Player Matchup

Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
KindredOrc
Cabrakan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
OhMyChuck67
Nu Wa
Level 21
God Stats
1W - 2L
1,502 SR
Queue Stats
2W - 3L
1,414 Elo+
Party 2
Team Averages
Level 62
1,501 SR
1,449 Elo+

VS

Team Averages
Level 84
1,698 SR
1,649 Elo+
Ne Zha
Ne Zha
DatKidGee
Ne Zha
Level 59
God Stats
37W - 5L
1,738 SR
Queue Stats
203W - 36L
1,688 Elo+
Party 1
Vulcan
Vulcan
FewerRhyme42500
Vulcan
Level 73
God Stats
12W - 20L
1,420 SR
Queue Stats
614W - 627L
1,432 Elo+
Solo
Hercules
Hercules
THATKIDZIM
Hercules
Level 120
God Stats
79W - 3L
1,935 SR
Queue Stats
175W - 19L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 1
6,840
622
6,771
12,884
13,556
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cabrakan
KindredOrc
Cabrakan
10
1 / 6 / 1
7,489
681
3,644
13,302
12,901
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 1
7,525
684
4,632
8,043
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DatKidGee
Ne Zha
12
3 / 1 / 7
8,740
795
7,873
6,855
3,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 8
8,972
816
11,439
4,514
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
THATKIDZIM
Hercules
12
6 / 1 / 5
9,171
834
11,046
10,805
11,105
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
Ne Zha
DatKidGee
Ne Zha
3
1
7
6.5
W
3
0
8
7
L
Cabrakan
KindredOrc
Cabrakan
1
6
1
0.25
L
1
5
1
0.3
W
Hercules
THATKIDZIM
Hercules
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
30,358
34,229
Taken
22,174
29,166
Mitigated
16,704
3,065
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,771
535
241
2,283
12,884
13,556
0
4,492
8,392
802
22,209
W
Ne Zha
DatKidGee
Ne Zha
7,873
2,715
0
1,208
6,855
3,568
1,105
3,038
3,817
0
35,691
W
11,439
6,575
0
1,359
4,514
2,031
46
1,813
2,701
46,639
0
L
Cabrakan
KindredOrc
Cabrakan
3,644
296
0
541
13,302
12,901
0
4,675
8,627
15,395
0
L
4,632
2,135
0
0
8,043
2,709
0
2,892
5,151
25,260
0
W
Hercules
THATKIDZIM
Hercules
11,046
2,567
0
2,997
10,805
11,105
0
4,733
6,072
0
30,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,854
Gold Earned
26,883
84
Minions Killed
150
0
Camps Cleared
0
551,303
Distance Traveled
648,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,840
622
25
2
0
207,348
0
W
Ne Zha
8,740
795
53
5
0
220,963
0
W
Vulcan
8,972
816
73
7
0
209,135
0
L
Cabrakan
7,489
681
16
1
0
167,430
0
L
Nu Wa
7,525
684
43
4
0
176,525
0
W
Hercules
9,171
834
24
2
0
218,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role