Player Matchup

Hun Batz
Hun Batz
RhyaMF
Hun Batz
Level 111
God Stats
9W - 10L
1,572 SR
Queue Stats
566W - 524L
1,522 Elo+
Party 1
Ganesha
Ganesha
RonHITdaQUAN
Ganesha
Level 118
God Stats
1W - 1L
1,163 SR
Queue Stats
18W - 25L
1,435 Elo+
Solo
Ravana
Ravana
painki11er30
Ravana
Level 79
God Stats
6W - 7L
1,727 SR
Queue Stats
677W - 640L
1,470 Elo+
Solo
Ah Puch
Ah Puch
xSerato
Ah Puch
Level 123
God Stats
13W - 9L
1,579 SR
Queue Stats
278W - 244L
1,512 Elo+
Party 1
Rama
Rama
zRep
Rama
Level 129
God Stats
4W - 2L
1,513 SR
Queue Stats
121W - 116L
1,515 Elo+
Party 1
Team Averages
Level 112
1,511 SR
1,491 Elo+

VS

Team Averages
Level 82
1,701 SR
1,508 Elo+
Ymir
Ymir
DubNubbs2
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 156L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
FatePTW
Jormungandr
Level 67
God Stats
4W - 3L
1,900 SR
Queue Stats
274W - 274L
1,506 Elo+
Party 2
Ullr
Ullr
Shadowclaw45
Ullr
Level 100
God Stats
4W - 3L
1,774 SR
Queue Stats
249W - 253L
1,519 Elo+
Party 2
Awilix
Awilix
mikupon
Awilix
Level 147
God Stats
18W - 14L
1,664 SR
Queue Stats
220W - 212L
1,485 Elo+
Solo
Ra
Ra
stepbroV2
Ra
Level 69
God Stats
14W - 11L
1,665 SR
Queue Stats
220W - 255L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RhyaMF
Hun Batz
14
2 / 0 / 2
7,826
559
4,810
9,709
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
RonHITdaQUAN
Ganesha
13
0 / 1 / 8
7,713
551
4,201
8,717
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
13
3 / 1 / 0
7,088
506
8,216
6,863
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
xSerato
Ah Puch
13
9 / 1 / 1
8,226
588
14,069
7,151
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
zRep
Rama
13
2 / 1 / 2
7,343
525
6,406
8,008
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 2
6,062
433
2,835
12,675
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
FatePTW
Jormungandr
11
1 / 3 / 0
6,900
493
4,101
11,691
7,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 2
6,732
481
6,033
11,703
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
mikupon
Awilix
12
1 / 2 / 1
7,290
521
4,554
9,514
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 0
6,440
460
3,835
8,226
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
4
4
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
2
0.67
L
Jormungandr
FatePTW
Jormungandr
1
3
0
0.33
W
Hun Batz
RhyaMF
Hun Batz
2
0
2
3
W
Ganesha
RonHITdaQUAN
Ganesha
0
1
8
4
L
1
4
2
0.5
L
Awilix
mikupon
Awilix
1
2
1
0.75
W
Ravana
3
1
0
3
L
0
4
0
0
W
Ah Puch
xSerato
Ah Puch
9
1
1
9.5
W
Rama
zRep
Rama
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,702
Damage
21,358
40,448
Taken
53,809
23,230
Mitigated
26,246
12,809
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,835
1,058
0
2,726
12,675
8,359
0
7,336
5,150
12,165
0
L
Jormungandr
FatePTW
Jormungandr
4,101
1,551
0
1,975
11,691
7,934
0
530
10,184
34,711
0
W
Hun Batz
RhyaMF
Hun Batz
4,810
995
0
1,175
9,709
4,005
0
1,070
8,639
0
74,926
W
Ganesha
RonHITdaQUAN
Ganesha
4,201
575
196
3,708
8,717
6,569
21
2,476
6,093
23,764
0
L
6,033
2,262
0
1,125
11,703
3,754
0
3,188
8,515
0
42,236
L
Awilix
mikupon
Awilix
4,554
1,947
0
522
9,514
3,237
0
1,959
7,435
0
57,544
W
Ravana
8,216
1,630
0
1,561
6,863
5,994
0
3,700
3,163
1,912
34,105
L
3,835
459
206
1,584
8,226
2,962
0
5,663
2,563
45,139
0
W
Ah Puch
xSerato
Ah Puch
14,069
1,073
0
2,441
7,151
3,233
244
2,604
4,547
61,509
0
W
Rama
zRep
Rama
6,406
4,695
0
3,728
8,008
3,429
1,429
885
7,123
0
52,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
33,424
388
Minions Killed
327
0
Camps Cleared
0
1,441,361
Distance Traveled
1,302,100
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,062
433
20
1
0
244,001
0
L
Jormungandr
6,900
493
55
4
0
249,602
3
W
Hun Batz
7,826
559
115
8
0
341,441
0
W
Ganesha
7,713
551
5
0
0
309,984
0
L
Ullr
6,732
481
72
5
0
265,711
2
L
Awilix
7,290
521
83
6
0
257,768
2
W
Ravana
7,088
506
58
4
0
251,238
0
L
Ra
6,440
460
97
7
0
285,018
2
W
Ah Puch
8,226
588
97
7
0
286,077
0
W
Rama
7,343
525
113
8
0
252,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role