Player Matchup

Hel
Hel
 
Hel
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CryGuy
Athena
Level 137
God Stats
1W - 1L
1,245 SR
Queue Stats
43W - 41L
1,561 Elo+
Solo
Danzaburou
Danzaburou
GOAT ON ONE
Danzaburou
Level 151
God Stats
1W - 0L
1,819 SR
Queue Stats
3W - 7L
1,365 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lamp OG
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,543 Elo+
Party 2
Raijin
Raijin
TeakMagic
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,543 Elo+
Party 2
Team Averages
Level 114
1,513 SR
1,502 Elo+

VS

Team Averages
Level 83
1,540 SR
1,502 Elo+
Zeus
Zeus
MythySmithy
Zeus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
OvErLoRd32
Aphrodite
Level 144
God Stats
0W - 1L
1,732 SR
Queue Stats
29W - 27L
1,511 Elo+
Party 1
Thanatos
Thanatos
SlayScape
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Izanami
Izanami
ZANTETSUKEN7
Izanami
Level 127
God Stats
0W - 2L
1,466 SR
Queue Stats
80W - 83L
1,522 Elo+
Party 1
Lancelot
Lancelot
Zerokoolkc
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 0 / 12
7,584
758
1,946
5,237
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Athena
CryGuy
Athena
14
2 / 2 / 14
8,628
863
7,426
13,733
11,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
GOAT ON ONE
Danzaburou
15
3 / 1 / 9
8,543
854
8,781
10,617
5,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Lamp OG
Morgan Le Fay
15
5 / 2 / 11
8,516
852
9,992
8,282
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
TeakMagic
Raijin
17
12 / 2 / 10
10,008
1,001
19,266
8,737
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,550
655
5,121
7,855
3,243
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
OvErLoRd32
Aphrodite
14
1 / 5 / 1
7,664
766
7,356
15,078
10,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SlayScape
Thanatos
12
0 / 6 / 2
6,858
686
5,721
10,995
4,952
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ZANTETSUKEN7
Izanami
17
1 / 1 / 5
8,503
850
9,653
8,598
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Zerokoolkc
Lancelot
13
1 / 5 / 2
7,077
708
9,266
12,185
7,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
22
Kills
3
7
Deaths
22
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
12
6
W
Athena
CryGuy
Athena
2
2
14
4.5
W
Danzaburou
GOAT ON ONE
Danzaburou
3
1
9
7.5
W
Morgan Le Fay
Lamp OG
Morgan Le Fay
5
2
11
5.25
L
0
5
3
0.3
L
Aphrodite
OvErLoRd32
Aphrodite
1
5
1
0.3
L
Thanatos
SlayScape
Thanatos
0
6
2
0.17
W
Raijin
TeakMagic
Raijin
12
2
10
8.5
L
Izanami
ZANTETSUKEN7
Izanami
1
1
5
3.5
L
Lancelot
Zerokoolkc
Lancelot
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,411
Damage
37,117
46,606
Taken
54,711
28,151
Mitigated
30,653
25,182
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,946
264
6,231
2,846
5,237
2,702
76
2,367
2,870
5,962
0
W
Athena
CryGuy
Athena
7,426
2,443
2,499
3,524
13,733
11,866
0
3,756
9,779
10,036
0
W
Danzaburou
GOAT ON ONE
Danzaburou
8,781
1,954
906
4,284
10,617
5,096
1,045
3,298
7,287
0
24,167
W
Morgan Le Fay
Lamp OG
Morgan Le Fay
9,992
405
286
1,944
8,282
4,108
62
2,285
5,912
15,883
0
L
5,121
1,004
468
741
7,855
3,243
0
6,516
919
10,004
0
L
Aphrodite
OvErLoRd32
Aphrodite
7,356
847
3,501
6,958
15,078
10,668
0
8,991
5,313
15,801
0
L
Thanatos
SlayScape
Thanatos
5,721
900
0
2,241
10,995
4,952
0
9,011
1,421
0
9,152
W
Raijin
TeakMagic
Raijin
19,266
2,165
1,309
1,353
8,737
4,379
500
683
7,829
37,881
0
L
Izanami
ZANTETSUKEN7
Izanami
9,653
5,805
587
2,301
8,598
4,153
655
5,449
2,791
0
31,860
L
Lancelot
Zerokoolkc
Lancelot
9,266
1,452
398
1,980
12,185
7,637
127
6,260
5,512
0
15,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
36,652
131
Minions Killed
112
0
Camps Cleared
0
1,020,190
Distance Traveled
910,955
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,584
758
12
1
0
210,696
0
W
Athena
8,628
863
7
1
0
212,317
0
W
Danzaburou
8,543
854
40
4
0
213,563
0
W
Morgan Le Fay
8,516
852
17
2
0
202,036
0
L
Zeus
6,550
655
17
2
0
136,294
0
L
Aphrodite
7,664
766
17
2
0
171,908
0
L
Thanatos
6,858
686
9
1
0
195,928
0
W
Raijin
10,008
1,001
55
6
0
181,578
1
L
Izanami
8,503
850
64
6
0
183,267
0
L
Lancelot
7,077
708
5
1
0
223,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role