Player Matchup

Hades
Hades
BarryMakockiner
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 2
Tyr
Tyr
FearTheDuckie
Tyr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 2
Lancelot
Lancelot
pooflinger360
Lancelot
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,422 Elo+

VS

Team Averages
Level 83
1,599 SR
1,482 Elo+
Cthulhu
Cthulhu
BearRug4947
Cthulhu
Level 65
God Stats
12W - 7L
1,749 SR
Queue Stats
181W - 173L
1,533 Elo+
Party 1
Ra
Ra
bigbaz50
Ra
Level 121
God Stats
14W - 6L
1,631 SR
Queue Stats
559W - 546L
1,505 Elo+
Party 1
Thor
Thor
omg_itskevin
Thor
Level 62
God Stats
34W - 43L
1,418 SR
Queue Stats
127W - 130L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,827
683
6,651
9,622
4,495
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 2
8,229
823
4,719
10,260
8,395
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
pooflinger360
Lancelot
11
2 / 7 / 1
7,762
776
5,186
10,309
6,592
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BearRug4947
Cthulhu
12
4 / 2 / 11
8,732
873
5,870
9,641
7,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 0 / 10
9,467
947
10,829
7,273
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 10
9,186
919
8,202
9,478
4,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
16
16
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Cthulhu
BearRug4947
Cthulhu
4
2
11
4.75
L
2
2
2
1.5
W
6
0
10
11
W
6
2
10
5.5
L
Lancelot
pooflinger360
Lancelot
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,556
Damage
24,901
30,191
Taken
26,392
19,482
Mitigated
15,679
2,127
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,651
1,466
223
643
9,622
4,495
0
4,875
4,681
18,606
0
W
Cthulhu
BearRug4947
Cthulhu
5,870
623
153
246
9,641
7,931
231
3,789
5,852
17,712
0
L
4,719
316
0
916
10,260
8,395
0
6,321
3,685
73
23,062
W
10,829
885
2,142
3,585
7,273
3,193
1,075
1,661
5,528
59,519
0
W
8,202
2,688
0
0
9,478
4,555
208
1,823
7,635
0
24,297
L
Lancelot
pooflinger360
Lancelot
5,186
970
0
345
10,309
6,592
0
5,573
4,633
0
22,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
27,385
90
Minions Killed
144
0
Camps Cleared
0
579,201
Distance Traveled
588,066
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,827
683
21
2
0
139,826
0
W
Cthulhu
8,732
873
28
3
0
197,472
0
L
Tyr
8,229
823
26
3
0
233,017
0
W
Ra
9,467
947
93
9
0
199,856
0
W
Thor
9,186
919
23
2
0
190,738
3
L
Lancelot
7,762
776
43
4
0
206,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role