Player Matchup

Chaac
Chaac
Guppy_Wuppy
Chaac
Level 110
God Stats
0W - 4L
1,500 SR
Queue Stats
182W - 183L
1,348 Elo+
Party 2
Loki
Loki
SergeantShrimpy
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,471 Elo+
Party 2
He Bo
He Bo
gabern1
He Bo
Level 62
God Stats
11W - 11L
1,706 SR
Queue Stats
53W - 39L
1,437 Elo+
Party 2
Team Averages
Level 92
1,569 SR
1,419 Elo+

VS

Team Averages
Level 58
1,416 SR
1,345 Elo+
Nox
Nox
HakumeiTenshi
Nox
Level 61
God Stats
2W - 2L
1,406 SR
Queue Stats
7W - 8L
1,297 Elo+
Solo
Cthulhu
Cthulhu
SNKRSenpaiii
Cthulhu
Level 6
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
SolBayB
Skadi
Level 108
God Stats
1W - 1L
1,532 SR
Queue Stats
23W - 36L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,393
839
3,997
5,970
3,803
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

11
4 / 3 / 6
8,435
844
3,897
5,442
1,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
gabern1
He Bo
11
7 / 2 / 3
8,850
885
6,358
4,643
1,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,420
742
2,795
6,441
2,997
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
SNKRSenpaiii
Cthulhu
8
0 / 4 / 2
6,820
682
1,537
6,546
3,366
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
SolBayB
Skadi
7
2 / 3 / 0
6,930
693
2,024
4,131
1,346
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
6
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
10
7
W
1
6
3
0.42
W
Cthulhu
SNKRSenpaiii
Cthulhu
0
4
2
0.25
L
4
3
6
2.33
W
Skadi
SolBayB
Skadi
2
3
0
0.67
L
He Bo
gabern1
He Bo
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,252
Damage
6,356
16,055
Taken
17,118
7,049
Mitigated
7,709
992
Healing
80
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,997
154
0
742
5,970
3,803
998
2,959
3,011
0
21,242
W
2,795
545
0
0
6,441
2,997
0
2,882
3,559
16,055
0
W
Cthulhu
SNKRSenpaiii
Cthulhu
1,537
137
0
0
6,546
3,366
0
2,590
3,956
8,241
0
L
3,897
1,653
0
250
5,442
1,868
561
1,204
4,238
0
31,295
W
Skadi
SolBayB
Skadi
2,024
947
0
80
4,131
1,346
0
1,354
2,777
0
12,276
L
He Bo
gabern1
He Bo
6,358
308
0
0
4,643
1,378
683
603
4,040
22,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
21,170
110
Minions Killed
50
0
Camps Cleared
0
524,788
Distance Traveled
258,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,393
839
30
3
0
174,566
0
W
Nox
7,420
742
23
2
0
112,318
0
W
Cthulhu
6,820
682
9
1
0
84,048
0
L
Loki
8,435
844
56
6
0
177,774
0
W
Skadi
6,930
693
18
2
0
61,933
0
L
He Bo
8,850
885
24
2
0
172,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role