Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Drago214A
Charon
Level 121
God Stats
9W - 7L
1,517 SR
Queue Stats
47W - 52L
1,473 Elo+
Party 2
Tyr
Tyr
John seaskip
Tyr
Level 155
God Stats
5W - 12L
1,708 SR
Queue Stats
713W - 652L
1,516 Elo+
Solo
Vulcan
Vulcan
MuscleToast
Vulcan
Level 120
God Stats
9W - 8L
1,520 SR
Queue Stats
154W - 140L
1,544 Elo+
Solo
Izanami
Izanami
shahilprabhu025
Izanami
Level 82
God Stats
8W - 10L
1,462 SR
Queue Stats
29W - 33L
1,440 Elo+
Party 2
Team Averages
Level 142
1,541 SR
1,495 Elo+

VS

Team Averages
Level 98
1,563 SR
1,466 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DrAgOn-KoMbAt
Merlin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,387 Elo+
Party 1
Geb
Geb
LoveThyBible
Geb
Level 116
God Stats
2W - 1L
1,531 SR
Queue Stats
30W - 31L
1,502 Elo+
Party 1
Surtr
Surtr
amarvin19
Surtr
Level 99
God Stats
19W - 17L
1,555 SR
Queue Stats
68W - 72L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
xthe_wreckoningx
Nu Wa
Level 83
God Stats
3W - 1L
1,728 SR
Queue Stats
28W - 34L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
4
1 / 1 / 0
2,858
572
394
2,313
694
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Drago214A
Charon
2
0 / 0 / 0
2,744
549
0
1,145
459
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,482
696
1,926
3,941
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
6
1 / 0 / 0
3,854
771
1,631
1,811
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
2,555
511
0
686
139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 0
3,592
718
350
3,701
1,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,288
658
1,105
1,256
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
3,274
655
1,407
4,357
2,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
amarvin19
Surtr
5
1 / 1 / 0
3,755
751
595
3,132
1,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 1 / 0
3,382
676
628
2,260
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
0
1
W
Fenrir
 
Fenrir
0
0
0
0
W
0
0
1
0.5
L
Charon
Drago214A
Charon
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Vulcan
1
0
0
1
W
Surtr
amarvin19
Surtr
1
1
0
1
L
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,951
Damage
4,085
9,896
Taken
14,706
3,811
Mitigated
6,597
3,812
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
394
0
0
738
2,313
694
0
984
1,329
0
4,270
W
Fenrir
 
Fenrir
350
124
0
775
3,701
1,145
0
114
3,581
0
19,463
W
1,105
41
0
500
1,256
273
867
0
1,256
20,559
0
L
Charon
Drago214A
Charon
0
0
248
245
1,145
459
0
143
1,002
934
0
L
1,926
403
0
1,456
3,941
2,005
0
1,407
2,534
0
17,534
W
1,407
367
0
1,496
4,357
2,875
0
0
4,357
13,111
0
L
Vulcan
1,631
123
0
970
1,811
514
0
628
1,183
19,380
0
W
Surtr
amarvin19
Surtr
595
147
72
1,162
3,132
1,668
326
0
3,132
132
6,657
L
0
0
0
155
686
139
0
28
658
0
4,855
W
628
144
0
605
2,260
636
0
1,347
749
15,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,493
Gold Earned
17,291
83
Minions Killed
134
0
Camps Cleared
0
351,801
Distance Traveled
436,029
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,858
572
4
1
0
94,221
0
W
Fenrir
3,592
718
38
8
0
101,430
1
W
Merlin
3,288
658
34
7
0
82,418
1
L
Charon
2,744
549
2
0
0
30,802
0
L
Tyr
3,482
696
22
4
0
98,057
0
W
Geb
3,274
655
20
4
0
78,230
0
L
Vulcan
3,854
771
41
8
0
96,049
0
W
Surtr
3,755
751
9
2
0
68,375
0
L
Izanami
2,555
511
14
3
0
32,672
0
W
Nu Wa
3,382
676
33
7
0
105,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role