Player Matchup

Loki
Loki
LokisT0esTasty
Loki
Level 157
God Stats
95W - 62L
1,574 SR
Queue Stats
130W - 86L
1,570 Elo+
Party 2
Charon
Charon
Mikch0
Charon
Level 143
God Stats
1W - 0L
1,336 SR
Queue Stats
45W - 38L
1,362 Elo+
Party 2
Lancelot
Lancelot
Pinkpig0304
Lancelot
Level 42
God Stats
2W - 1L
1,484 SR
Queue Stats
6W - 12L
1,308 Elo+
Solo
Neith
Neith
StraightOuttaDYA
Neith
Level 82
God Stats
7W - 3L
1,500 SR
Queue Stats
98W - 106L
1,447 Elo+
Party 4
Baron Samedi
Baron Samedi
XxDisGust671
Baron Samedi
Level 68
God Stats
2W - 4L
1,455 SR
Queue Stats
72W - 77L
1,455 Elo+
Party 4
Team Averages
Level 98
1,470 SR
1,428 Elo+

VS

Team Averages
Level 85
1,559 SR
1,529 Elo+
Janus
Janus
Joeburrowrex
Janus
Level 106
God Stats
3W - 2L
1,613 SR
Queue Stats
146W - 155L
1,528 Elo+
Solo
Fenrir
Fenrir
KILLLER2431
Fenrir
Level 64
God Stats
37W - 35L
1,414 SR
Queue Stats
132W - 147L
1,354 Elo+
Party 3
Medusa
Medusa
KaoriJones
Medusa
Level 46
God Stats
2W - 2L
1,650 SR
Queue Stats
73W - 38L
1,671 Elo+
Party 1
Athena
Athena
fumiiiko
Athena
Level 104
God Stats
4W - 4L
1,553 SR
Queue Stats
309W - 284L
1,644 Elo+
Party 1
Charon
Charon
zunn23
Charon
Level 103
God Stats
18W - 16L
1,564 SR
Queue Stats
311W - 301L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 1
8,530
656
8,841
10,999
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Mikch0
Charon
12
0 / 2 / 0
6,472
498
4,756
11,366
8,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Pinkpig0304
Lancelot
11
0 / 3 / 4
6,546
504
3,779
11,250
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
4,145
319
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
XxDisGust671
Baron Samedi
14
7 / 1 / 0
8,019
617
11,678
11,045
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,523
502
6,359
9,980
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 5 / 1
5,147
396
1,426
6,980
3,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
KaoriJones
Medusa
15
2 / 0 / 1
8,301
639
8,686
9,628
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
fumiiiko
Athena
12
3 / 4 / 3
7,063
543
3,497
15,477
11,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
zunn23
Charon
13
3 / 0 / 3
8,006
616
5,345
9,416
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
13
Kills
9
9
Deaths
13
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Fenrir
0
5
1
0.1
L
Medusa
KaoriJones
Medusa
2
0
1
2.5
W
6
3
1
2.17
W
Charon
Mikch0
Charon
0
2
0
0
W
Lancelot
Pinkpig0304
Lancelot
0
3
4
0.67
W
0
0
0
0
W
Baron Samedi
XxDisGust671
Baron Samedi
7
1
0
7
L
Athena
fumiiiko
Athena
3
4
3
1.13
L
Charon
zunn23
Charon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
25,313
44,660
Taken
51,481
22,826
Mitigated
27,970
8,433
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,359
150
0
1,863
9,980
3,642
0
7,606
2,291
44,016
0
L
Fenrir
1,426
267
0
1,168
6,980
3,071
0
21
6,959
0
10,337
L
Medusa
KaoriJones
Medusa
8,686
5,339
0
5,804
9,628
4,615
1,248
4,033
5,595
0
81,106
W
8,841
3,279
0
2,060
10,999
4,222
2,031
3,363
7,636
0
62,172
W
Charon
Mikch0
Charon
4,756
952
415
2,335
11,366
8,303
0
1,208
10,158
39,964
0
W
Lancelot
Pinkpig0304
Lancelot
3,779
958
0
0
11,250
4,962
0
3,893
7,331
0
56,117
W
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
XxDisGust671
Baron Samedi
11,678
546
35
3,588
11,045
5,339
109
6,170
4,455
50,438
0
L
Athena
fumiiiko
Athena
3,497
981
0
1,160
15,477
11,022
159
4,399
11,078
20,320
0
L
Charon
zunn23
Charon
5,345
1,261
0
3,214
9,416
5,620
579
355
9,061
55,186
11,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
35,040
335
Minions Killed
336
0
Camps Cleared
0
1,131,009
Distance Traveled
1,124,651
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,523
502
77
6
0
227,150
0
L
Fenrir
5,147
396
15
1
0
130,352
0
L
Medusa
8,301
639
125
10
0
221,113
0
W
Loki
8,530
656
104
8
0
285,731
0
W
Charon
6,472
498
59
5
0
255,466
0
W
Lancelot
6,546
504
85
7
0
324,806
1
W
Neith
4,145
319
0
0
0
713
0
W
Baron Samedi
8,019
617
87
7
0
264,293
0
L
Athena
7,063
543
33
3
0
294,721
0
L
Charon
8,006
616
86
7
0
251,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role