Player Matchup

Bacchus
Bacchus
BigMastaB
Bacchus
Level 58
God Stats
19W - 9L
1,748 SR
Queue Stats
415W - 410L
1,394 Elo+
Solo
Anubis
Anubis
Blessed 1177
Anubis
Level 37
God Stats
0W - 2L
1,246 SR
Queue Stats
50W - 67L
1,298 Elo+
Party 1
Apollo
Apollo
Ibra Hyperx
Apollo
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 43L
1,134 Elo+
Party 1
Ao Kuang
Ao Kuang
Wraiilth
Ao Kuang
Level 63
God Stats
22W - 27L
1,510 SR
Queue Stats
453W - 411L
1,471 Elo+
Solo
Fenrir
Fenrir
dios_shiryu
Fenrir
Level 126
God Stats
60W - 54L
1,545 SR
Queue Stats
333W - 312L
1,486 Elo+
Solo
Team Averages
Level 62
1,510 SR
1,357 Elo+

VS

Team Averages
Level 90
1,503 SR
1,446 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
That_FunkeyMonke
Mulan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,281 Elo+
Solo
Izanami
Izanami
WiseIyAdept
Izanami
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 222L
1,532 Elo+
Solo
Khepri
Khepri
Xerr4gon
Khepri
Level 109
God Stats
11W - 8L
1,517 SR
Queue Stats
178W - 178L
1,416 Elo+
Solo
Poseidon
Poseidon
skatth
Poseidon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigMastaB
Bacchus
12
2 / 4 / 1
7,715
429
3,368
13,216
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
0 / 7 / 0
7,916
440
2,048
10,222
3,666
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
1 / 3 / 0
8,225
457
2,669
12,848
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Wraiilth
Ao Kuang
12
2 / 1 / 2
7,623
424
7,614
10,806
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
1 / 2 / 2
7,838
435
5,392
15,739
6,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
9 / 0 / 2
11,650
647
11,082
12,813
11,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 0
7,564
420
4,320
9,373
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
WiseIyAdept
Izanami
14
3 / 0 / 3
9,058
503
8,787
9,042
3,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Xerr4gon
Khepri
12
1 / 2 / 7
8,623
479
5,305
7,581
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
skatth
Poseidon
14
1 / 0 / 2
8,217
457
4,241
3,421
1,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
17
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
0
2
10
L
Bacchus
BigMastaB
Bacchus
2
4
1
0.63
L
Anubis
0
7
0
0
L
Apollo
1
3
0
0.33
W
2
4
0
0.5
W
Izanami
WiseIyAdept
Izanami
3
0
3
4.5
L
Ao Kuang
Wraiilth
Ao Kuang
2
1
2
3
W
Khepri
Xerr4gon
Khepri
1
2
7
2.25
L
Fenrir
1
2
2
1
W
Poseidon
skatth
Poseidon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,091
Damage
33,735
62,831
Taken
42,230
30,982
Mitigated
29,059
19,862
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,082
2,177
0
3,470
12,813
11,493
148
2,779
10,034
776
102,065
L
Bacchus
BigMastaB
Bacchus
3,368
654
0
2,569
13,216
11,262
0
2,601
10,527
26,215
0
L
Anubis
2,048
280
0
2,200
10,222
3,666
926
47
10,128
47,958
0
L
Apollo
2,669
1,815
0
6,092
12,848
5,148
709
1,074
11,774
0
59,585
W
4,320
332
0
633
9,373
6,369
310
3,531
5,842
0
30,994
W
Izanami
WiseIyAdept
Izanami
8,787
6,207
0
3,196
9,042
3,822
3,308
3,169
5,873
0
69,179
L
Ao Kuang
Wraiilth
Ao Kuang
7,614
1,989
0
2,761
10,806
4,283
0
1,597
9,117
47,242
0
W
Khepri
Xerr4gon
Khepri
5,305
591
0
1,817
7,581
6,111
0
2,183
5,398
24,126
0
L
Fenrir
5,392
998
0
6,240
15,739
6,623
326
4,405
11,101
0
51,999
W
Poseidon
skatth
Poseidon
4,241
147
0
721
3,421
1,264
638
1,535
1,886
49,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,317
Gold Earned
45,112
353
Minions Killed
415
0
Camps Cleared
0
1,567,142
Distance Traveled
1,740,606
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,650
647
160
9
0
349,174
6
L
Bacchus
7,715
429
46
3
0
342,709
3
L
Anubis
7,916
440
77
4
0
234,203
0
L
Apollo
8,225
457
86
5
0
295,366
0
W
Mulan
7,564
420
48
3
0
332,925
0
W
Izanami
9,058
503
105
6
0
320,569
0
L
Ao Kuang
7,623
424
58
3
0
369,143
0
W
Khepri
8,623
479
28
2
0
365,253
6
L
Fenrir
7,838
435
86
5
0
325,721
0
W
Poseidon
8,217
457
74
4
0
372,685
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role