Player Matchup

Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Erekishgal
Bastet
Level 114
God Stats
6W - 5L
1,309 SR
Queue Stats
103W - 133L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
LeonoreLove
Baron Samedi
Level 159
God Stats
1W - 0L
1,262 SR
Queue Stats
30W - 45L
1,432 Elo+
Party 1
Fafnir
Fafnir
LostSinner
Fafnir
Level 84
God Stats
3W - 3L
1,671 SR
Queue Stats
30W - 28L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
Pandorium474
Cernunnos
Level 122
God Stats
1W - 2L
1,305 SR
Queue Stats
22W - 27L
1,388 Elo+
Solo
Team Averages
Level 109
1,409 SR
1,423 Elo+

VS

Team Averages
Level 107
1,513 SR
1,410 Elo+
Sol
Sol
AbejaHombre
Sol
Level 97
God Stats
10W - 7L
1,753 SR
Queue Stats
363W - 378L
1,458 Elo+
Solo
Lancelot
Lancelot
BrobaII
Lancelot
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,412 Elo+
Solo
Xing Tian
Xing Tian
GERexitus
Xing Tian
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,307 Elo+
Solo
Zeus
Zeus
Hemo_H94
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 121L
1,448 Elo+
Solo
Thor
Thor
SynDam
Thor
Level 154
God Stats
16W - 20L
1,313 SR
Queue Stats
515W - 502L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 2 / 0
5,859
586
3,153
4,535
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Erekishgal
Bastet
8
2 / 2 / 1
5,378
538
502
7,030
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
LeonoreLove
Baron Samedi
10
3 / 0 / 1
6,216
622
4,925
5,069
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
LostSinner
Fafnir
8
1 / 1 / 5
5,752
575
3,359
8,512
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Pandorium474
Cernunnos
9
3 / 0 / 3
5,778
578
6,823
5,570
2,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,472
447
5,233
6,927
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
BrobaII
Lancelot
8
1 / 2 / 0
4,933
493
2,531
8,000
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
GERexitus
Xing Tian
7
1 / 4 / 1
4,685
469
3,686
9,278
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
3
0 / 1 / 1
3,745
375
518
1,160
287
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
SynDam
Thor
10
2 / 0 / 0
5,267
527
1,585
4,416
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
0
0.5
L
0
3
1
0.17
L
Lancelot
BrobaII
Lancelot
1
2
0
0.5
W
Bastet
Erekishgal
Bastet
2
2
1
1.25
L
Xing Tian
GERexitus
Xing Tian
1
4
1
0.38
L
Zeus
0
1
1
0.5
W
Baron Samedi
LeonoreLove
Baron Samedi
3
0
1
3.5
W
Fafnir
LostSinner
Fafnir
1
1
5
3.5
W
Cernunnos
Pandorium474
Cernunnos
3
0
3
4.5
L
Thor
SynDam
Thor
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,762
Damage
13,553
30,716
Taken
29,781
15,385
Mitigated
12,170
12,108
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,153
998
0
750
4,535
1,186
1,628
1,300
3,235
41,321
0
L
5,233
2,238
0
2,275
6,927
2,170
0
2,830
4,045
28,205
0
L
Lancelot
BrobaII
Lancelot
2,531
936
0
1,390
8,000
2,742
0
5,272
2,403
0
23,825
W
Bastet
Erekishgal
Bastet
502
71
0
1,633
7,030
2,108
105
186
6,844
0
26,965
L
Xing Tian
GERexitus
Xing Tian
3,686
1,004
0
1,054
9,278
5,388
0
1,710
7,520
13,052
0
L
Zeus
518
109
0
236
1,160
287
0
555
605
5,757
0
W
Baron Samedi
LeonoreLove
Baron Samedi
4,925
640
136
1,635
5,069
1,874
619
35
5,034
37,374
0
W
Fafnir
LostSinner
Fafnir
3,359
1,026
300
4,110
8,512
8,161
134
4,256
4,256
11,415
0
W
Cernunnos
Pandorium474
Cernunnos
6,823
4,238
0
3,544
5,570
2,056
250
3,836
1,734
0
40,140
L
Thor
SynDam
Thor
1,585
73
0
834
4,416
1,583
0
826
3,590
0
28,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
23,102
252
Minions Killed
168
0
Camps Cleared
0
917,521
Distance Traveled
791,064
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,859
586
70
7
0
191,765
0
L
Sol
4,472
447
44
4
0
162,988
0
L
Lancelot
4,933
493
44
4
0
196,983
0
W
Bastet
5,378
538
45
5
0
180,425
0
L
Xing Tian
4,685
469
11
1
0
170,016
2
L
Zeus
3,745
375
10
1
0
50,549
0
W
Baron Samedi
6,216
622
61
6
0
181,751
0
W
Fafnir
5,752
575
7
1
0
185,534
0
W
Cernunnos
5,778
578
69
7
0
178,046
0
L
Thor
5,267
527
59
6
0
210,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role