Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lachito25
Neith
Level 125
God Stats
0W - 1L
1,226 SR
Queue Stats
25W - 43L
1,325 Elo+
Solo
Tiamat
Tiamat
ShizuoHewajima98
Tiamat
Level 102
God Stats
4W - 5L
1,422 SR
Queue Stats
319W - 322L
1,491 Elo+
Solo
Mercury
Mercury
Winchesters9193
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Team Averages
Level 98
1,430 SR
1,413 Elo+

VS

Team Averages
Level 94
1,456 SR
1,427 Elo+
Bellona
Bellona
AlphaQ 3Ways
Bellona
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 131L
1,425 Elo+
Solo
Izanami
Izanami
Birdman Zee
Izanami
Level 125
God Stats
1W - 0L
1,259 SR
Queue Stats
125W - 131L
1,435 Elo+
Party 1
Olorun
Olorun
MrCheese
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,454 Elo+
Solo
Mulan
Mulan
Pelikanesis
Mulan
Level 102
God Stats
3W - 2L
1,519 SR
Queue Stats
60W - 66L
1,383 Elo+
Party 1
Erlang Shen
Erlang Shen
SlimReaper96
Erlang Shen
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
3 / 4 / 2
9,596
872
15,944
9,822
4,927
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
 
Pele
14
1 / 8 / 2
7,904
719
6,825
14,440
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Lachito25
Neith
8
0 / 1 / 0
6,419
584
3,100
2,811
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 8 / 1
8,751
796
12,327
12,538
13,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 13 / 3
7,051
641
3,266
15,909
6,188
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlphaQ 3Ways
Bellona
17
4 / 1 / 20
10,218
929
8,994
11,106
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Birdman Zee
Izanami
16
9 / 2 / 15
10,523
957
12,952
10,719
4,857
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
MrCheese
Olorun
18
8 / 1 / 21
10,973
998
12,098
10,450
5,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
10 / 3 / 13
9,820
893
11,650
15,308
14,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
SlimReaper96
Erlang Shen
16
2 / 1 / 19
9,544
868
4,451
12,367
10,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
121
7
Kills
33
34
Deaths
8
8
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
4
2
1
L
Pele
 
Pele
1
8
2
0.25
W
Bellona
AlphaQ 3Ways
Bellona
4
1
20
14
W
Izanami
Birdman Zee
Izanami
9
2
15
8.25
L
Neith
Lachito25
Neith
0
1
0
0
W
Olorun
MrCheese
Olorun
8
1
21
18.5
W
10
3
13
5.5
L
3
8
1
0.44
W
Erlang Shen
SlimReaper96
Erlang Shen
2
1
19
11.5
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,462
Damage
50,145
55,520
Taken
59,950
31,374
Mitigated
46,070
6,734
Healing
26,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
15,944
1,163
911
1,819
9,822
4,927
0
1,678
7,878
43,214
0
L
Pele
 
Pele
6,825
145
450
1,791
14,440
5,949
0
2,698
11,324
42
13,495
W
Bellona
AlphaQ 3Ways
Bellona
8,994
2,005
1,836
2,525
11,106
11,045
1,955
5,886
5,060
0
21,218
W
Izanami
Birdman Zee
Izanami
12,952
8,908
1,033
1,639
10,719
4,857
2,663
5,258
5,449
0
25,215
L
Neith
Lachito25
Neith
3,100
988
0
695
2,811
902
0
0
2,702
0
3,976
W
Olorun
MrCheese
Olorun
12,098
6,649
5,015
5,374
10,450
5,288
3,664
5,324
5,096
34,418
0
W
11,650
1,649
1,882
2,859
15,308
14,641
440
5,936
9,324
0
19,777
L
12,327
1,327
190
691
12,538
13,408
0
3,010
9,367
20,937
0
W
Erlang Shen
SlimReaper96
Erlang Shen
4,451
2,345
2,007
2,759
12,367
10,239
916
6,119
6,188
157
9,967
L
3,266
1,596
38
149
15,909
6,188
0
4,561
11,066
0
3,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,721
Gold Earned
51,078
81
Minions Killed
123
0
Camps Cleared
0
729,056
Distance Traveled
1,075,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,596
872
50
5
0
193,163
0
L
Pele
7,904
719
10
1
0
167,764
0
W
Bellona
10,218
929
26
2
0
197,516
0
W
Izanami
10,523
957
27
2
0
209,595
0
L
Neith
6,419
584
5
0
0
47,354
0
W
Olorun
10,973
998
48
4
0
196,961
0
W
Mulan
9,820
893
10
1
0
218,121
0
L
Tiamat
8,751
796
13
1
0
147,589
0
W
Erlang Shen
9,544
868
12
1
0
253,176
0
L
Mercury
7,051
641
3
0
0
173,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role