Player Matchup

Athena
Athena
Gold III
Bartoℓomeos
Athena
Gold III
Level 73
God Stats
63W - 74L
1,565 SR
Queue Stats
273W - 311L
1,712 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
Hansilein-_-
Ratatoskr
Platinum IV
Level 124
God Stats
5W - 6L
1,611 SR
Queue Stats
246W - 261L
1,707 MMR
Solo
Serqet
Serqet
Platinum III
PaulIoMa
Serqet
Platinum III
Level 131
God Stats
27W - 33L
1,643 SR
Queue Stats
305W - 296L
1,813 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
StylishShadow
Sun Wukong
Platinum IV
Level 104
God Stats
8W - 5L
1,557 SR
Queue Stats
240W - 240L
1,767 MMR
Solo
Merlin
Merlin
Gold I
jahReapz
Merlin
Gold I
Level 153
God Stats
24W - 27L
1,538 SR
Queue Stats
730W - 725L
1,774 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,583 SR
1,755 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,584 SR
1,755 MMR
Bakasura
Bakasura
Gold I
Crawond
Bakasura
Gold I
Level 157
God Stats
10W - 1L
1,688 SR
Queue Stats
32W - 25L
1,819 MMR
Solo
Fenrir
Fenrir
Platinum III
Mariole2927
Fenrir
Platinum III
Level 135
God Stats
17W - 17L
1,486 SR
Queue Stats
664W - 645L
1,706 MMR
Solo
Ix Chel
Ix Chel
Platinum I
MeToX94
Ix Chel
Platinum I
Level 106
God Stats
55W - 40L
1,507 SR
Queue Stats
537W - 511L
1,766 MMR
Solo
Cernunnos
Cernunnos
Gold I
Mongannn
Cernunnos
Gold I
Level 136
God Stats
12W - 6L
1,577 SR
Queue Stats
92W - 87L
1,752 MMR
Solo
Mulan
Mulan
Gold II
WRXX_Tabasco
Mulan
Gold II
Level 122
God Stats
8W - 7L
1,659 SR
Queue Stats
99W - 106L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,452
466
5,506
16,802
15,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Hansilein-_-
Ratatoskr
14
3 / 6 / 2
8,328
521
5,556
16,035
6,866
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
PaulIoMa
Serqet
14
2 / 4 / 2
8,461
529
11,409
11,664
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
StylishShadow
Sun Wukong
16
0 / 1 / 2
9,264
579
11,154
15,269
12,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
jahReapz
Merlin
14
2 / 3 / 2
8,542
534
10,589
9,035
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangHachimanKaliBaba Yaga

VS

Bans
AgniRavanaThorOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crawond
Bakasura
16
5 / 1 / 5
9,435
590
8,773
15,007
6,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
7 / 2 / 5
9,779
611
7,956
13,143
11,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ix Chel
MeToX94
Ix Chel
16
4 / 1 / 4
9,927
620
12,510
9,564
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Mongannn
Cernunnos
16
0 / 3 / 5
9,532
596
5,214
14,735
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 1
9,445
590
12,793
16,264
12,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
17
17
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Bakasura
Crawond
Bakasura
5
1
5
7.5
L
Ratatoskr
Hansilein-_-
Ratatoskr
3
6
2
0.67
W
Fenrir
7
2
5
4.75
W
Ix Chel
MeToX94
Ix Chel
4
1
4
6
W
Cernunnos
Mongannn
Cernunnos
0
3
5
0.83
L
Serqet
PaulIoMa
Serqet
2
4
2
0.75
L
Sun Wukong
StylishShadow
Sun Wukong
0
1
2
1
W
1
2
1
0.75
L
Merlin
jahReapz
Merlin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,214
Damage
47,246
68,805
Taken
68,713
44,344
Mitigated
39,962
15,203
Healing
27,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,506
1,484
0
3,016
16,802
15,215
0
7,895
8,227
23,068
0
W
Bakasura
Crawond
Bakasura
8,773
5,344
0
4,089
15,007
6,403
0
3,613
11,394
0
67,471
L
Ratatoskr
Hansilein-_-
Ratatoskr
5,556
532
0
1,870
16,035
6,866
0
2,168
13,677
0
73,725
W
Fenrir
7,956
1,644
0
2,412
13,143
11,617
115
5,621
7,482
332
21,980
W
Ix Chel
MeToX94
Ix Chel
12,510
2,021
2,501
3,923
9,564
4,266
156
4,974
4,590
94,809
0
W
Cernunnos
Mongannn
Cernunnos
5,214
2,739
0
7,222
14,735
4,976
0
634
12,667
0
79,924
L
Serqet
PaulIoMa
Serqet
11,409
2,503
0
1,863
11,664
5,436
0
106
11,172
0
61,695
L
Sun Wukong
StylishShadow
Sun Wukong
11,154
2,560
0
6,704
15,269
12,718
0
0
15,182
0
85,799
W
12,793
2,229
0
7,255
16,264
12,700
0
1,423
14,841
0
91,455
L
Merlin
jahReapz
Merlin
10,589
723
0
1,750
9,035
4,109
0
2,500
5,609
75,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,047
Gold Earned
48,118
539
Minions Killed
587
0
Camps Cleared
0
1,603,739
Distance Traveled
1,683,999
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,452
466
21
1
0
252,766
3
W
Bakasura
9,435
590
124
8
0
392,494
1
L
Ratatoskr
8,328
521
107
7
0
372,750
0
W
Fenrir
9,779
611
25
2
0
367,748
4
W
Ix Chel
9,927
620
161
10
0
320,636
0
W
Cernunnos
9,532
596
138
9
0
286,816
4
L
Serqet
8,461
529
109
7
0
354,297
2
L
Sun Wukong
9,264
579
155
10
0
331,980
0
W
Mulan
9,445
590
139
9
0
316,305
0
L
Merlin
8,542
534
147
9
0
291,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role