Player Matchup

Cupid
Cupid
 
Cupid
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MRDA Cempa
Cu Chulainn
Level 157
God Stats
2W - 4L
1,284 SR
Queue Stats
359W - 361L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pince-coupante
Ah Muzen Cab
Level 158
God Stats
15W - 4L
1,807 SR
Queue Stats
411W - 454L
1,374 Elo+
Solo
Hun Batz
Hun Batz
xing1993
Hun Batz
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,779 Elo+
Solo
Team Averages
Level 109
1,518 SR
1,532 Elo+

VS

Team Averages
Level 96
1,536 SR
1,441 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Al_Capone1308
Skadi
Level 82
God Stats
0W - 2L
1,401 SR
Queue Stats
95W - 93L
1,473 Elo+
Solo
Ganesha
Ganesha
MR-SMOKE-453
Ganesha
Level 113
God Stats
10W - 5L
1,502 SR
Queue Stats
845W - 886L
1,488 Elo+
Solo
Ix Chel
Ix Chel
SelfiSxM
Ix Chel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,252 Elo+
Solo
Nu Wa
Nu Wa
Stjerne falle
Nu Wa
Level 147
God Stats
79W - 26L
1,774 SR
Queue Stats
1,922W - 1,959L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
5 / 0 / 11
10,909
779
7,226
7,210
4,573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Khepri
 
Khepri
16
1 / 3 / 17
10,149
725
7,855
18,869
23,044
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cu Chulainn
MRDA Cempa
Cu Chulainn
17
9 / 4 / 12
10,978
784
14,602
17,241
21,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
pince-coupante
Ah Muzen Cab
20
7 / 1 / 13
12,273
877
28,753
12,661
7,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
xing1993
Hun Batz
17
3 / 2 / 9
10,412
744
10,776
13,466
7,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 5 / 5
10,763
769
14,802
12,730
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 5
9,683
692
12,862
17,042
8,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
MR-SMOKE-453
Ganesha
16
0 / 6 / 8
9,351
668
7,155
19,922
28,061
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
SelfiSxM
Ix Chel
13
0 / 6 / 7
7,826
559
3,810
12,990
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 9
8,999
643
12,232
9,915
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
25
Kills
10
10
Deaths
25
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
11
10.5
W
Khepri
 
Khepri
1
3
17
3.17
L
Merlin
 
Merlin
5
5
5
1.5
L
4
5
5
1.3
L
Ganesha
MR-SMOKE-453
Ganesha
0
6
8
0.67
W
Cu Chulainn
MRDA Cempa
Cu Chulainn
9
4
12
3.75
L
Ix Chel
SelfiSxM
Ix Chel
0
6
7
0.58
L
1
3
9
1.83
W
Ah Muzen Cab
pince-coupante
Ah Muzen Cab
7
1
13
13.5
W
Hun Batz
xing1993
Hun Batz
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,212
Damage
50,861
69,447
Taken
72,599
63,953
Mitigated
52,446
27,120
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,226
4,176
8,794
1,916
7,210
4,573
2,300
4,923
2,174
0
31,662
W
Khepri
 
Khepri
7,855
416
1,762
1,881
18,869
23,044
605
8,661
10,043
17,419
0
L
Merlin
 
Merlin
14,802
1,075
781
1,656
12,730
6,203
0
997
11,370
33,567
0
L
12,862
5,273
771
3,751
17,042
8,715
0
1,959
14,687
0
18,646
L
Ganesha
MR-SMOKE-453
Ganesha
7,155
816
2,074
2,593
19,922
28,061
0
2,240
17,196
19,685
0
W
Cu Chulainn
MRDA Cempa
Cu Chulainn
14,602
2,497
565
1,882
17,241
21,033
850
7,770
9,367
0
33,354
L
Ix Chel
SelfiSxM
Ix Chel
3,810
877
5,753
2,991
12,990
5,042
0
802
12,100
5,933
0
L
12,232
4,589
810
1,465
9,915
4,425
422
1,301
8,455
34,894
0
W
Ah Muzen Cab
pince-coupante
Ah Muzen Cab
28,753
2,941
2,221
2,661
12,661
7,816
2,429
7,810
4,783
0
77,624
W
Hun Batz
xing1993
Hun Batz
10,776
1,857
3,536
1,902
13,466
7,487
1,676
8,689
4,745
0
31,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,721
Gold Earned
46,622
247
Minions Killed
165
0
Camps Cleared
0
1,369,538
Distance Traveled
1,102,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,909
779
71
5
0
263,309
0
W
Khepri
10,149
725
16
1
0
256,097
0
L
Merlin
10,763
769
60
4
0
220,546
0
L
Skadi
9,683
692
36
3
0
236,513
0
L
Ganesha
9,351
668
5
0
0
191,873
0
W
Cu Chulainn
10,978
784
34
2
0
241,182
0
L
Ix Chel
7,826
559
7
1
0
222,464
0
L
Nu Wa
8,999
643
57
4
0
230,825
0
W
Ah Muzen Cab
12,273
877
72
5
0
326,135
0
W
Hun Batz
10,412
744
54
4
0
282,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role