Player Matchup

Chronos
Chronos
Padalon
Chronos
Level 61
God Stats
0W - 1L
1,334 SR
Queue Stats
152W - 133L
1,422 Elo+
Party 2
Bakasura
Bakasura
Phabrysio
Bakasura
Level 41
God Stats
3W - 7L
1,285 SR
Queue Stats
86W - 95L
1,395 Elo+
Party 2
Horus
Horus
Phantomphinex15
Horus
Level 126
God Stats
20W - 11L
1,724 SR
Queue Stats
128W - 137L
1,515 Elo+
Solo
Sol
Sol
TokeTaker
Sol
Level 97
God Stats
29W - 30L
1,478 SR
Queue Stats
318W - 349L
1,531 Elo+
Solo
Jormungandr
Jormungandr
ytprodigy
Jormungandr
Level 44
God Stats
8W - 9L
1,475 SR
Queue Stats
20W - 33L
1,284 Elo+
Solo
Team Averages
Level 74
1,459 SR
1,430 Elo+

VS

Team Averages
Level 78
1,498 SR
1,437 Elo+
Ra
Ra
LilViking2000
Ra
Level 69
God Stats
4W - 0L
1,845 SR
Queue Stats
35W - 28L
1,520 Elo+
Party 1
Erlang Shen
Erlang Shen
SelfishKun
Erlang Shen
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 97L
1,482 Elo+
Party 1
Bacchus
Bacchus
pedroelmaster
Bacchus
Level 106
God Stats
2W - 2L
1,212 SR
Queue Stats
8W - 13L
1,236 Elo+
Solo
Achilles
Achilles
tmonsterquinn_
Achilles
Level 47
God Stats
13W - 10L
1,422 SR
Queue Stats
83W - 59L
1,492 Elo+
Party 1
Martichoras
Martichoras
如月X雪
Martichoras
Level 72
God Stats
4W - 5L
1,509 SR
Queue Stats
197W - 238L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Padalon
Chronos
14
1 / 7 / 3
8,675
457
10,737
18,459
10,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Phabrysio
Bakasura
15
5 / 7 / 2
9,173
483
5,653
18,843
9,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 2 / 8
9,172
483
7,981
21,350
24,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 2 / 0
10,376
546
13,823
11,730
5,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ytprodigy
Jormungandr
15
3 / 3 / 2
9,637
507
7,076
12,209
10,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 13
10,489
552
17,258
9,414
4,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
SelfishKun
Erlang Shen
20
9 / 2 / 6
12,829
675
15,104
20,711
13,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
13
0 / 4 / 9
8,826
465
8,083
18,256
21,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
15
5 / 6 / 8
9,405
495
14,246
20,002
22,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
如月X雪
Martichoras
15
0 / 2 / 4
9,671
509
4,581
11,838
5,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
14
Kills
20
21
Deaths
15
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Chronos
Padalon
Chronos
1
7
3
0.36
L
Bakasura
Phabrysio
Bakasura
5
7
2
0.86
L
1
2
8
2.5
W
Erlang Shen
SelfishKun
Erlang Shen
9
2
6
6
L
4
2
0
2
W
Bacchus
0
4
9
1.13
W
Achilles
5
6
8
1.5
L
Jormungandr
ytprodigy
Jormungandr
3
3
2
1.33
W
Martichoras
如月X雪
Martichoras
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,270
Damage
59,272
82,591
Taken
80,221
59,936
Mitigated
66,855
19,815
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,258
1,419
4,229
5,427
9,414
4,072
2,391
3,022
6,392
81,784
0
L
Chronos
Padalon
Chronos
10,737
2,426
0
474
18,459
10,044
0
7,289
11,024
69,483
0
L
Bakasura
Phabrysio
Bakasura
5,653
4,033
0
1,536
18,843
9,252
0
3,963
14,880
0
44,988
L
7,981
2,991
3,437
5,637
21,350
24,377
0
8,790
11,897
0
22,642
W
Erlang Shen
SelfishKun
Erlang Shen
15,104
9,186
0
4,572
20,711
13,387
1,647
6,403
14,206
0
141,235
L
13,823
5,189
0
5,768
11,730
5,995
870
2,300
9,068
115,643
0
W
Bacchus
8,083
1,081
0
3,423
18,256
21,648
242
6,807
10,956
25,140
0
W
Achilles
14,246
2,660
0
772
20,002
22,406
0
8,565
11,305
0
38,159
L
Jormungandr
ytprodigy
Jormungandr
7,076
1,876
0
2,963
12,209
10,268
423
3,251
8,958
54,473
271
W
Martichoras
如月X雪
Martichoras
4,581
1,347
0
4,171
11,838
5,342
152
6,715
5,123
0
89,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,033
Gold Earned
51,220
473
Minions Killed
551
0
Camps Cleared
0
1,828,061
Distance Traveled
1,878,738
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,489
552
137
7
0
398,986
0
L
Chronos
8,675
457
114
6
0
378,369
0
L
Bakasura
9,173
483
78
4
0
368,386
0
L
Horus
9,172
483
15
1
0
367,266
1
W
Erlang Shen
12,829
675
178
9
0
440,198
0
L
Sol
10,376
546
167
9
0
346,530
6
W
Bacchus
8,826
465
27
1
0
379,215
4
W
Achilles
9,405
495
55
3
0
340,112
0
L
Jormungandr
9,637
507
99
5
0
367,510
0
W
Martichoras
9,671
509
154
8
0
320,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role