Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DarkEye5
Izanami
Level 144
God Stats
20W - 10L
1,561 SR
Queue Stats
913W - 887L
1,540 Elo+
Solo
Xing Tian
Xing Tian
DrTungg
Xing Tian
Level 175
God Stats
5W - 2L
1,652 SR
Queue Stats
209W - 244L
1,466 Elo+
Party 2
Neith
Neith
XsavageDevX
Neith
Level 67
God Stats
16W - 15L
1,520 SR
Queue Stats
843W - 849L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
dontreportme72
Kuzenbo
Level 85
God Stats
3W - 3L
1,430 SR
Queue Stats
97W - 105L
1,463 Elo+
Solo
Team Averages
Level 129
1,533 SR
1,508 Elo+

VS

Team Averages
Level 116
1,586 SR
1,426 Elo+
Poseidon
Poseidon
EstCarnevil
Poseidon
Level 122
God Stats
12W - 10L
1,715 SR
Queue Stats
546W - 536L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Exvinny
Cernunnos
Level 77
God Stats
0W - 2L
1,248 SR
Queue Stats
4W - 5L
1,137 Elo+
Solo
The Morrigan
The Morrigan
SMHhowboutno
The Morrigan
Level 107
God Stats
3W - 9L
1,289 SR
Queue Stats
247W - 249L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Sintharia27
Cthulhu
Level 109
God Stats
4W - 1L
1,809 SR
Queue Stats
525W - 517L
1,491 Elo+
Party 1
Zeus
Zeus
xFrosbitZEROx
Zeus
Level 165
God Stats
1W - 2L
1,870 SR
Queue Stats
238W - 252L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 4 / 5
8,241
824
6,296
11,224
4,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
DarkEye5
Izanami
16
9 / 2 / 4
10,014
1,001
8,552
7,717
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
DrTungg
Xing Tian
12
1 / 2 / 7
7,540
754
2,660
9,785
9,455
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 10
9,101
910
10,651
8,153
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

15
3 / 1 / 9
9,384
938
9,228
20,111
18,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EstCarnevil
Poseidon
13
1 / 5 / 4
7,258
726
6,356
7,655
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Exvinny
Cernunnos
13
0 / 2 / 3
7,300
730
5,593
6,890
2,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SMHhowboutno
The Morrigan
15
4 / 5 / 1
8,647
865
6,998
8,146
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Sintharia27
Cthulhu
13
0 / 3 / 3
7,927
793
11,387
11,454
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 2
8,304
830
15,111
6,580
2,904
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
17
Kills
8
9
Deaths
17
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
4
5
1.38
W
Izanami
DarkEye5
Izanami
9
2
4
5.5
W
Xing Tian
DrTungg
Xing Tian
1
2
7
2.25
L
Poseidon
EstCarnevil
Poseidon
1
5
4
0.6
L
Cernunnos
Exvinny
Cernunnos
0
2
3
0.75
L
The Morrigan
SMHhowboutno
The Morrigan
4
5
1
0.9
L
Cthulhu
Sintharia27
Cthulhu
0
3
3
0.5
W
1
0
10
6
W
3
1
9
7.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
45,445
56,990
Taken
40,725
41,171
Mitigated
24,795
26,506
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,296
1,090
1,058
1,739
11,224
4,664
0
7,294
3,930
0
14,596
W
Izanami
DarkEye5
Izanami
8,552
5,074
1,064
2,239
7,717
4,447
1,089
5,643
1,984
0
22,177
W
Xing Tian
DrTungg
Xing Tian
2,660
159
590
877
9,785
9,455
104
7,141
2,628
6,453
0
L
Poseidon
EstCarnevil
Poseidon
6,356
577
0
164
7,655
2,855
0
2,258
5,280
14,886
0
L
Cernunnos
Exvinny
Cernunnos
5,593
2,735
128
1,620
6,890
2,946
0
1,294
5,504
0
16,089
L
The Morrigan
SMHhowboutno
The Morrigan
6,998
1,409
290
1,333
8,146
3,654
0
1,453
6,280
14,061
0
L
Cthulhu
Sintharia27
Cthulhu
11,387
554
1,692
1,743
11,454
12,436
0
3,269
7,889
16,007
1,685
W
10,651
1,775
1,751
4,017
8,153
3,693
516
6,329
1,824
0
34,816
W
9,228
2,854
3,348
9,823
20,111
18,912
191
12,062
7,999
12,081
0
L
15,111
1,572
0
287
6,580
2,904
0
2,861
3,468
34,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
39,436
121
Minions Killed
141
0
Camps Cleared
0
1,000,131
Distance Traveled
874,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,241
824
19
2
0
185,038
0
W
Izanami
10,014
1,001
34
3
0
192,071
0
W
Xing Tian
7,540
754
12
1
0
196,750
0
L
Poseidon
7,258
726
19
2
0
167,681
0
L
Cernunnos
7,300
730
33
3
0
198,479
0
L
The Morrigan
8,647
865
29
3
0
166,659
0
L
Cthulhu
7,927
793
15
2
0
170,863
0
W
Neith
9,101
910
51
5
0
214,119
0
W
Kuzenbo
9,384
938
5
1
0
212,153
0
L
Zeus
8,304
830
45
5
0
171,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role