Player Matchup

Atlas
Atlas
CommonMisfit
Atlas
Level 44
God Stats
2W - 5L
1,372 SR
Queue Stats
33W - 40L
1,438 Elo+
Party 4
Fenrir
Fenrir
Dredge6702
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Odin
Odin
YaBoiCleric
Odin
Level 23
God Stats
5W - 6L
1,417 SR
Queue Stats
29W - 30L
1,449 Elo+
Party 4
Kukulkan
Kukulkan
milkywiifu
Kukulkan
Level 58
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 3L
1,748 Elo+
Party 2
Neith
Neith
r42reefrer
Neith
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 124L
1,400 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,507 Elo+

VS

Team Averages
Level 39
1,370 SR
1,476 Elo+
Baron Samedi
Baron Samedi
ComradeDog777
Baron Samedi
Level 17
God Stats
1W - 4L
1,227 SR
Queue Stats
14W - 14L
1,471 Elo+
Party 3
Thanatos
Thanatos
ElipsisHero
Thanatos
Level 52
God Stats
37W - 36L
1,262 SR
Queue Stats
127W - 106L
1,450 Elo+
Party 3
Sylvanus
Sylvanus
KΔpΦ
Sylvanus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
gox740
Cabrakan
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 34L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
jermdoug
Sun Wukong
Level 40
God Stats
10W - 10L
1,361 SR
Queue Stats
40W - 41L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,539
504
2,444
5,291
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Dredge6702
Fenrir
5
0 / 4 / 1
4,041
449
1,732
6,135
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
1 / 2 / 0
5,091
566
3,869
7,586
4,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
milkywiifu
Kukulkan
6
0 / 4 / 0
4,116
457
2,793
5,461
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
3
0 / 0 / 0
3,657
406
261
169
55
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ComradeDog777
Baron Samedi
10
5 / 0 / 1
5,748
639
5,825
4,650
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ElipsisHero
Thanatos
8
4 / 0 / 2
5,506
612
2,960
6,275
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
KΔpΦ
Sylvanus
7
1 / 0 / 2
4,490
499
2,478
2,749
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
gox740
Cabrakan
7
0 / 1 / 3
4,182
465
1,956
4,642
2,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
jermdoug
Sun Wukong
8
0 / 1 / 1
4,871
541
2,505
5,923
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Baron Samedi
ComradeDog777
Baron Samedi
5
0
1
5.5
L
Fenrir
Dredge6702
Fenrir
0
4
1
0.13
W
Thanatos
ElipsisHero
Thanatos
4
0
2
5
W
Sylvanus
KΔpΦ
Sylvanus
1
0
2
2
L
1
2
0
0.5
W
Cabrakan
gox740
Cabrakan
0
1
3
1.5
W
Sun Wukong
jermdoug
Sun Wukong
0
1
1
0.5
L
Kukulkan
milkywiifu
Kukulkan
0
4
0
0
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,099
Damage
15,724
24,642
Taken
24,239
11,281
Mitigated
10,668
3,831
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,444
847
0
1,277
5,291
2,875
0
2,826
2,465
9,970
0
W
Baron Samedi
ComradeDog777
Baron Samedi
5,825
737
164
1,975
4,650
2,052
968
2,031
2,619
33,366
0
L
Fenrir
Dredge6702
Fenrir
1,732
597
0
199
6,135
1,670
0
2,446
3,689
0
14,511
W
Thanatos
ElipsisHero
Thanatos
2,960
433
0
5,684
6,275
2,200
0
892
5,383
0
22,410
W
Sylvanus
KΔpΦ
Sylvanus
2,478
1,189
230
609
2,749
1,283
0
1,538
1,211
16,162
4,023
L
3,869
709
0
1,798
7,586
4,847
0
956
6,630
0
27,680
W
Cabrakan
gox740
Cabrakan
1,956
256
155
803
4,642
2,304
0
776
3,866
10,683
0
W
Sun Wukong
jermdoug
Sun Wukong
2,505
844
0
663
5,923
2,829
0
0
5,923
0
24,325
L
Kukulkan
milkywiifu
Kukulkan
2,793
300
0
420
5,461
1,834
0
3,925
1,536
18,249
0
L
Neith
261
90
0
137
169
55
0
0
169
0
12,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,444
Gold Earned
24,797
119
Minions Killed
199
0
Camps Cleared
0
697,862
Distance Traveled
817,939
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,539
504
5
1
0
164,176
3
W
Baron Samedi
5,748
639
60
7
0
179,293
0
L
Fenrir
4,041
449
19
2
0
165,377
0
W
Thanatos
5,506
612
41
5
0
211,377
0
W
Sylvanus
4,490
499
44
5
0
89,568
0
L
Odin
5,091
566
48
5
0
160,525
2
W
Cabrakan
4,182
465
15
2
0
155,073
0
W
Sun Wukong
4,871
541
39
4
0
182,628
0
L
Kukulkan
4,116
457
30
3
0
159,355
0
L
Neith
3,657
406
17
2
0
48,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role