Player Matchup

Geb
Geb
ElBuscador53
Geb
Level 69
God Stats
7W - 7L
1,553 SR
Queue Stats
177W - 171L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
RoyalFlaix
Nu Wa
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 158L
1,457 Elo+
Party 1
Izanami
Izanami
SmozaPazura
Izanami
Level 106
God Stats
1W - 0L
1,523 SR
Queue Stats
31W - 19L
1,353 Elo+
Solo
Team Averages
Level 98
1,525 SR
1,419 Elo+

VS

Team Averages
Level 90
1,620 SR
1,406 Elo+
Ymir
Ymir
GloomyBear喵
Ymir
Level 158
God Stats
0W - 1L
1,745 SR
Queue Stats
6W - 9L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
MoenchFlosse913
Baron Samedi
Level 66
God Stats
4W - 2L
1,725 SR
Queue Stats
49W - 52L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dekinor12
Ah Muzen Cab
Level 45
God Stats
1W - 2L
1,392 SR
Queue Stats
9W - 17L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
10,102
722
5,210
14,817
15,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
13
1 / 3 / 4
9,999
714
7,960
8,588
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SmozaPazura
Izanami
14
4 / 1 / 3
11,154
797
13,087
10,732
4,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
9,253
661
3,897
10,094
9,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
MoenchFlosse913
Baron Samedi
13
1 / 1 / 3
9,866
705
7,601
9,314
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
dekinor12
Ah Muzen Cab
12
3 / 3 / 2
10,131
724
11,869
13,000
5,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
5
6
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
1
3
3
0.83
L
Baron Samedi
MoenchFlosse913
Baron Samedi
1
1
3
2.5
W
Nu Wa
1
3
4
1
W
Izanami
SmozaPazura
Izanami
4
1
3
5.5
L
Ah Muzen Cab
dekinor12
Ah Muzen Cab
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
23,367
34,137
Taken
32,408
23,379
Mitigated
20,841
5,234
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,210
465
0
2,051
14,817
15,050
45
2,979
11,482
22,068
0
L
3,897
669
0
362
10,094
9,530
0
3,466
6,512
16,187
0
L
Baron Samedi
MoenchFlosse913
Baron Samedi
7,601
64
1,421
3,318
9,314
6,221
0
4,123
5,183
29,885
0
W
Nu Wa
7,960
1,664
195
1,227
8,588
4,026
18
4,510
4,078
36,479
0
W
Izanami
SmozaPazura
Izanami
13,087
8,720
0
1,761
10,732
4,303
2,706
4,221
5,771
0
65,128
L
Ah Muzen Cab
dekinor12
Ah Muzen Cab
11,869
4,632
271
1,536
13,000
5,090
0
5,799
7,129
0
54,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
29,250
172
Minions Killed
125
0
Camps Cleared
0
710,525
Distance Traveled
646,139
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,102
722
16
1
0
241,196
3
L
Ymir
9,253
661
16
1
0
210,872
3
L
Baron Samedi
9,866
705
49
4
0
194,906
0
W
Nu Wa
9,999
714
52
4
0
238,371
0
W
Izanami
11,154
797
104
7
0
230,958
0
L
Ah Muzen Cab
10,131
724
60
4
0
240,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role