Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DenmeChamba
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TalentoPeruano
Morgan Le Fay
Level 39
God Stats
2W - 0L
1,787 SR
Queue Stats
8W - 8L
1,561 Elo+
Solo
Team Averages
Level 93
1,557 SR
1,512 Elo+

VS

Team Averages
Level 112
1,496 SR
1,502 Elo+
Freya
Freya
Asunace
Freya
Level 119
God Stats
1W - 4L
1,517 SR
Queue Stats
196W - 181L
1,509 Elo+
Party 2
Ymir
Ymir
PolarPack
Ymir
Level 58
God Stats
1W - 9L
1,204 SR
Queue Stats
391W - 357L
1,523 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Soup_Cool
Morgan Le Fay
Level 143
God Stats
6W - 5L
1,527 SR
Queue Stats
219W - 205L
1,538 Elo+
Solo
King Arthur
King Arthur
SuperWaifu
King Arthur
Level 84
God Stats
5W - 7L
1,613 SR
Queue Stats
69W - 94L
1,462 Elo+
Solo
Mercury
Mercury
vijoyTTV
Mercury
Level 157
God Stats
21W - 17L
1,622 SR
Queue Stats
429W - 364L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 1 / 1
5,931
539
6,999
9,042
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
 
Cupid
10
0 / 2 / 1
5,725
520
4,455
5,039
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
 
Charon
10
1 / 1 / 3
5,414
492
3,294
7,308
6,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 5
6,261
569
4,041
7,387
4,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
TalentoPeruano
Morgan Le Fay
12
3 / 0 / 0
6,204
564
5,426
5,477
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Asunace
Freya
13
3 / 1 / 0
7,425
675
6,330
6,014
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
9
0 / 3 / 1
5,561
506
1,829
10,109
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Soup_Cool
Morgan Le Fay
10
0 / 0 / 0
5,756
523
4,945
2,944
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SuperWaifu
King Arthur
11
1 / 2 / 0
6,631
603
5,268
9,190
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
vijoyTTV
Mercury
10
0 / 2 / 1
5,659
514
2,029
9,934
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
4
4
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
1
2.5
W
Cupid
 
Cupid
0
2
1
0.25
W
Charon
 
Charon
1
1
3
2.5
L
Freya
Asunace
Freya
3
1
0
3
W
2
0
5
4.5
L
Ymir
0
3
1
0.17
L
Morgan Le Fay
Soup_Cool
Morgan Le Fay
0
0
0
0
L
King Arthur
SuperWaifu
King Arthur
1
2
0
0.5
W
Morgan Le Fay
TalentoPeruano
Morgan Le Fay
3
0
0
3
L
Mercury
vijoyTTV
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
20,401
34,253
Taken
38,191
20,930
Mitigated
19,281
11,251
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,999
1,657
0
3,729
9,042
5,211
0
2,824
6,154
0
39,518
W
Cupid
 
Cupid
4,455
2,713
116
1,735
5,039
1,816
0
3,060
1,979
0
41,080
W
Charon
 
Charon
3,294
236
0
750
7,308
6,680
0
81
7,227
24,853
196
L
Freya
Asunace
Freya
6,330
2,180
0
3,422
6,014
2,388
0
709
5,305
60,353
0
W
4,041
1,212
1,489
2,512
7,387
4,957
0
4,549
2,790
15,194
0
L
Ymir
1,829
613
0
2,439
10,109
6,502
0
5,446
4,405
17,194
0
L
Morgan Le Fay
Soup_Cool
Morgan Le Fay
4,945
278
0
517
2,944
1,021
0
1,287
1,579
40,353
0
L
King Arthur
SuperWaifu
King Arthur
5,268
438
0
1,250
9,190
6,191
11
2,764
6,059
81
55,114
W
Morgan Le Fay
TalentoPeruano
Morgan Le Fay
5,426
227
0
920
5,477
2,266
0
2,705
2,772
50,052
0
L
Mercury
vijoyTTV
Mercury
2,029
1,312
0
1,769
9,934
3,179
0
1,538
8,146
0
43,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
31,032
294
Minions Killed
385
0
Camps Cleared
0
1,186,108
Distance Traveled
1,182,659
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,931
539
76
7
0
278,968
0
W
Cupid
5,725
520
75
7
0
201,635
1
W
Charon
5,414
492
39
4
0
231,093
0
L
Freya
7,425
675
116
11
0
219,553
4
W
Ymir
6,261
569
20
2
0
223,021
3
L
Ymir
5,561
506
16
1
0
231,246
0
L
Morgan Le Fay
5,756
523
88
8
0
217,491
0
L
King Arthur
6,631
603
89
8
0
230,524
1
W
Morgan Le Fay
6,204
564
84
8
0
251,391
1
L
Mercury
5,659
514
76
7
0
283,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role