Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Canco8810
Sylvanus
Level 68
God Stats
4W - 2L
1,470 SR
Queue Stats
478W - 495L
1,489 Elo+
Solo
Medusa
Medusa
JazzDerian
Medusa
Level 147
God Stats
2W - 1L
1,836 SR
Queue Stats
188W - 143L
1,613 Elo+
Party 1
Mercury
Mercury
Stockzyyy
Mercury
Level 137
God Stats
12W - 3L
1,846 SR
Queue Stats
221W - 238L
1,476 Elo+
Solo
Bakasura
Bakasura
Typ6oDjony
Bakasura
Level 125
God Stats
3W - 2L
1,514 SR
Queue Stats
221W - 224L
1,496 Elo+
Solo
Team Averages
Level 121
1,633 SR
1,515 Elo+

VS

Team Averages
Level 88
1,584 SR
1,508 Elo+
Cernunnos
Cernunnos
ObviousError
Cernunnos
Level 157
God Stats
5W - 5L
1,709 SR
Queue Stats
310W - 313L
1,530 Elo+
Solo
Xbalanque
Xbalanque
TheSmiller
Xbalanque
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,533 Elo+
Party 2
Maui
Maui
marlettodan
Maui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,549 Elo+
Party 2
Tiamat
Tiamat
przywolywacz
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 2
Horus
Horus
фарио
Horus
Level 26
God Stats
3W - 3L
1,711 SR
Queue Stats
108W - 111L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
5 / 4 / 13
11,423
816
17,117
16,730
24,209
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Canco8810
Sylvanus
18
1 / 2 / 17
11,524
823
11,440
24,037
22,949
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
JazzDerian
Medusa
19
5 / 4 / 11
11,615
830
20,600
15,915
9,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Stockzyyy
Mercury
20
10 / 2 / 6
12,136
867
13,818
11,289
6,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Typ6oDjony
Bakasura
15
2 / 6 / 17
10,108
722
12,498
17,848
11,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ObviousError
Cernunnos
16
2 / 7 / 8
10,152
725
16,616
16,806
8,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
TheSmiller
Xbalanque
19
10 / 3 / 5
11,220
801
17,983
14,732
7,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 15
9,374
670
4,763
20,753
18,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
18
2 / 5 / 9
10,187
728
18,763
14,055
12,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
15
1 / 5 / 15
9,012
644
5,179
20,830
17,150
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
23
Kills
16
18
Deaths
23
64
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
4
13
2.88
W
Sylvanus
Canco8810
Sylvanus
1
2
17
4.75
W
Medusa
JazzDerian
Medusa
5
4
11
2.63
L
Cernunnos
ObviousError
Cernunnos
2
7
8
0.86
W
Mercury
Stockzyyy
Mercury
10
2
6
6.5
L
Xbalanque
TheSmiller
Xbalanque
10
3
5
4.17
W
Bakasura
Typ6oDjony
Bakasura
2
6
17
1.75
L
1
3
15
2.83
L
Tiamat
2
5
9
1.3
L
Horus
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,473
Damage
63,304
85,819
Taken
87,176
73,792
Mitigated
64,527
40,599
Healing
28,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
17,117
3,822
1,156
2,125
16,730
24,209
366
4,419
12,207
24,448
0
W
Sylvanus
Canco8810
Sylvanus
11,440
3,175
13,049
11,790
24,037
22,949
668
5,703
18,334
22,096
0
W
Medusa
JazzDerian
Medusa
20,600
6,630
1,514
2,781
15,915
9,074
3,916
6,052
9,759
0
49,699
L
Cernunnos
ObviousError
Cernunnos
16,616
6,956
350
1,733
16,806
8,639
756
6,276
9,570
0
38,529
W
Mercury
Stockzyyy
Mercury
13,818
7,704
1,553
1,444
11,289
6,406
1,407
2,880
8,325
0
39,526
L
Xbalanque
TheSmiller
Xbalanque
17,983
10,726
1,073
3,037
14,732
7,860
944
4,414
9,607
0
38,959
W
Bakasura
Typ6oDjony
Bakasura
12,498
7,147
673
4,514
17,848
11,154
1,735
4,620
13,096
0
13,638
L
4,763
1,253
800
6,152
20,753
18,164
135
4,864
14,767
8,456
0
L
Tiamat
18,763
1,371
718
2,004
14,055
12,714
340
5,399
7,963
42,458
0
L
Horus
5,179
2,755
6,914
6,073
20,830
17,150
168
6,103
12,855
0
8,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,806
Gold Earned
49,945
170
Minions Killed
179
0
Camps Cleared
0
1,408,941
Distance Traveled
1,238,267
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,423
816
29
2
0
271,418
0
W
Sylvanus
11,524
823
14
1
0
242,104
0
W
Medusa
11,615
830
49
4
0
236,373
0
L
Cernunnos
10,152
725
48
3
0
247,172
0
W
Mercury
12,136
867
59
4
0
348,465
4
L
Xbalanque
11,220
801
55
4
0
259,983
0
W
Bakasura
10,108
722
19
1
0
310,581
0
L
Maui
9,374
670
7
1
0
231,787
0
L
Tiamat
10,187
728
62
4
0
247,096
0
L
Horus
9,012
644
7
1
0
252,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role