W
0
0
0
0
W
Hou Yi
EphiePrime
Hou Yi
1
0
0
1
L
Da Ji
Pengzzy
Da Ji
0
0
1
0.5
W
Maui
0
1
2
1
L
Charon
Unown
Charon
1
0
0
1
W
Sun Wukong
barbarendave549
Sun Wukong
0
1
0
0
L
Medusa
romxn_gxr
Medusa
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,546
Damage
7,532
15,854
Taken
18,960
7,434
Mitigated
7,608
6,347
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
921
448
0
1,500
3,640
2,571
0
484
3,156
6,884
0
W
Mercury
AlaxLeex161
Mercury
680
312
0
500
4,542
1,281
0
291
4,251
0
22,783
W
1,207
52
100
1,539
3,839
1,380
0
1,377
2,423
20,730
0
W
Hou Yi
EphiePrime
Hou Yi
3,343
2,125
0
2,147
2,930
844
0
764
2,166
0
22,383
L
Da Ji
Pengzzy
Da Ji
2,706
738
0
1,884
4,310
1,368
0
478
3,832
0
18,125
W
Maui
1,376
440
0
1,301
3,510
2,235
0
808
2,702
11,075
0
L
Charon
Unown
Charon
1,829
350
0
937
3,178
2,084
0
0
3,178
15,151
0
W
Sun Wukong
barbarendave549
Sun Wukong
926
52
0
768
4,139
1,868
0
1,304
2,517
0
22,323
L
Medusa
romxn_gxr
Medusa
939
415
75
871
2,193
601
0
446
1,747
0
9,148
L
2,151
908
0
1,080
2,533
810
0
1,217
1,316
20,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,267
Gold Earned
19,574
109
Minions Killed
177
0
Camps Cleared
0
496,508
Distance Traveled
614,377
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,309
662
9
2
0
102,750
0
W
Mercury
3,909
782
35
7
0
153,743
0
W
Hades
3,765
753
49
10
0
118,791
2
W
Hou Yi
3,894
779
37
7
0
98,086
0
L
Da Ji
3,672
734
36
7
0
140,100
0
W
Maui
3,920
784
10
2
0
117,328
2
L
Charon
3,646
729
17
3
0
96,080
2
W
Sun Wukong
4,086
817
46
9
0
126,429
0
L
Medusa
2,918
584
16
3
0
64,521
1
L
Sol
3,722
744
31
6
0
93,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role