Player Matchup

Sol
Sol
BEASTM0DE36O
Sol
Level 18
God Stats
1W - 1L
1,315 SR
Queue Stats
3W - 13L
971 Elo+
Party 1
Poseidon
Poseidon
ImJormundgandr
Poseidon
Level 105
God Stats
55W - 48L
1,469 SR
Queue Stats
112W - 107L
1,426 Elo+
Solo
Ra
Ra
InhumanAbyss921
Ra
Level 85
God Stats
20W - 14L
1,622 SR
Queue Stats
43W - 35L
1,492 Elo+
Party 1
Chang'e
Chang'e
TheGAmergiRl628
Chang'e
Level 47
God Stats
24W - 27L
1,326 SR
Queue Stats
95W - 142L
1,267 Elo+
Party 1
Martichoras
Martichoras
Xori Laurel
Martichoras
Level 109
God Stats
9W - 6L
1,548 SR
Queue Stats
169W - 230L
1,307 Elo+
Party 1
Team Averages
Level 73
1,456 SR
1,293 Elo+

VS

Team Averages
Level 90
1,607 SR
1,507 Elo+
Kukulkan
Kukulkan
CarlosYerena
Kukulkan
Level 87
God Stats
56W - 45L
1,533 SR
Queue Stats
72W - 78L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
jacknametaken
Kuzenbo
Level 67
God Stats
26W - 22L
1,500 SR
Queue Stats
182W - 181L
1,418 Elo+
Solo
Arachne
Arachne
pitttiger
Arachne
Level 147
God Stats
17W - 13L
1,605 SR
Queue Stats
985W - 964L
1,442 Elo+
Solo
Jing Wei
Jing Wei
xxNINETEEN
Jing Wei
Level 32
God Stats
0W - 1L
1,898 SR
Queue Stats
2W - 2L
1,791 Elo+
Solo
Lancelot
Lancelot
zokadokid
Lancelot
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 80L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
8,104
450
9,086
9,007
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
18
9 / 0 / 3
10,947
608
11,565
10,684
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 4 / 3
9,234
513
8,474
12,483
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 0 / 3
9,766
543
9,849
11,418
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
Xori Laurel
Martichoras
15
5 / 0 / 6
9,283
516
12,171
14,006
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarlosYerena
Kukulkan
16
4 / 2 / 0
9,209
512
9,462
6,485
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
12
2 / 6 / 1
7,733
430
7,111
17,493
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
pitttiger
Arachne
14
0 / 4 / 0
8,161
453
4,905
16,589
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
xxNINETEEN
Jing Wei
12
1 / 5 / 1
7,554
420
6,382
15,112
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
zokadokid
Lancelot
15
1 / 3 / 0
8,930
496
8,218
18,229
10,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
8
8
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Kukulkan
CarlosYerena
Kukulkan
4
2
0
2
W
Poseidon
9
0
3
10.5
W
3
4
3
1.13
W
1
0
3
2.5
W
Martichoras
Xori Laurel
Martichoras
5
0
6
8
L
Kuzenbo
2
6
1
0.42
L
Arachne
pitttiger
Arachne
0
4
0
0
L
Jing Wei
xxNINETEEN
Jing Wei
1
5
1
0.3
L
Lancelot
zokadokid
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,145
Damage
36,078
57,598
Taken
73,908
24,013
Mitigated
43,110
24,513
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,086
2,157
0
1,424
9,007
3,237
3,184
3,932
5,075
41,211
0
L
Kukulkan
CarlosYerena
Kukulkan
9,462
376
0
652
6,485
2,458
160
5,184
1,157
77,922
0
W
Poseidon
11,565
1,789
0
1,884
10,684
3,909
617
1,878
8,806
99,474
0
W
8,474
962
602
3,678
12,483
5,484
829
7,950
4,533
58,025
0
W
9,849
1,234
773
9,467
11,418
4,117
552
63
11,355
63,790
0
W
Martichoras
Xori Laurel
Martichoras
12,171
5,610
0
6,685
14,006
7,266
0
2,827
11,179
0
71,780
L
Kuzenbo
7,111
3,004
0
1,874
17,493
19,153
59
7,454
9,961
25,864
0
L
Arachne
pitttiger
Arachne
4,905
3,465
0
2,283
16,589
5,936
0
8,444
7,751
0
71,130
L
Jing Wei
xxNINETEEN
Jing Wei
6,382
4,694
0
3,819
15,112
5,228
1,190
6,020
9,092
0
55,341
L
Lancelot
zokadokid
Lancelot
8,218
1,011
0
5,181
18,229
10,335
0
11,331
6,868
0
76,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,334
Gold Earned
41,587
510
Minions Killed
458
0
Camps Cleared
0
1,667,126
Distance Traveled
1,697,499
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,104
450
62
3
0
264,124
0
L
Kukulkan
9,209
512
129
7
0
343,718
2
W
Poseidon
10,947
608
146
8
0
399,494
2
W
Ra
9,234
513
120
7
0
366,708
2
W
Chang'e
9,766
543
100
6
0
330,742
0
W
Martichoras
9,283
516
82
5
0
306,058
3
L
Kuzenbo
7,733
430
26
1
0
338,224
0
L
Arachne
8,161
453
100
6
0
354,910
11
L
Jing Wei
7,554
420
88
5
0
314,523
0
L
Lancelot
8,930
496
115
6
0
346,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role