Player Matchup

Sobek
Sobek
Bortmode
Sobek
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 88L
1,519 Elo+
Party 1
Discordia
Discordia
IcedScythe
Discordia
Level 21
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 7L
1,277 Elo+
Party 1
Sylvanus
Sylvanus
Manguine
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,207 Elo+
Party 1
Thoth
Thoth
Sjofn
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,207 Elo+
Party 1
Jing Wei
Jing Wei
fallenlandon
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,224 Elo+
Party 1
Team Averages
Level 61
1,544 SR
1,287 Elo+

VS

Team Averages
Level 109
1,554 SR
1,499 Elo+
Thoth
Thoth
FOHcussed
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 116L
1,528 Elo+
Solo
Guan Yu
Guan Yu
IxSUCKxSOxHARD
Guan Yu
Level 102
God Stats
6W - 2L
1,837 SR
Queue Stats
245W - 243L
1,505 Elo+
Solo
Scylla
Scylla
SOTOP
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,488 Elo+
Party 2
Chronos
Chronos
adamdlc
Chronos
Level 153
God Stats
3W - 1L
1,656 SR
Queue Stats
179W - 163L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
lalo98
Zhong Kui
Level 75
God Stats
1W - 2L
1,279 SR
Queue Stats
38W - 41L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bortmode
Sobek
15
2 / 5 / 7
9,222
709
8,912
17,738
29,424
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
IcedScythe
Discordia
16
4 / 7 / 4
9,865
759
14,263
10,807
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Manguine
Sylvanus
15
1 / 4 / 5
8,729
671
2,793
16,021
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
Sjofn
Thoth
15
2 / 4 / 8
8,510
655
8,283
8,550
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
fallenlandon
Jing Wei
14
2 / 6 / 7
8,263
636
10,759
11,222
4,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FOHcussed
Thoth
18
11 / 1 / 9
11,518
886
16,402
9,789
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 19
9,827
756
6,662
23,072
23,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Scylla
SOTOP
Scylla
17
6 / 2 / 10
10,536
810
12,459
8,147
3,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
adamdlc
Chronos
18
2 / 2 / 15
10,030
772
12,322
11,357
5,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
lalo98
Zhong Kui
17
5 / 5 / 13
10,308
793
11,372
12,233
10,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
11
Kills
26
26
Deaths
15
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bortmode
Sobek
2
5
7
1.1
W
Thoth
FOHcussed
Thoth
11
1
9
15.5
L
Discordia
IcedScythe
Discordia
4
7
4
0.86
W
2
5
19
2.3
L
Sylvanus
Manguine
Sylvanus
1
4
5
0.88
W
Scylla
SOTOP
Scylla
6
2
10
5.5
L
Thoth
Sjofn
Thoth
2
4
8
1.5
W
Chronos
adamdlc
Chronos
2
2
15
4.75
L
Jing Wei
fallenlandon
Jing Wei
2
6
7
0.92
W
Zhong Kui
lalo98
Zhong Kui
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
59,217
64,338
Taken
64,598
53,649
Mitigated
48,253
15,656
Healing
26,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bortmode
Sobek
8,912
399
850
3,523
17,738
29,424
0
13,408
4,288
18,228
609
W
Thoth
FOHcussed
Thoth
16,402
704
3,369
5,154
9,789
4,593
1,921
6,891
2,790
36,970
0
L
Discordia
IcedScythe
Discordia
14,263
736
0
61
10,807
4,359
0
8,193
2,614
28,476
0
W
6,662
484
2,485
6,742
23,072
23,174
299
9,734
13,118
0
14,589
L
Sylvanus
Manguine
Sylvanus
2,793
413
5,062
4,926
16,021
11,466
0
14,565
1,352
3,712
0
W
Scylla
SOTOP
Scylla
12,459
605
1,083
1,228
8,147
3,809
1,944
4,537
3,530
34,656
0
L
Thoth
Sjofn
Thoth
8,283
365
461
535
8,550
3,577
0
6,772
1,686
26,668
0
W
Chronos
adamdlc
Chronos
12,322
3,509
899
2,557
11,357
5,727
1,604
5,015
5,963
28,720
0
L
Jing Wei
fallenlandon
Jing Wei
10,759
8,497
0
238
11,222
4,823
0
9,491
1,731
0
16,658
W
Zhong Kui
lalo98
Zhong Kui
11,372
1,344
645
1,920
12,233
10,950
2,288
6,925
5,308
24,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
52,219
108
Minions Killed
178
0
Camps Cleared
0
1,027,438
Distance Traveled
1,164,146
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,222
709
20
2
0
233,436
0
W
Thoth
11,518
886
53
4
0
250,806
0
L
Discordia
9,865
759
18
1
0
212,914
0
W
Guan Yu
9,827
756
16
1
0
264,241
0
L
Sylvanus
8,729
671
1
0
0
212,097
0
W
Scylla
10,536
810
50
4
0
214,472
0
L
Thoth
8,510
655
52
4
0
175,795
0
W
Chronos
10,030
772
27
2
0
236,058
0
L
Jing Wei
8,263
636
17
1
0
193,196
0
W
Zhong Kui
10,308
793
32
2
0
198,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role