Player Matchup

Skadi
Skadi
Duhnurt
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,169 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JonahPwnsIain
Morgan Le Fay
Level 29
God Stats
3W - 5L
1,640 SR
Queue Stats
31W - 38L
1,470 Elo+
Party 3
Aphrodite
Aphrodite
Phot-o-
Aphrodite
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 45L
1,288 Elo+
Party 2
Thor
Thor
jamjam1234
Thor
Level 126
God Stats
1W - 3L
1,271 SR
Queue Stats
17W - 19L
1,542 Elo+
Party 3
Izanami
Izanami
slimbimjim
Izanami
Level 123
God Stats
7W - 5L
1,701 SR
Queue Stats
57W - 43L
1,528 Elo+
Party 3
Team Averages
Level 76
1,522 SR
1,399 Elo+

VS

Team Averages
Level 102
1,600 SR
1,502 Elo+
Loki
Loki
Jeremyfrog1
Loki
Level 103
God Stats
6W - 0L
1,711 SR
Queue Stats
7W - 2L
1,520 Elo+
Party 4
Izanami
Izanami
K0mug1
Izanami
Level 85
God Stats
16W - 13L
1,491 SR
Queue Stats
33W - 44L
1,338 Elo+
Party 4
Baron Samedi
Baron Samedi
Revenant360
Baron Samedi
Level 127
God Stats
4W - 1L
1,705 SR
Queue Stats
338W - 276L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
Toddwr88
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,625 Elo+
Party 1
Horus
Horus
eduardo26000
Horus
Level 126
God Stats
8W - 7L
1,596 SR
Queue Stats
315W - 283L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Duhnurt
Skadi
12
0 / 5 / 0
6,885
459
6,431
12,864
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
JonahPwnsIain
Morgan Le Fay
13
0 / 1 / 1
7,315
488
7,185
8,552
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Phot-o-
Aphrodite
10
0 / 6 / 1
6,611
441
3,662
11,105
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 3 / 0
8,390
559
7,779
14,150
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
slimbimjim
Izanami
14
1 / 3 / 0
8,344
556
4,739
9,622
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 4
9,648
643
9,655
9,786
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
K0mug1
Izanami
14
1 / 2 / 3
8,334
556
5,173
9,987
3,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Revenant360
Baron Samedi
14
3 / 3 / 1
8,251
550
9,103
9,290
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Toddwr88
Kuzenbo
12
0 / 0 / 5
7,586
506
3,036
9,877
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 5
9,930
662
13,484
12,919
8,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
18
18
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
Duhnurt
Skadi
0
5
0
0
W
10
0
4
12
L
Morgan Le Fay
JonahPwnsIain
Morgan Le Fay
0
1
1
0.5
W
Izanami
K0mug1
Izanami
1
2
3
1.25
L
Aphrodite
Phot-o-
Aphrodite
0
6
1
0.08
W
Baron Samedi
Revenant360
Baron Samedi
3
3
1
1.17
W
Kuzenbo
Toddwr88
Kuzenbo
0
0
5
2.5
W
4
0
5
6.5
L
4
3
0
1.33
L
Izanami
slimbimjim
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
40,451
56,293
Taken
51,859
22,853
Mitigated
29,917
8,595
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Duhnurt
Skadi
6,431
2,841
0
185
12,864
3,702
0
0
12,864
0
47,043
W
9,655
3,144
0
3,725
9,786
3,555
0
1,722
8,008
0
55,483
L
Morgan Le Fay
JonahPwnsIain
Morgan Le Fay
7,185
166
0
682
8,552
3,190
0
6,259
1,969
49,318
0
W
Izanami
K0mug1
Izanami
5,173
2,838
0
2,420
9,987
3,563
3,986
1,011
8,894
0
71,991
L
Aphrodite
Phot-o-
Aphrodite
3,662
437
1,327
3,241
11,105
6,130
0
932
10,044
30,763
0
W
Baron Samedi
Revenant360
Baron Samedi
9,103
116
787
2,814
9,290
4,417
391
3,000
6,116
57,929
0
W
Kuzenbo
Toddwr88
Kuzenbo
3,036
1,381
0
1,477
9,877
10,122
189
2,783
6,818
12,452
35
W
13,484
6,051
70
7,781
12,919
8,260
722
1,791
11,128
0
92,062
L
7,779
1,732
0
557
14,150
6,015
0
3,245
10,732
0
74,785
L
Izanami
slimbimjim
Izanami
4,739
2,415
0
2,603
9,622
3,816
3,141
1,018
8,566
0
71,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,545
Gold Earned
43,749
439
Minions Killed
471
0
Camps Cleared
0
1,397,629
Distance Traveled
1,577,508
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,885
459
63
4
0
257,422
0
W
Loki
9,648
643
84
6
0
379,888
0
L
Morgan Le Fay
7,315
488
91
6
0
306,239
0
W
Izanami
8,334
556
123
8
0
275,021
0
L
Aphrodite
6,611
441
46
3
0
238,659
0
W
Baron Samedi
8,251
550
115
8
0
284,191
1
W
Kuzenbo
7,586
506
14
1
0
328,016
0
W
Horus
9,930
662
135
9
0
310,392
0
L
Thor
8,390
559
115
8
0
325,235
0
L
Izanami
8,344
556
124
8
0
270,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role