Player Matchup

Kali
Kali
Gold V
 
Kali
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Ayothos
Sun Wukong
Silver I
Level 125
God Stats
13W - 3L
1,598 SR
Queue Stats
54W - 59L
1,210 MMR
Solo
Hades
Hades
Silver I
Plathead1995
Hades
Silver I
Level 117
God Stats
62W - 62L
1,601 SR
Queue Stats
158W - 165L
1,186 MMR
Party 1
Heimdallr
Heimdallr
Silver II
SStoic
Heimdallr
Silver II
Level 123
God Stats
2W - 3L
1,196 SR
Queue Stats
67W - 75L
1,105 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Wrighty925
Baron Samedi
Gold V
Level 155
God Stats
8W - 6L
1,515 SR
Queue Stats
205W - 212L
1,160 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,482 SR
1,232 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,470 SR
1,156 MMR
Martichoras
Martichoras
Silver II
AVMP_Angel
Martichoras
Silver II
Level 88
God Stats
2W - 4L
1,733 SR
Queue Stats
46W - 56L
1,057 MMR
Solo
Osiris
Osiris
Silver II
Sp1d3rT
Osiris
Silver II
Level 115
God Stats
0W - 1L
1,258 SR
Queue Stats
336W - 362L
1,115 MMR
Solo
Fenrir
Fenrir
Silver I
TCHONEFOU
Fenrir
Silver I
Level 65
God Stats
0W - 2L
1,319 SR
Queue Stats
66W - 72L
1,221 MMR
Solo
Merlin
Merlin
Silver I
Tino FFA
Merlin
Silver I
Level 124
God Stats
45W - 52L
1,501 SR
Queue Stats
350W - 372L
1,202 MMR
Solo
Geb
Geb
Silver I
pKz I SnIpEz
Geb
Silver I
Level 143
God Stats
15W - 16L
1,541 SR
Queue Stats
119W - 124L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
5 / 1 / 2
8,343
642
3,872
13,656
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Ayothos
Sun Wukong
15
7 / 1 / 0
9,525
733
12,245
14,015
11,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 5
8,428
648
8,781
14,712
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
SStoic
Heimdallr
14
2 / 0 / 1
7,920
609
5,092
7,006
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Wrighty925
Baron Samedi
11
0 / 1 / 6
7,468
574
4,574
8,617
8,246
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HachimanSusanoRavana

VS

Bans
HerculesBastetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AVMP_Angel
Martichoras
8
1 / 2 / 1
5,826
448
4,069
6,862
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
Sp1d3rT
Osiris
12
0 / 6 / 1
6,152
473
6,226
16,804
16,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TCHONEFOU
Fenrir
11
2 / 6 / 2
6,816
524
8,576
15,984
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Tino FFA
Merlin
13
1 / 3 / 0
7,218
555
4,439
6,688
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 3
6,305
485
2,770
5,025
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
5
6
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
2
6
L
Martichoras
AVMP_Angel
Martichoras
1
2
1
0.75
W
Sun Wukong
Ayothos
Sun Wukong
7
1
0
7
W
3
3
5
1.83
W
Heimdallr
SStoic
Heimdallr
2
0
1
2.5
L
Osiris
Sp1d3rT
Osiris
0
6
1
0.08
L
Fenrir
TCHONEFOU
Fenrir
2
6
2
0.5
L
Merlin
Tino FFA
Merlin
1
3
0
0.33
W
Baron Samedi
Wrighty925
Baron Samedi
0
1
6
3
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
26,080
58,006
Taken
51,363
36,116
Mitigated
32,729
20,472
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,872
1,222
0
2,985
13,656
5,782
0
1,800
11,784
0
60,595
L
Martichoras
AVMP_Angel
Martichoras
4,069
1,392
0
1,325
6,862
2,754
53
1,006
5,850
0
37,258
W
Sun Wukong
Ayothos
Sun Wukong
12,245
3,602
0
3,979
14,015
11,879
1,215
199
13,796
0
69,417
W
8,781
668
700
5,774
14,712
7,227
112
4,307
10,075
72,666
0
W
Heimdallr
SStoic
Heimdallr
5,092
1,703
0
2,812
7,006
2,982
1,858
415
6,591
0
59,912
L
Osiris
Sp1d3rT
Osiris
6,226
2,388
0
4,639
16,804
16,855
0
648
16,156
0
39,874
L
Fenrir
TCHONEFOU
Fenrir
8,576
2,405
0
4,708
15,984
6,589
0
6,750
9,042
0
48,144
L
Merlin
Tino FFA
Merlin
4,439
431
0
440
6,688
3,043
0
2,737
3,951
56,929
0
W
Baron Samedi
Wrighty925
Baron Samedi
4,574
342
845
3,377
8,617
8,246
216
1,136
7,479
23,609
0
L
2,770
265
0
1,632
5,025
3,488
0
2,235
2,790
16,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,684
Gold Earned
32,317
453
Minions Killed
331
0
Camps Cleared
0
1,327,332
Distance Traveled
1,141,974
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,343
642
86
7
0
302,143
0
L
Martichoras
5,826
448
53
4
0
204,721
0
W
Sun Wukong
9,525
733
124
10
0
246,320
1
W
Hades
8,428
648
114
9
0
271,285
1
W
Heimdallr
7,920
609
97
7
0
246,351
4
L
Osiris
6,152
473
60
5
0
220,624
0
L
Fenrir
6,816
524
79
6
0
272,712
0
L
Merlin
7,218
555
120
9
0
239,977
0
W
Baron Samedi
7,468
574
32
2
0
261,233
2
L
Geb
6,305
485
19
1
0
203,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role