Player Matchup

Xing Tian
Xing Tian
BeardedMonkeys
Xing Tian
Level 103
God Stats
0W - 2L
1,318 SR
Queue Stats
28W - 35L
1,534 Elo+
Solo
Hachiman
Hachiman
Bortmode
Hachiman
Level 128
God Stats
1W - 1L
1,707 SR
Queue Stats
78W - 88L
1,541 Elo+
Party 1
Janus
Janus
IcedScythe
Janus
Level 20
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 7L
1,391 Elo+
Party 1
Mercury
Mercury
Manguine
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Cupid
Cupid
Sjofn
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 78
1,461 SR
1,493 Elo+

VS

Team Averages
Level 131
1,396 SR
1,509 Elo+
Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Gpopmcgooster
Shiva
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,478 Elo+
Solo
Cerberus
Cerberus
SillyFawn434434
Cerberus
Level 173
God Stats
14W - 4L
1,565 SR
Queue Stats
857W - 882L
1,514 Elo+
Solo
Cupid
Cupid
Sol the little
Cupid
Level 104
God Stats
1W - 4L
1,108 SR
Queue Stats
241W - 242L
1,537 Elo+
Solo
Bastet
Bastet
ThatGuyOnline
Bastet
Level 109
God Stats
1W - 2L
1,309 SR
Queue Stats
141W - 153L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeardedMonkeys
Xing Tian
15
2 / 4 / 3
7,709
771
7,344
14,977
19,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Bortmode
Hachiman
12
2 / 7 / 2
7,244
724
10,172
11,668
4,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
1 / 7 / 4
8,357
836
14,653
10,214
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Manguine
Mercury
14
1 / 7 / 5
7,687
769
2,747
12,276
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Sjofn
Cupid
15
1 / 4 / 5
7,640
764
4,389
9,121
3,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 1 / 23
9,420
942
14,926
7,793
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 18
8,817
882
7,551
10,720
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
16
2 / 1 / 24
9,226
923
7,734
17,457
13,199
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 1 / 12
10,299
1,030
11,188
7,777
3,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 3 / 13
9,904
990
12,905
12,924
5,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
118
7
Kills
28
29
Deaths
10
19
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
23
15.5
L
Xing Tian
BeardedMonkeys
Xing Tian
2
4
3
0.88
L
Hachiman
Bortmode
Hachiman
2
7
2
0.43
W
4
4
18
3.25
L
Janus
1
7
4
0.43
L
Mercury
Manguine
Mercury
1
7
5
0.5
W
Cerberus
2
1
24
14
L
Cupid
Sjofn
Cupid
1
4
5
0.88
W
8
1
12
14
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,305
Damage
54,304
58,256
Taken
56,671
39,673
Mitigated
36,790
10,676
Healing
27,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,926
699
598
2,714
7,793
3,041
1,256
3,311
4,239
22,050
0
L
Xing Tian
BeardedMonkeys
Xing Tian
7,344
175
787
1,549
14,977
19,635
0
4,141
10,350
14,651
0
L
Hachiman
Bortmode
Hachiman
10,172
6,345
706
524
11,668
4,602
0
5,378
6,029
0
15,404
W
7,551
801
938
974
10,720
11,196
316
4,348
6,059
1,489
10,465
L
Janus
14,653
390
212
82
10,214
4,516
60
4,628
5,304
29,592
0
L
Mercury
Manguine
Mercury
2,747
1,371
170
738
12,276
6,979
0
4,986
6,928
0
7,036
W
Cerberus
7,734
224
4,480
7,840
17,457
13,199
358
4,737
12,415
15,713
219
L
Cupid
Sjofn
Cupid
4,389
1,557
3,709
2,199
9,121
3,941
0
4,516
4,558
0
14,626
W
11,188
5,939
4,532
2,482
7,777
3,794
1,672
2,865
4,769
0
38,415
W
12,905
3,607
882
2,256
12,924
5,560
1,372
5,815
6,603
0
19,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
47,666
104
Minions Killed
142
0
Camps Cleared
0
937,145
Distance Traveled
1,118,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,420
942
15
2
0
209,989
0
L
Xing Tian
7,709
771
9
1
0
215,685
0
L
Hachiman
7,244
724
16
2
0
184,467
0
W
Shiva
8,817
882
15
2
0
209,637
0
L
Janus
8,357
836
45
5
0
190,406
0
L
Mercury
7,687
769
17
2
0
165,115
0
W
Cerberus
9,226
923
20
2
0
239,043
0
L
Cupid
7,640
764
17
2
0
181,472
0
W
Cupid
10,299
1,030
76
8
0
221,424
0
W
Bastet
9,904
990
16
2
0
238,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role