Player Matchup

Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold V
EL NIN0 RVNG
Bacchus
Gold V
Level 88
God Stats
7W - 7L
1,628 SR
Queue Stats
9W - 13L
1,500 MMR
Party 1
Janus
Janus
Diamond V
blopblopp
Janus
Diamond V
Level 178
God Stats
3W - 4L
1,652 SR
Queue Stats
141W - 121L
1,861 MMR
Party 2
Pele
Pele
Gold V
hiimjayce
Pele
Gold V
Level 145
God Stats
2W - 1L
1,755 SR
Queue Stats
9W - 4L
1,769 MMR
Solo
Rama
Rama
Gold V
iFrankhh
Rama
Gold V
Level 171
God Stats
0W - 1L
1,943 SR
Queue Stats
31W - 23L
1,757 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,696 SR
1,677 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,522 SR
1,774 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
AutolockOfficial
Morgan Le Fay
Platinum III
Level 159
God Stats
11W - 7L
1,690 SR
Queue Stats
195W - 156L
1,536 MMR
Party 4
Thor
Thor
Gold I
DiMiHaη
Thor
Gold I
Level 158
God Stats
30W - 18L
1,636 SR
Queue Stats
344W - 337L
1,643 MMR
Party 3
Bellona
Bellona
Platinum II
JokerOnIce
Bellona
Platinum II
Level 155
God Stats
10W - 5L
1,646 SR
Queue Stats
107W - 89L
1,759 MMR
Solo
Sobek
Sobek
Platinum III
Kouve
Sobek
Platinum III
Level 148
God Stats
5W - 5L
1,296 SR
Queue Stats
360W - 347L
1,920 MMR
Party 3
Anhur
Anhur
Platinum I
joshtrvll
Anhur
Platinum I
Level 80
God Stats
3W - 3L
1,343 SR
Queue Stats
41W - 24L
2,012 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 0
5,601
560
3,301
8,333
6,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
EL NIN0 RVNG
Bacchus
7
0 / 3 / 0
4,433
443
2,309
6,329
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
blopblopp
Janus
10
0 / 2 / 0
5,427
543
2,895
3,786
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
9
0 / 1 / 0
4,939
494
771
5,738
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
8
0 / 5 / 0
4,628
463
2,937
8,158
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
GaneshaAo KuangAchillesKali

VS

Bans
BakasuraRavanaSun WukongSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AutolockOfficial
Morgan Le Fay
12
3 / 0 / 2
6,558
656
3,833
3,812
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
11
2 / 0 / 5
5,926
593
2,347
5,016
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JokerOnIce
Bellona
11
0 / 0 / 0
6,088
609
5,097
6,760
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Kouve
Sobek
9
2 / 0 / 6
6,072
607
2,549
8,405
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
joshtrvll
Anhur
11
4 / 0 / 3
6,718
672
6,194
5,395
1,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Morgan Le Fay
AutolockOfficial
Morgan Le Fay
3
0
2
4
W
Thor
2
0
5
4.5
L
Bacchus
EL NIN0 RVNG
Bacchus
0
3
0
0
W
Bellona
JokerOnIce
Bellona
0
0
0
0
W
Sobek
Kouve
Sobek
2
0
6
5
L
Janus
blopblopp
Janus
0
2
0
0
L
Pele
0
1
0
0
L
Rama
0
5
0
0
W
Anhur
joshtrvll
Anhur
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,213
Damage
20,020
32,344
Taken
29,388
16,392
Mitigated
19,174
6,656
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,301
1,052
0
2,986
8,333
6,620
0
0
8,333
0
39,476
W
Morgan Le Fay
AutolockOfficial
Morgan Le Fay
3,833
229
0
487
3,812
1,525
0
881
2,829
53,099
0
W
Thor
2,347
837
0
500
5,016
1,850
0
1,115
3,817
0
39,665
L
Bacchus
EL NIN0 RVNG
Bacchus
2,309
244
0
856
6,329
4,986
0
2,511
3,700
10,711
0
W
Bellona
JokerOnIce
Bellona
5,097
1,682
0
4,484
6,760
6,396
0
0
6,760
0
46,255
W
Sobek
Kouve
Sobek
2,549
364
0
4,006
8,405
7,509
0
1,961
6,360
17,409
0
L
Janus
blopblopp
Janus
2,895
188
0
540
3,786
1,270
0
1,729
1,927
45,444
0
L
Pele
771
131
0
533
5,738
1,885
0
972
4,716
0
37,468
L
Rama
2,937
2,745
0
1,741
8,158
1,631
0
970
7,188
0
33,936
W
Anhur
joshtrvll
Anhur
6,194
3,870
0
4,195
5,395
1,894
0
1,098
4,271
0
56,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
31,362
309
Minions Killed
378
0
Camps Cleared
0
1,032,762
Distance Traveled
1,043,913
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,601
560
75
8
0
212,084
0
W
Morgan Le Fay
6,558
656
106
11
0
202,462
0
W
Thor
5,926
593
74
7
0
214,972
2
L
Bacchus
4,433
443
21
2
0
208,321
2
W
Bellona
6,088
609
89
9
0
211,117
0
W
Sobek
6,072
607
13
1
0
235,176
0
L
Janus
5,427
543
93
9
0
187,519
1
L
Pele
4,939
494
69
7
0
230,293
3
L
Rama
4,628
463
51
5
0
194,545
0
W
Anhur
6,718
672
96
10
0
180,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role