Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
SQ Pie
Xing Tian
Level 49
God Stats
11W - 11L
1,493 SR
Queue Stats
137W - 162L
1,312 Elo+
Solo
Sol
Sol
sunset13443
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,020 Elo+
Party 2
Team Averages
Level 41
1,498 SR
1,277 Elo+

VS

Team Averages
Level 99
1,403 SR
1,499 Elo+
Neith
Neith
LumpyWRLD
Neith
Level 124
God Stats
2W - 1L
1,203 SR
Queue Stats
94W - 82L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
TibletFolkMan
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 175L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
londondakilla18-
Kukulkan
Level 28
God Stats
5W - 5L
1,505 SR
Queue Stats
14W - 13L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 9 / 1
8,589
614
3,223
15,992
6,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
SQ Pie
Xing Tian
11
0 / 11 / 1
8,604
615
3,778
22,252
16,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
2 / 7 / 0
9,950
711
7,758
18,191
6,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LumpyWRLD
Neith
15
13 / 0 / 13
12,836
917
20,689
10,734
4,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TibletFolkMan
Jormungandr
13
4 / 1 / 16
11,448
818
9,062
9,829
6,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 1 / 15
12,299
879
16,391
7,617
2,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
2
Kills
26
27
Deaths
2
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
1
0.06
W
Neith
LumpyWRLD
Neith
13
0
13
19.5
L
Xing Tian
SQ Pie
Xing Tian
0
11
1
0.05
W
Jormungandr
TibletFolkMan
Jormungandr
4
1
16
12
W
9
1
15
16.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,759
Damage
46,142
56,435
Taken
28,180
29,567
Mitigated
13,646
4,591
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,223
707
84
1,114
15,992
6,970
0
7,104
8,888
0
22,665
W
Neith
LumpyWRLD
Neith
20,689
9,090
0
5,038
10,734
4,323
1,528
4,566
6,068
0
58,244
L
Xing Tian
SQ Pie
Xing Tian
3,778
430
0
490
22,252
16,306
0
9,637
12,615
19,448
0
W
Jormungandr
TibletFolkMan
Jormungandr
9,062
2,403
0
1,982
9,829
6,377
329
3,887
5,902
35,383
0
W
16,391
1,733
0
1,403
7,617
2,946
426
3,705
3,912
45,486
0
L
7,758
1,865
144
2,759
18,191
6,291
0
9,022
9,049
39,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
36,583
98
Minions Killed
141
0
Camps Cleared
0
632,060
Distance Traveled
760,413
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,589
614
23
2
0
220,607
0
W
Neith
12,836
917
67
5
0
260,468
6
L
Xing Tian
8,604
615
17
1
0
199,950
0
W
Jormungandr
11,448
818
35
3
0
250,091
4
W
Kukulkan
12,299
879
39
3
0
249,854
5
L
Sol
9,950
711
58
4
0
211,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role