Player Matchup

Gilgamesh
Gilgamesh
TheSmiller
Gilgamesh
Level 107
God Stats
2W - 1L
1,256 SR
Queue Stats
13W - 12L
1,132 Elo+
Party 1
Artemis
Artemis
marlettodan
Artemis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,178 Elo+
Party 1
Ix Chel
Ix Chel
przywolywacz
Ix Chel
Level 109
God Stats
1W - 2L
1,159 SR
Queue Stats
11W - 10L
1,132 Elo+
Party 1
Team Averages
Level 85
1,305 SR
1,148 Elo+

VS

Team Averages
Level 93
1,490 SR
1,436 Elo+
Achilles
Achilles
ITz_VK14
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,485 Elo+
Solo
Medusa
Medusa
SALSAGUIN
Medusa
Level 145
God Stats
36W - 34L
1,563 SR
Queue Stats
181W - 189L
1,414 Elo+
Solo
Nox
Nox
Tylbrock
Nox
Level 45
God Stats
4W - 7L
1,408 SR
Queue Stats
100W - 111L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheSmiller
Gilgamesh
14
1 / 2 / 10
11,390
712
6,484
11,786
7,788
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
marlettodan
Artemis
13
1 / 6 / 10
11,082
693
7,512
12,373
4,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
przywolywacz
Ix Chel
18
13 / 1 / 2
13,855
866
19,789
9,293
3,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ITz_VK14
Achilles
13
3 / 6 / 4
10,546
659
8,117
17,409
14,487
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
SALSAGUIN
Medusa
15
2 / 5 / 6
11,504
719
4,742
14,436
5,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 3
11,596
725
11,886
9,876
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
15
Kills
9
9
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
ITz_VK14
Achilles
3
6
4
0.83
L
Medusa
SALSAGUIN
Medusa
2
5
6
1
W
Gilgamesh
TheSmiller
Gilgamesh
1
2
10
3
L
4
4
3
1.38
W
Artemis
marlettodan
Artemis
1
6
10
1
W
Ix Chel
przywolywacz
Ix Chel
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
24,745
33,452
Taken
41,721
16,147
Mitigated
24,355
3,716
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ITz_VK14
Achilles
8,117
492
0
1,100
17,409
14,487
0
7,106
10,283
0
18,169
L
Medusa
SALSAGUIN
Medusa
4,742
1,352
0
3,627
14,436
5,709
0
7,376
7,060
0
49,796
W
Gilgamesh
TheSmiller
Gilgamesh
6,484
2,000
0
319
11,786
7,788
48
4,761
6,985
0
21,017
L
11,886
829
0
1,012
9,876
4,159
0
6,328
3,548
77,405
0
W
Artemis
marlettodan
Artemis
7,512
4,022
0
1,219
12,373
4,431
742
5,218
7,075
0
28,905
W
Ix Chel
przywolywacz
Ix Chel
19,789
2,528
556
1,622
9,293
3,928
704
2,272
6,841
73,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
33,646
153
Minions Killed
210
0
Camps Cleared
0
780,060
Distance Traveled
862,471
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,546
659
12
1
0
294,162
3
L
Medusa
11,504
719
74
5
0
286,270
4
W
Gilgamesh
11,390
712
26
2
0
266,974
0
L
Nox
11,596
725
124
8
0
282,039
1
W
Artemis
11,082
693
40
3
0
217,512
0
W
Ix Chel
13,855
866
87
5
0
295,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role