Player Matchup

Artemis
Artemis
AMbrothers2003
Artemis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Sol
Sol
Arch_NIGHT1236
Sol
Level 8
God Stats
33W - 37L
1,295 SR
Queue Stats
54W - 67L
1,272 Elo+
Party 1
Ganesha
Ganesha
Rima1324
Ganesha
Level 6
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZxNerrahxZ
Cu Chulainn
Level 46
God Stats
3W - 1L
1,692 SR
Queue Stats
159W - 164L
1,413 Elo+
Party 1
Hel
Hel
shelbyxonicole
Hel
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,338 Elo+
Solo
Team Averages
Level 47
1,499 SR
1,313 Elo+

VS

Team Averages
Level 42
1,483 SR
1,390 Elo+
Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
G_TheCursedMan
Morgan Le Fay
Level 40
God Stats
20W - 11L
1,570 SR
Queue Stats
159W - 165L
1,450 Elo+
Solo
Thor
Thor
Sabrexking1
Thor
Level 38
God Stats
4W - 6L
1,343 SR
Queue Stats
38W - 47L
1,287 Elo+
Solo
Danzaburou
Danzaburou
badghostbusters
Danzaburou
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,210
1,242
5,080
7,333
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,353
1,071
0
269
105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Rima1324
Ganesha
11
0 / 2 / 0
5,815
1,163
2,582
7,549
5,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cu Chulainn
ZxNerrahxZ
Cu Chulainn
10
0 / 6 / 1
5,955
1,191
4,196
8,831
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 5 / 1
5,905
1,181
2,783
7,535
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

320

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 0 / 12
7,107
1,421
6,200
5,641
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
 
Nu Wa
12
2 / 1 / 13
6,868
1,374
5,030
3,131
1,139
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
G_TheCursedMan
Morgan Le Fay
12
4 / 0 / 8
7,506
1,501
5,003
1,990
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 0 / 4
6,977
1,395
3,582
3,496
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
badghostbusters
Danzaburou
12
4 / 0 / 8
7,393
1,479
6,245
3,883
1,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
1
Kills
15
15
Deaths
1
2
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
12
7
W
Nu Wa
 
Nu Wa
2
1
13
8.5
L
1
2
0
0.5
L
0
0
0
0
W
Morgan Le Fay
G_TheCursedMan
Morgan Le Fay
4
0
8
8
L
Ganesha
Rima1324
Ganesha
0
2
0
0
W
4
0
4
6
L
Cu Chulainn
ZxNerrahxZ
Cu Chulainn
0
6
1
0.08
W
Danzaburou
badghostbusters
Danzaburou
4
0
8
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,641
Damage
26,060
31,517
Taken
18,141
21,075
Mitigated
10,419
3,135
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,200
1,605
0
1,178
5,641
4,940
0
2,430
3,086
11,868
0
W
Nu Wa
 
Nu Wa
5,030
1,666
0
27
3,131
1,139
0
1,023
2,034
14,554
0
L
5,080
3,007
0
1,079
7,333
3,095
0
3,663
3,590
0
23,204
L
0
0
0
0
269
105
0
269
0
0
0
W
Morgan Le Fay
G_TheCursedMan
Morgan Le Fay
5,003
1,123
0
13
1,990
1,076
0
261
1,690
15,948
0
L
Ganesha
Rima1324
Ganesha
2,582
103
0
290
7,549
5,974
0
3,716
3,773
6,236
0
W
3,582
355
0
0
3,496
1,548
0
923
2,486
0
12,862
L
Cu Chulainn
ZxNerrahxZ
Cu Chulainn
4,196
551
0
295
8,831
8,154
0
3,642
5,189
0
21,166
W
Danzaburou
badghostbusters
Danzaburou
6,245
5,001
0
947
3,883
1,716
0
830
2,966
0
15,875
L
2,783
1,647
575
896
7,535
3,747
0
4,891
2,548
6,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
35,851
94
Minions Killed
101
2
Camps Cleared
9
351,287
Distance Traveled
556,003
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,107
1,421
9
2
2
121,749
0
W
Nu Wa
6,868
1,374
21
4
2
107,162
0
L
Artemis
6,210
1,242
37
7
1
93,749
0
L
Sol
5,353
1,071
0
0
0
3,546
0
W
Morgan Le Fay
7,506
1,501
27
5
1
110,942
1
L
Ganesha
5,815
1,163
1
0
0
94,965
0
W
Thor
6,977
1,395
31
6
3
118,278
0
L
Cu Chulainn
5,955
1,191
44
9
1
80,444
0
W
Danzaburou
7,393
1,479
13
3
1
97,872
0
L
Hel
5,905
1,181
12
2
0
78,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role