Player Matchup

Thoth
Thoth
MKDGaddus
Thoth
Level 88
God Stats
2W - 6L
1,382 SR
Queue Stats
19W - 36L
1,231 Elo+
Party 1
Charon
Charon
Noizbot
Charon
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 185L
1,467 Elo+
Solo
Thor
Thor
qushino
Thor
Level 40
God Stats
11W - 16L
1,440 SR
Queue Stats
29W - 61L
1,215 Elo+
Party 1
Team Averages
Level 86
1,440 SR
1,304 Elo+

VS

Team Averages
Level 66
1,459 SR
1,405 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FraanBD
Cupid
Level 49
God Stats
51W - 42L
1,620 SR
Queue Stats
177W - 156L
1,506 Elo+
Solo
Ix Chel
Ix Chel
Pinkylulu
Ix Chel
Level 40
God Stats
1W - 2L
1,256 SR
Queue Stats
5W - 9L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MKDGaddus
Thoth
13
5 / 5 / 2
10,882
725
11,596
11,020
4,125
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Noizbot
Charon
12
0 / 3 / 5
9,387
626
6,030
13,936
12,656
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
qushino
Thor
13
2 / 3 / 3
10,085
672
5,650
10,971
4,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 9
11,104
740
9,000
14,029
13,506
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
FraanBD
Cupid
16
8 / 2 / 3
12,307
820
13,899
8,789
3,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
Pinkylulu
Ix Chel
13
1 / 4 / 8
10,491
699
5,477
9,866
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
11
11
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
9
6.5
W
Cupid
FraanBD
Cupid
8
2
3
4.75
L
Thoth
MKDGaddus
Thoth
5
5
2
1.2
L
Charon
Noizbot
Charon
0
3
5
0.83
W
Ix Chel
Pinkylulu
Ix Chel
1
4
8
1.25
L
Thor
qushino
Thor
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,276
Damage
28,376
35,927
Taken
32,684
21,322
Mitigated
19,900
4,294
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,000
1,016
1,980
4,802
14,029
13,506
442
6,105
7,924
26,565
0
W
Cupid
FraanBD
Cupid
13,899
6,642
156
1,429
8,789
3,201
1,648
4,484
4,305
0
56,468
L
Thoth
MKDGaddus
Thoth
11,596
739
0
2,159
11,020
4,125
241
6,453
4,567
50,285
0
L
Charon
Noizbot
Charon
6,030
615
0
630
13,936
12,656
0
4,036
9,900
26,381
0
W
Ix Chel
Pinkylulu
Ix Chel
5,477
594
2,380
1,769
9,866
3,193
820
7,680
2,186
40,511
0
L
Thor
qushino
Thor
5,650
786
0
1,505
10,971
4,541
0
4,329
6,642
0
21,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
33,902
137
Minions Killed
148
0
Camps Cleared
0
798,861
Distance Traveled
776,790
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,104
740
27
2
0
256,058
0
W
Cupid
12,307
820
64
4
0
266,389
0
L
Thoth
10,882
725
69
5
0
253,735
0
L
Charon
9,387
626
22
1
0
272,611
4
W
Ix Chel
10,491
699
57
4
0
254,343
0
L
Thor
10,085
672
46
3
0
272,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role