Player Matchup

Morgan Le Fay
Morgan Le Fay
Arath_00
Morgan Le Fay
Level 127
God Stats
18W - 14L
1,434 SR
Queue Stats
325W - 310L
1,442 Elo+
Party 1
Nemesis
Nemesis
JUANSNIPER21
Nemesis
Level 60
God Stats
1W - 5L
1,139 SR
Queue Stats
218W - 183L
1,549 Elo+
Solo
Ymir
Ymir
JosuJLE17
Ymir
Level 144
God Stats
4W - 4L
1,492 SR
Queue Stats
299W - 263L
1,543 Elo+
Solo
Artemis
Artemis
PonchoDonchet
Artemis
Level 128
God Stats
5W - 5L
1,636 SR
Queue Stats
221W - 238L
1,454 Elo+
Party 1
Chang'e
Chang'e
xXSagivGFXx
Chang'e
Level 127
God Stats
9W - 9L
1,360 SR
Queue Stats
529W - 522L
1,464 Elo+
Party 1
Team Averages
Level 117
1,412 SR
1,490 Elo+

VS

Team Averages
Level 106
1,435 SR
1,452 Elo+
Chernobog
Chernobog
Chefzitoo
Chernobog
Level 128
God Stats
0W - 3L
1,284 SR
Queue Stats
229W - 261L
1,439 Elo+
Party 3
Atlas
Atlas
Dvsquezi
Atlas
Level 150
God Stats
3W - 1L
1,630 SR
Queue Stats
317W - 349L
1,445 Elo+
Party 3
Da Ji
Da Ji
Weather0308
Da Ji
Level 67
God Stats
3W - 3L
1,668 SR
Queue Stats
16W - 16L
1,488 Elo+
Party 2
Mulan
Mulan
WebSillo
Mulan
Level 101
God Stats
0W - 2L
1,188 SR
Queue Stats
8W - 14L
1,418 Elo+
Solo
Scylla
Scylla
ZaFlyinDutchman
Scylla
Level 82
God Stats
1W - 3L
1,405 SR
Queue Stats
16W - 17L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arath_00
Morgan Le Fay
15
2 / 4 / 1
9,022
564
10,054
17,450
12,693
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
JUANSNIPER21
Nemesis
14
1 / 1 / 5
8,648
541
5,300
9,955
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
1 / 1 / 3
8,091
506
3,843
9,812
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
14
2 / 2 / 2
9,058
566
6,463
7,138
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
xXSagivGFXx
Chang'e
16
4 / 0 / 3
9,835
615
6,715
9,144
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chefzitoo
Chernobog
13
1 / 2 / 2
7,931
496
5,241
9,906
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Dvsquezi
Atlas
11
1 / 0 / 1
6,950
434
2,992
10,695
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 1 / 3
8,543
534
4,554
10,672
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
WebSillo
Mulan
14
3 / 2 / 0
8,841
553
14,201
17,600
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 5 / 1
7,341
459
6,264
8,519
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
8
8
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Arath_00
Morgan Le Fay
2
4
1
0.63
L
Chernobog
Chefzitoo
Chernobog
1
2
2
1
L
Atlas
Dvsquezi
Atlas
1
0
1
1.5
W
Nemesis
JUANSNIPER21
Nemesis
1
1
5
3.5
W
Ymir
1
1
3
2.5
W
Artemis
2
2
2
1.5
L
3
1
3
4.5
L
Mulan
WebSillo
Mulan
3
2
0
1.5
L
0
5
1
0.1
W
Chang'e
xXSagivGFXx
Chang'e
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,375
Damage
33,252
53,499
Taken
57,392
31,047
Mitigated
33,636
22,390
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Arath_00
Morgan Le Fay
10,054
1,612
0
5,212
17,450
12,693
622
0
16,306
73,882
506
L
Chernobog
Chefzitoo
Chernobog
5,241
2,929
0
3,820
9,906
3,334
0
1,639
8,267
0
57,630
L
Atlas
Dvsquezi
Atlas
2,992
662
0
4,159
10,695
8,115
0
3,852
6,843
17,905
0
W
Nemesis
JUANSNIPER21
Nemesis
5,300
2,018
0
1,937
9,955
4,204
149
1,749
8,206
0
82,820
W
Ymir
3,843
761
472
3,307
9,812
7,862
58
3,586
6,130
16,156
0
W
Artemis
6,463
2,991
0
2,529
7,138
2,813
4,250
37
7,101
0
64,158
L
4,554
1,053
0
230
10,672
4,708
0
1,224
9,448
0
73,037
L
Mulan
WebSillo
Mulan
14,201
2,618
0
10,088
17,600
14,479
0
9,535
8,065
0
72,234
L
6,264
225
0
236
8,519
3,000
641
3,957
4,562
56,179
0
W
Chang'e
xXSagivGFXx
Chang'e
6,715
476
2,758
6,175
9,144
3,475
1,460
3,947
5,197
85,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
39,606
521
Minions Killed
478
0
Camps Cleared
0
1,562,633
Distance Traveled
1,516,856
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,022
564
110
7
0
253,352
2
L
Chernobog
7,931
496
102
6
0
299,863
0
L
Atlas
6,950
434
16
1
0
281,797
3
W
Nemesis
8,648
541
112
7
0
400,372
0
W
Ymir
8,091
506
28
2
0
302,576
0
W
Artemis
9,058
566
128
8
0
278,616
0
L
Da Ji
8,543
534
116
7
0
353,398
0
L
Mulan
8,841
553
132
8
0
301,737
3
L
Scylla
7,341
459
112
7
0
280,061
0
W
Chang'e
9,835
615
143
9
0
327,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role