Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
TB-Newbie-
Eset
Level 102
God Stats
2W - 0L
1,546 SR
Queue Stats
130W - 117L
1,426 Elo+
Party 2
Thanatos
Thanatos
scorchedgamer_yt
Thanatos
Level 47
God Stats
5W - 4L
1,529 SR
Queue Stats
77W - 64L
1,442 Elo+
Party 2
Team Averages
Level 85
1,525 SR
1,456 Elo+

VS

Team Averages
Level 45
1,416 SR
1,441 Elo+
Ao Kuang
Ao Kuang
Dankfrank3703
Ao Kuang
Level 36
God Stats
1W - 3L
1,303 SR
Queue Stats
28W - 19L
1,522 Elo+
Solo
Kali
Kali
Sickqc
Kali
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,427 Elo+
Party 1
Fenrir
Fenrir
goodchild97
Fenrir
Level 85
God Stats
14W - 17L
1,444 SR
Queue Stats
132W - 139L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 1 / 12
8,720
793
5,280
7,113
7,653
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 8
9,172
834
8,951
5,518
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
13 / 2 / 2
10,717
974
15,415
10,154
4,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dankfrank3703
Ao Kuang
12
1 / 3 / 3
7,914
719
4,494
11,761
4,430
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Sickqc
Kali
10
0 / 5 / 3
7,766
706
5,676
10,800
3,514
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
12
3 / 7 / 1
9,641
876
5,827
13,248
9,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
4
4
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
12
6
L
Ao Kuang
Dankfrank3703
Ao Kuang
1
3
3
0.83
L
Kali
Sickqc
Kali
0
5
3
0.3
W
2
1
8
6
L
Fenrir
3
7
1
0.5
W
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
15,997
22,785
Taken
35,809
14,885
Mitigated
17,197
9,116
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,280
1,220
0
81
7,113
7,653
45
1,439
5,674
27,201
263
L
Ao Kuang
Dankfrank3703
Ao Kuang
4,494
1,142
0
2,358
11,761
4,430
0
3,496
8,253
22,850
0
L
Kali
Sickqc
Kali
5,676
1,382
0
797
10,800
3,514
0
5,823
4,944
0
18,024
W
8,951
1,282
1,152
1,428
5,518
2,523
350
582
4,936
45,953
0
L
Fenrir
5,827
870
0
852
13,248
9,253
0
5,544
7,704
0
16,462
W
15,415
5,045
0
6,455
10,154
4,709
188
2,938
7,216
0
28,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,609
Gold Earned
25,321
126
Minions Killed
76
0
Camps Cleared
0
630,068
Distance Traveled
569,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,720
793
41
4
0
200,184
0
L
Ao Kuang
7,914
719
34
3
0
190,007
0
L
Kali
7,766
706
24
2
0
190,884
0
W
Eset
9,172
834
71
6
0
217,115
0
L
Fenrir
9,641
876
18
2
0
188,503
0
W
Thanatos
10,717
974
14
1
0
212,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role