Player Matchup

Horus
Horus
Cakeleb
Horus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,680 Elo+
Party 1
Neith
Neith
KuroKamiRyu
Neith
Level 122
God Stats
1W - 0L
1,276 SR
Queue Stats
39W - 35L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leon heIp
Morgan Le Fay
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,660 Elo+
Party 1
Hachiman
Hachiman
SuperOmegaDev
Hachiman
Level 104
God Stats
2W - 1L
1,694 SR
Queue Stats
264W - 253L
1,542 Elo+
Solo
Agni
Agni
ThexWorldxEater
Agni
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,660 Elo+
Party 1
Team Averages
Level 109
1,494 SR
1,620 Elo+

VS

Team Averages
Level 110
1,650 SR
1,584 Elo+
Charon
Charon
ASlickBunny
Charon
Level 155
God Stats
0W - 1L
1,823 SR
Queue Stats
79W - 71L
1,619 Elo+
Party 3
He Bo
He Bo
DaRealFelipe
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 30L
1,690 Elo+
Party 2
Terra
Terra
KydWasHere
Terra
Level 114
God Stats
3W - 2L
1,662 SR
Queue Stats
171W - 178L
1,507 Elo+
Solo
Ravana
Ravana
Qoertz
Ravana
Level 126
God Stats
2W - 1L
1,498 SR
Queue Stats
79W - 81L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
SprSmshBroh
Kukulkan
Level 126
God Stats
3W - 3L
1,765 SR
Queue Stats
159W - 181L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cakeleb
Horus
16
4 / 3 / 15
9,352
935
9,337
15,802
12,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

17
9 / 2 / 10
10,045
1,005
11,213
11,289
5,192
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Leon heIp
Morgan Le Fay
16
2 / 2 / 13
8,680
868
12,113
8,621
4,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
SuperOmegaDev
Hachiman
17
8 / 2 / 10
9,756
976
13,515
9,210
4,326
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 13
8,255
826
4,639
7,205
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
2 / 3 / 9
9,105
911
12,301
12,532
15,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 6
6,752
675
4,666
8,811
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
14
1 / 4 / 6
7,423
742
3,216
14,035
11,905
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Qoertz
Ravana
16
7 / 4 / 3
9,097
910
10,468
13,650
15,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
SprSmshBroh
Kukulkan
15
1 / 6 / 7
8,107
811
12,071
11,230
5,613
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
23
Kills
12
12
Deaths
23
61
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charon
2
3
9
2.17
W
Horus
Cakeleb
Horus
4
3
15
3.83
L
1
6
6
0.67
W
9
2
10
7
L
Terra
1
4
6
1
W
Morgan Le Fay
Leon heIp
Morgan Le Fay
2
2
13
4.25
L
Ravana
Qoertz
Ravana
7
4
3
2.13
L
Kukulkan
SprSmshBroh
Kukulkan
1
6
7
0.75
W
Hachiman
SuperOmegaDev
Hachiman
8
2
10
6.5
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,817
Damage
42,722
52,127
Taken
60,258
29,462
Mitigated
51,835
25,539
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
12,301
132
702
1,997
12,532
15,098
244
4,481
7,613
21,476
0
W
Horus
Cakeleb
Horus
9,337
3,285
7,002
7,985
15,802
12,951
85
8,542
5,849
3,515
10,622
L
4,666
46
443
426
8,811
3,834
38
2,133
6,606
6,888
0
W
11,213
2,777
1,190
3,290
11,289
5,192
1,591
7,642
3,168
0
23,657
L
Terra
3,216
279
2,859
3,093
14,035
11,905
201
6,295
7,381
5,736
0
W
Morgan Le Fay
Leon heIp
Morgan Le Fay
12,113
657
1,378
1,365
8,621
4,116
635
6,048
2,245
29,718
0
L
Ravana
Qoertz
Ravana
10,468
1,523
748
2,151
13,650
15,385
484
3,929
9,369
609
16,666
L
Kukulkan
SprSmshBroh
Kukulkan
12,071
284
1,549
924
11,230
5,613
150
2,121
8,891
30,565
0
W
Hachiman
SuperOmegaDev
Hachiman
13,515
7,829
1,778
873
9,210
4,326
1,748
4,058
4,864
0
25,451
W
4,639
308
420
258
7,205
2,877
598
5,028
2,088
10,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
40,484
126
Minions Killed
96
0
Camps Cleared
0
962,901
Distance Traveled
910,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,105
911
12
1
0
208,403
0
W
Horus
9,352
935
9
1
0
202,126
0
L
He Bo
6,752
675
4
0
0
161,228
0
W
Neith
10,045
1,005
33
3
0
180,876
0
L
Terra
7,423
742
10
1
0
166,965
0
W
Morgan Le Fay
8,680
868
47
5
0
203,974
0
L
Ravana
9,097
910
27
3
0
195,239
0
L
Kukulkan
8,107
811
43
4
0
178,952
0
W
Hachiman
9,756
976
16
2
0
196,091
0
W
Agni
8,255
826
21
2
0
179,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role