Player Matchup

Tsukuyomi
Tsukuyomi
HakiCloudz
Tsukuyomi
Level 68
God Stats
0W - 2L
1,491 SR
Queue Stats
2W - 5L
1,351 Elo+
Party 1
Hades
Hades
Kumandgoman
Hades
Level 18
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 6L
1,333 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Puuplad
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,301 Elo+
Party 1
Bacchus
Bacchus
TheNotoriousAVC
Bacchus
Level 18
God Stats
1W - 2L
1,278 SR
Queue Stats
6W - 6L
1,537 Elo+
Party 1
Chaac
Chaac
Underweargroomin
Chaac
Level 16
God Stats
0W - 2L
1,271 SR
Queue Stats
2W - 7L
1,240 Elo+
Party 1
Team Averages
Level 29
1,456 SR
1,352 Elo+

VS

Team Averages
Level 51
1,642 SR
1,521 Elo+
Charon
Charon
AwokenLust
Charon
Level 37
God Stats
1W - 0L
1,788 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
B3LMARTS
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
EkohAqua
Anubis
Level 108
God Stats
65W - 46L
1,635 SR
Queue Stats
154W - 147L
1,527 Elo+
Party 2
Horus
Horus
VicMc
Horus
Level 46
God Stats
16W - 11L
1,528 SR
Queue Stats
97W - 81L
1,522 Elo+
Solo
Bastet
Bastet
YvngGhost
Bastet
Level 40
God Stats
5W - 1L
1,759 SR
Queue Stats
95W - 79L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HakiCloudz
Tsukuyomi
10
2 / 4 / 1
5,692
517
3,684
9,292
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 5 / 0
5,265
479
3,177
7,192
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
Puuplad
Ah Muzen Cab
10
1 / 2 / 0
6,030
548
5,902
5,931
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 1
5,206
473
2,169
5,103
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 4 / 1
5,709
519
4,145
6,883
4,039
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AwokenLust
Charon
11
5 / 0 / 2
6,446
586
5,496
7,434
7,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
B3LMARTS
Cernunnos
10
1 / 4 / 3
5,556
505
3,298
7,986
2,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
EkohAqua
Anubis
12
5 / 0 / 3
7,517
683
6,140
5,594
2,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
VicMc
Horus
10
1 / 0 / 2
5,517
502
2,559
9,509
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
YvngGhost
Bastet
11
5 / 4 / 5
6,572
597
4,682
10,051
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
17
17
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
AwokenLust
Charon
5
0
2
6
W
Cernunnos
B3LMARTS
Cernunnos
1
4
3
0.63
W
Anubis
EkohAqua
Anubis
5
0
3
6.5
L
Tsukuyomi
HakiCloudz
Tsukuyomi
2
4
1
0.63
L
1
5
0
0.2
L
Ah Muzen Cab
Puuplad
Ah Muzen Cab
1
2
0
0.5
L
0
2
1
0.25
L
3
4
1
0.88
W
Horus
VicMc
Horus
1
0
2
2
W
Bastet
YvngGhost
Bastet
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
22,175
34,401
Taken
40,574
16,133
Mitigated
25,494
4,331
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AwokenLust
Charon
5,496
1,040
0
2,451
7,434
7,971
403
422
7,012
33,569
122
W
Cernunnos
B3LMARTS
Cernunnos
3,298
1,404
0
1,615
7,986
2,766
47
0
7,986
0
28,551
W
Anubis
EkohAqua
Anubis
6,140
643
0
3,272
5,594
2,993
45
3,426
2,168
59,496
0
L
Tsukuyomi
HakiCloudz
Tsukuyomi
3,684
1,287
0
540
9,292
3,063
31
2,816
6,476
0
30,870
L
3,177
680
4
1,197
7,192
3,170
0
3,597
3,595
22,569
0
L
Ah Muzen Cab
Puuplad
Ah Muzen Cab
5,902
2,567
0
835
5,931
1,885
366
626
5,305
0
47,766
L
2,169
350
0
672
5,103
3,976
0
1,598
3,505
7,321
0
L
4,145
1,054
0
1,083
6,883
4,039
0
3,001
3,882
0
23,289
W
Horus
VicMc
Horus
2,559
1,137
69
4,281
9,509
8,493
9
1,122
8,387
0
23,142
W
Bastet
YvngGhost
Bastet
4,682
1,857
0
2,247
10,051
3,271
0
407
9,644
0
38,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
31,608
220
Minions Killed
291
0
Camps Cleared
0
1,065,852
Distance Traveled
1,041,000
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,446
586
46
4
0
187,608
0
W
Cernunnos
5,556
505
47
4
0
204,679
0
W
Anubis
7,517
683
102
9
0
204,482
0
L
Tsukuyomi
5,692
517
52
5
0
209,581
0
L
Hades
5,265
479
48
4
0
195,748
0
L
Ah Muzen Cab
6,030
548
76
7
0
203,904
0
L
Bacchus
5,206
473
6
1
0
235,835
0
L
Chaac
5,709
519
38
3
0
220,784
2
W
Horus
5,517
502
35
3
0
231,621
0
W
Bastet
6,572
597
61
6
0
212,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role