Player Matchup

Hades
Hades
BL0UNT TRAUMA
Hades
Level 85
God Stats
2W - 1L
1,370 SR
Queue Stats
85W - 89L
1,351 Elo+
Party 1
Cerberus
Cerberus
LJTHE1
Cerberus
Level 89
God Stats
6W - 0L
1,758 SR
Queue Stats
83W - 86L
1,352 Elo+
Party 1
Ne Zha
Ne Zha
iGysuz
Ne Zha
Level 66
God Stats
6W - 4L
1,089 SR
Queue Stats
52W - 59L
1,336 Elo+
Solo
Team Averages
Level 80
1,406 SR
1,347 Elo+

VS

Team Averages
Level 82
1,692 SR
1,361 Elo+
Anubis
Anubis
NoLimitJT999
Anubis
Level 69
God Stats
10W - 9L
1,734 SR
Queue Stats
57W - 70L
1,378 Elo+
Solo
Yemoja
Yemoja
sockkeeper51
Yemoja
Level 93
God Stats
80W - 74L
1,584 SR
Queue Stats
433W - 431L
1,408 Elo+
Solo
Rama
Rama
stibi12
Rama
Level 85
God Stats
2W - 1L
1,759 SR
Queue Stats
94W - 143L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,992
714
11,596
13,235
7,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
LJTHE1
Cerberus
14
2 / 0 / 6
10,108
722
5,439
10,887
10,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
iGysuz
Ne Zha
14
7 / 3 / 0
11,032
788
9,944
10,719
4,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 5 / 2
10,358
740
12,972
9,424
3,892
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
13
1 / 1 / 3
9,762
697
7,711
13,786
11,764
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
stibi12
Rama
11
1 / 5 / 4
9,384
670
8,091
10,112
3,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
6
6
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Cerberus
LJTHE1
Cerberus
2
0
6
5
L
Anubis
4
5
2
1
W
Ne Zha
iGysuz
Ne Zha
7
3
0
2.33
L
Yemoja
1
1
3
2.5
L
Rama
stibi12
Rama
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,979
Damage
28,774
34,841
Taken
33,322
23,083
Mitigated
18,955
5,161
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,596
419
363
2,314
13,235
7,460
0
8,725
4,510
35,648
0
W
Cerberus
LJTHE1
Cerberus
5,439
158
0
1,109
10,887
10,890
98
6,811
4,076
21,996
717
L
Anubis
12,972
1,653
0
809
9,424
3,892
0
4,996
4,428
36,407
0
W
Ne Zha
iGysuz
Ne Zha
9,944
5,338
0
1,375
10,719
4,733
0
5,539
5,180
0
42,197
L
Yemoja
7,711
1,552
1,511
3,474
13,786
11,764
162
5,770
8,016
33,845
301
L
Rama
stibi12
Rama
8,091
5,125
0
0
10,112
3,299
1,237
5,911
4,201
0
36,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
29,504
126
Minions Killed
136
0
Camps Cleared
0
708,596
Distance Traveled
596,165
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,992
714
43
3
0
203,201
0
W
Cerberus
10,108
722
24
2
0
256,717
2
L
Anubis
10,358
740
51
4
0
183,125
0
W
Ne Zha
11,032
788
59
4
0
248,678
4
L
Yemoja
9,762
697
35
3
0
222,252
5
L
Rama
9,384
670
50
4
0
190,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role