Player Matchup

Ymir
Ymir
HaloVarium
Ymir
Level 48
God Stats
62W - 51L
1,621 SR
Queue Stats
131W - 147L
1,397 Elo+
Party 1
Anubis
Anubis
SgtSleepyHead
Anubis
Level 121
God Stats
19W - 15L
1,630 SR
Queue Stats
55W - 67L
1,405 Elo+
Party 1
Set
Set
extinctedfcg
Set
Level 44
God Stats
0W - 3L
1,202 SR
Queue Stats
40W - 73L
1,244 Elo+
Solo
Team Averages
Level 71
1,484 SR
1,348 Elo+

VS

Team Averages
Level 62
1,597 SR
1,338 Elo+
Discordia
Discordia
SweetNSavage144
Discordia
Level 56
God Stats
255W - 298L
1,414 SR
Queue Stats
281W - 349L
1,228 Elo+
Solo
Ah Puch
Ah Puch
raxista
Ah Puch
Level 62
God Stats
7W - 10L
1,598 SR
Queue Stats
235W - 230L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
yamisan27
Sun Wukong
Level 69
God Stats
11W - 4L
1,779 SR
Queue Stats
503W - 526L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
10,141
676
6,762
16,621
19,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 2 / 2
10,798
720
12,445
11,759
6,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 7 / 3
9,493
633
2,760
16,843
7,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SweetNSavage144
Discordia
15
2 / 0 / 8
10,823
722
12,592
3,967
1,822
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
raxista
Ah Puch
15
8 / 2 / 2
11,944
796
15,629
7,031
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
yamisan27
Sun Wukong
14
1 / 2 / 9
10,656
710
10,163
16,909
11,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
2
2
2
1.5
W
Discordia
SweetNSavage144
Discordia
2
0
8
6
L
0
7
3
0.21
W
Ah Puch
raxista
Ah Puch
8
2
2
4.5
W
Sun Wukong
yamisan27
Sun Wukong
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,967
Damage
38,384
45,223
Taken
27,907
33,492
Mitigated
15,588
7,998
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,762
2,151
0
246
16,621
19,270
100
10,893
5,728
21,178
0
L
12,445
261
0
4,106
11,759
6,264
390
6,204
5,555
58,337
0
W
Discordia
SweetNSavage144
Discordia
12,592
65
0
1,233
3,967
1,822
98
3,077
890
39,174
0
L
2,760
1,310
135
3,511
16,843
7,958
432
11,690
5,153
0
25,293
W
Ah Puch
raxista
Ah Puch
15,629
470
0
1,099
7,031
2,294
588
6,420
611
49,811
0
W
Sun Wukong
yamisan27
Sun Wukong
10,163
1,595
0
5,805
16,909
11,472
170
10,692
6,217
0
51,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
33,423
145
Minions Killed
180
0
Camps Cleared
0
784,671
Distance Traveled
820,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,141
676
29
2
0
275,452
0
L
Anubis
10,798
720
81
5
0
244,627
0
W
Discordia
10,823
722
45
3
0
275,013
0
L
Set
9,493
633
35
2
0
264,592
0
W
Ah Puch
11,944
796
76
5
0
251,118
0
W
Sun Wukong
10,656
710
59
4
0
293,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role