Player Matchup

Awilix
Awilix
EthanKaiser1142
Awilix
Level 130
God Stats
5W - 6L
1,368 SR
Queue Stats
30W - 50L
1,492 Elo+
Party 1
Medusa
Medusa
Jaxx787
Medusa
Level 25
God Stats
11W - 16L
1,442 SR
Queue Stats
47W - 96L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
Pmmmmwmmmmmmmmm
Ah Puch
Level 41
God Stats
2W - 0L
1,907 SR
Queue Stats
5W - 0L
1,821 Elo+
Solo
Maui
Maui
RatedCarcass6
Maui
Level 153
God Stats
3W - 1L
1,465 SR
Queue Stats
94W - 158L
1,461 Elo+
Party 1
Horus
Horus
SaberSimp
Horus
Level 129
God Stats
6W - 8L
1,556 SR
Queue Stats
68W - 86L
1,526 Elo+
Party 1
Team Averages
Level 96
1,548 SR
1,542 Elo+

VS

Team Averages
Level 163
1,506 SR
1,497 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
mvp47
Poseidon
Level 105
God Stats
499W - 474L
1,531 SR
Queue Stats
513W - 497L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,185
1,237
1,992
1,930
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Jaxx787
Medusa
11
2 / 2 / 4
6,176
1,235
4,631
5,047
2,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 5
6,110
1,222
3,158
237
69
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 7
6,756
1,351
1,970
6,230
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
SaberSimp
Horus
11
1 / 0 / 7
6,214
1,243
4,820
4,503
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

388

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 1
6,180
1,236
5,089
3,308
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
 
Thanatos
10
1 / 3 / 1
5,868
1,174
3,256
5,503
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
 
King Arthur
11
0 / 3 / 2
5,733
1,147
4,227
8,162
6,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
 
Zeus
10
0 / 0 / 0
5,149
1,030
710
788
148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
mvp47
Poseidon
10
0 / 1 / 0
5,326
1,065
1,713
1,446
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
8
Kills
2
2
Deaths
8
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Thanatos
 
Thanatos
1
3
1
0.5
L
King Arthur
 
King Arthur
0
3
2
0.33
L
Zeus
 
Zeus
0
0
0
0
W
3
0
4
5
W
Medusa
Jaxx787
Medusa
2
2
4
2
W
1
0
5
3.5
W
1
0
7
4.5
W
Horus
SaberSimp
Horus
1
0
7
4.5
L
Poseidon
mvp47
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,571
Damage
14,995
17,947
Taken
19,207
12,292
Mitigated
10,494
2,716
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,089
1,596
0
188
3,308
1,076
0
1,187
2,039
0
20,919
L
Thanatos
 
Thanatos
3,256
644
0
1,612
5,503
2,250
0
1,724
3,692
0
10,863
L
King Arthur
 
King Arthur
4,227
473
0
480
8,162
6,703
0
1,415
6,555
0
9,635
L
Zeus
 
Zeus
710
76
0
46
788
148
0
176
523
4,302
0
W
1,992
935
0
170
1,930
765
0
0
1,930
0
3,825
W
Medusa
Jaxx787
Medusa
4,631
2,574
0
333
5,047
2,201
0
561
4,386
0
12,416
W
3,158
55
0
0
237
69
0
6
119
18,002
0
W
1,970
463
0
686
6,230
5,131
0
923
5,089
6,614
0
W
Horus
SaberSimp
Horus
4,820
1,483
506
1,021
4,503
4,126
0
685
3,728
0
18,417
L
Poseidon
mvp47
Poseidon
1,713
0
0
0
1,446
317
0
626
778
5,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
28,256
100
Minions Killed
98
3
Camps Cleared
3
493,857
Distance Traveled
403,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,180
1,236
51
10
1
107,558
0
L
Thanatos
5,868
1,174
13
3
1
106,742
0
L
King Arthur
5,733
1,147
14
3
0
99,436
0
L
Zeus
5,149
1,030
5
1
0
30,727
0
W
Awilix
6,185
1,237
6
1
1
110,050
0
W
Medusa
6,176
1,235
28
6
1
91,928
0
W
Ah Puch
6,110
1,222
39
8
0
81,835
0
W
Maui
6,756
1,351
7
1
1
96,458
0
W
Horus
6,214
1,243
20
4
0
113,586
0
L
Poseidon
5,326
1,065
15
3
1
59,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role