Player Matchup

Izanami
Izanami
Bobjeffwe
Izanami
Level 66
God Stats
11W - 10L
1,725 SR
Queue Stats
388W - 380L
1,524 Elo+
Party 2
Tyr
Tyr
CHIDOR12
Tyr
Level 26
God Stats
5W - 3L
1,620 SR
Queue Stats
58W - 59L
1,502 Elo+
Party 2
Scylla
Scylla
CrestCroc
Scylla
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
197W - 189L
1,524 Elo+
Party 2
Terra
Terra
Lucky0020
Terra
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 232L
1,524 Elo+
Party 2
Nemesis
Nemesis
WolflybXd5
Nemesis
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 110L
1,410 Elo+
Solo
Team Averages
Level 90
1,569 SR
1,497 Elo+

VS

Team Averages
Level 92
1,571 SR
1,495 Elo+
Khepri
Khepri
Cpt Leonidas819
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,479 Elo+
Party 1
Charybdis
Charybdis
Cpt_Fat00
Charybdis
Level 142
God Stats
3W - 0L
1,817 SR
Queue Stats
240W - 206L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
DeadlyDisorder
Baron Samedi
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
70W - 72L
1,441 Elo+
Party 1
Surtr
Surtr
ImBio
Surtr
Level 81
God Stats
4W - 4L
1,494 SR
Queue Stats
7W - 10L
1,516 Elo+
Solo
Cliodhna
Cliodhna
Tyrone152
Cliodhna
Level 109
God Stats
1W - 2L
1,541 SR
Queue Stats
160W - 170L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bobjeffwe
Izanami
10
0 / 4 / 0
6,006
375
3,237
12,879
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 1 / 2
8,772
548
9,597
22,331
24,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
CrestCroc
Scylla
15
2 / 1 / 0
8,697
544
8,479
7,987
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
Lucky0020
Terra
10
0 / 1 / 1
7,053
441
4,091
15,385
10,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
WolflybXd5
Nemesis
14
2 / 4 / 0
7,881
493
4,337
16,030
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,121
508
5,306
9,616
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Cpt_Fat00
Charybdis
13
3 / 0 / 3
8,114
507
15,428
8,170
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DeadlyDisorder
Baron Samedi
13
0 / 2 / 3
8,100
506
6,034
9,477
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
ImBio
Surtr
16
2 / 2 / 0
9,695
606
17,969
18,133
15,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Tyrone152
Cliodhna
16
3 / 0 / 3
9,125
570
8,290
13,271
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bobjeffwe
Izanami
0
4
0
0
L
0
1
2
1
W
2
0
3
3.5
W
Charybdis
Cpt_Fat00
Charybdis
3
0
3
4.5
L
Scylla
CrestCroc
Scylla
2
1
0
2
W
Baron Samedi
DeadlyDisorder
Baron Samedi
0
2
3
0.75
W
Surtr
ImBio
Surtr
2
2
0
1
L
Terra
Lucky0020
Terra
0
1
1
0.5
W
Cliodhna
Tyrone152
Cliodhna
3
0
3
4.5
L
Nemesis
WolflybXd5
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,741
Damage
53,027
74,612
Taken
58,667
47,997
Mitigated
37,302
27,825
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bobjeffwe
Izanami
3,237
2,017
0
1,909
12,879
4,123
0
3,240
9,639
0
42,286
L
9,597
1,435
0
9,627
22,331
24,112
34
2,426
19,905
1,548
85,246
W
5,306
365
0
3,273
9,616
8,072
273
2,797
6,761
18,043
0
W
Charybdis
Cpt_Fat00
Charybdis
15,428
8,071
0
5,080
8,170
2,913
2,791
1,346
6,824
0
76,483
L
Scylla
CrestCroc
Scylla
8,479
884
0
1,990
7,987
2,967
0
4,262
3,725
68,318
0
W
Baron Samedi
DeadlyDisorder
Baron Samedi
6,034
743
51
1,847
9,477
4,963
71
5,877
3,340
60,058
0
W
Surtr
ImBio
Surtr
17,969
6,683
0
6,354
18,133
15,216
0
429
17,704
11,882
78,955
L
Terra
Lucky0020
Terra
4,091
1,201
2,490
4,443
15,385
10,399
0
3,057
12,328
16,679
0
W
Cliodhna
Tyrone152
Cliodhna
8,290
2,032
0
4,858
13,271
6,138
0
2,292
10,865
0
90,633
L
Nemesis
WolflybXd5
Nemesis
4,337
2,156
0
7,366
16,030
6,396
33
1,434
14,596
0
63,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
43,155
492
Minions Killed
519
0
Camps Cleared
0
1,561,065
Distance Traveled
1,558,990
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,006
375
78
5
0
291,648
0
L
Tyr
8,772
548
161
10
0
285,637
0
W
Khepri
8,121
508
16
1
0
334,867
2
W
Charybdis
8,114
507
114
7
0
274,467
0
L
Scylla
8,697
544
134
8
0
314,224
4
W
Baron Samedi
8,100
506
108
7
0
278,838
0
W
Surtr
9,695
606
147
9
0
288,620
0
L
Terra
7,053
441
25
2
0
337,370
2
W
Cliodhna
9,125
570
134
8
0
382,198
1
L
Nemesis
7,881
493
94
6
0
332,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role