Player Matchup

Anubis
Anubis
BigBoyKunk
Anubis
Level 14
God Stats
16W - 19L
1,400 SR
Queue Stats
21W - 31L
1,205 Elo+
Party 2
Chiron
Chiron
CigarritoJackson
Chiron
Level 24
God Stats
3W - 2L
1,535 SR
Queue Stats
3W - 3L
1,365 Elo+
Solo
Ravana
Ravana
JameSmitePlayer
Ravana
Level 28
God Stats
8W - 4L
1,566 SR
Queue Stats
33W - 43L
1,255 Elo+
Party 2
Jormungandr
Jormungandr
KFChknBucket
Jormungandr
Level 22
God Stats
7W - 5L
1,226 SR
Queue Stats
12W - 19L
1,289 Elo+
Party 2
Odin
Odin
LightlyUsed1081
Odin
Level 88
God Stats
4W - 0L
1,595 SR
Queue Stats
33W - 41L
1,257 Elo+
Party 2
Team Averages
Level 35
1,464 SR
1,274 Elo+

VS

Team Averages
Level 30
1,402 SR
1,456 Elo+
Hou Yi
Hou Yi
AnderkillXD
Hou Yi
Level 20
God Stats
19W - 13L
1,349 SR
Queue Stats
89W - 114L
1,280 Elo+
Solo
Hel
Hel
NFG_Tempxst
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
Skittle_Steve
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
X_GatorGuy_X
Danzaburou
Level 66
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
monkey16_420
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigBoyKunk
Anubis
13
4 / 1 / 3
6,943
868
6,885
4,693
2,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 0 / 6
6,959
870
4,756
2,861
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 0 / 8
6,745
843
3,783
3,004
1,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
KFChknBucket
Jormungandr
13
3 / 0 / 8
7,239
905
5,104
5,939
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 1 / 5
6,607
826
4,613
4,652
3,595
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 4 / 1
5,525
691
3,274
7,539
2,478
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
5,756
720
3,767
5,188
1,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 1
5,626
703
3,792
7,879
2,303
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
X_GatorGuy_X
Danzaburou
11
1 / 5 / 0
5,774
722
3,426
8,928
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
monkey16_420
Cerberus
7
0 / 0 / 0
3,507
438
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
4
1
0.13
W
Anubis
BigBoyKunk
Anubis
4
1
3
5.5
W
4
0
6
7
W
2
0
8
6
W
Jormungandr
KFChknBucket
Jormungandr
3
0
8
7
W
3
1
5
5.5
L
1
3
0
0.33
L
0
4
1
0.13
L
Danzaburou
X_GatorGuy_X
Danzaburou
1
5
0
0.2
L
Cerberus
monkey16_420
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
14,259
21,149
Taken
29,534
15,708
Mitigated
10,022
5,269
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,274
1,779
0
349
7,539
2,478
0
2,783
4,715
0
8,379
W
Anubis
BigBoyKunk
Anubis
6,885
293
0
1,501
4,693
2,435
1,272
673
4,020
26,917
0
W
4,756
1,749
668
1,596
2,861
1,190
1,589
246
2,615
0
20,032
W
3,783
1,053
0
964
3,004
1,634
1,067
501
2,503
0
16,914
W
Jormungandr
KFChknBucket
Jormungandr
5,104
1,484
0
455
5,939
6,854
470
1,053
4,886
20,973
0
W
4,613
1,008
0
85
4,652
3,595
563
1,439
3,185
0
8,292
L
3,767
328
1,313
1,275
5,188
1,954
0
2,995
2,148
11,018
0
L
3,792
1,207
0
295
7,879
2,303
0
4,007
3,872
0
15,807
L
Danzaburou
X_GatorGuy_X
Danzaburou
3,426
1,084
0
294
8,928
3,287
0
2,225
6,446
0
12,204
L
Cerberus
monkey16_420
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
26,188
170
Minions Killed
77
0
Camps Cleared
0
838,226
Distance Traveled
576,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,525
691
14
2
0
128,858
0
W
Anubis
6,943
868
47
6
0
166,253
0
W
Chiron
6,959
870
46
6
0
153,177
0
W
Ravana
6,745
843
27
3
0
186,889
0
W
Jormungandr
7,239
905
36
5
0
156,478
0
W
Odin
6,607
826
14
2
0
175,429
0
L
Hel
5,756
720
19
2
0
151,743
0
L
Pele
5,626
703
26
3
0
153,818
0
L
Danzaburou
5,774
722
18
2
0
142,103
0
L
Cerberus
3,507
438
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role