Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DiploDiplomatico
Geb
Level 86
God Stats
0W - 1L
1,635 SR
Queue Stats
12W - 17L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
ElTiraWaska
Sun Wukong
Level 120
God Stats
1W - 4L
1,409 SR
Queue Stats
9W - 20L
1,349 Elo+
Party 1
Hel
Hel
Turromantico1313
Hel
Level 108
God Stats
0W - 1L
1,571 SR
Queue Stats
12W - 26L
1,315 Elo+
Party 1
Team Averages
Level 100
1,523 SR
1,425 Elo+

VS

Team Averages
Level 100
1,538 SR
1,482 Elo+
Thor
Thor
Fenix1558
Thor
Level 123
God Stats
5W - 3L
1,293 SR
Queue Stats
182W - 165L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
JVH_GOD
Kuzenbo
Level 89
God Stats
4W - 0L
1,666 SR
Queue Stats
25W - 28L
1,421 Elo+
Party 2
Ishtar
Ishtar
MaWickd_
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,461 Elo+
Party 2
Ra
Ra
breakingdead99
Ra
Level 108
God Stats
11W - 15L
1,507 SR
Queue Stats
140W - 146L
1,525 Elo+
Solo
Mulan
Mulan
correathiago536
Mulan
Level 70
God Stats
5W - 4L
1,725 SR
Queue Stats
32W - 32L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 2 / 1
5,304
379
1,751
7,633
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
 
Hachiman
7
0 / 1 / 1
5,294
378
3,021
6,568
2,082
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 1
5,245
375
591
5,967
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ElTiraWaska
Sun Wukong
9
0 / 1 / 1
6,161
440
3,309
4,817
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 1
5,510
394
1,726
7,295
2,087
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 0 / 1
8,456
604
2,948
10,678
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
JVH_GOD
Kuzenbo
11
1 / 0 / 1
7,003
500
1,867
6,943
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
MaWickd_
Ishtar
13
1 / 1 / 3
8,234
588
6,954
6,779
2,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 0
8,659
619
4,799
8,075
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 2
7,755
554
2,478
7,166
5,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
0
Kills
6
7
Deaths
2
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
1
0.25
L
Hachiman
 
Hachiman
0
1
1
0.5
L
0
2
1
0.25
L
Sun Wukong
ElTiraWaska
Sun Wukong
0
1
1
0.5
W
Thor
2
0
1
2.5
W
Kuzenbo
JVH_GOD
Kuzenbo
1
0
1
1.5
W
Ishtar
MaWickd_
Ishtar
1
1
3
2.5
L
0
1
1
0.5
W
1
1
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,398
Damage
19,046
32,280
Taken
39,641
12,844
Mitigated
22,353
7,909
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,751
447
0
1,559
7,633
3,038
0
1,525
6,024
18,178
0
L
Hachiman
 
Hachiman
3,021
1,177
0
884
6,568
2,082
0
290
6,263
0
25,025
L
591
139
0
1,532
5,967
3,644
0
284
5,632
8,150
0
L
Sun Wukong
ElTiraWaska
Sun Wukong
3,309
605
0
1,598
4,817
1,993
0
1,254
3,370
0
32,173
W
Thor
2,948
956
0
988
10,678
4,710
1,471
1,259
9,403
0
89,485
W
Kuzenbo
JVH_GOD
Kuzenbo
1,867
890
0
1,132
6,943
6,804
840
0
6,943
26,545
60
W
Ishtar
MaWickd_
Ishtar
6,954
6,102
0
2,799
6,779
2,896
4,491
323
6,456
0
55,575
L
1,726
149
750
1,586
7,295
2,087
0
2,881
4,243
26,713
0
W
4,799
606
780
3,089
8,075
2,896
4,216
1,853
5,366
77,347
0
W
2,478
369
0
1,703
7,166
5,047
794
706
6,460
0
20,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
40,107
196
Minions Killed
428
0
Camps Cleared
0
740,045
Distance Traveled
1,264,816
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,304
379
26
2
0
177,520
0
L
Hachiman
5,294
378
43
3
0
132,235
0
L
Geb
5,245
375
9
1
0
138,048
0
L
Sun Wukong
6,161
440
67
5
0
151,160
0
W
Thor
8,456
604
119
9
0
301,163
0
W
Kuzenbo
7,003
500
41
3
0
220,373
0
W
Ishtar
8,234
588
104
7
0
208,799
0
L
Hel
5,510
394
51
4
0
141,082
0
W
Ra
8,659
619
143
10
0
265,411
2
W
Mulan
7,755
554
21
2
0
269,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role