Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Gayblivion
Zhong Kui
Level 116
God Stats
4W - 1L
1,836 SR
Queue Stats
93W - 73L
1,473 Elo+
Party 1
Horus
Horus
IGr00vyI
Horus
Level 139
God Stats
27W - 19L
1,314 SR
Queue Stats
249W - 198L
1,545 Elo+
Party 1
Janus
Janus
MachinegunedGabe
Janus
Level 127
God Stats
8W - 10L
1,590 SR
Queue Stats
268W - 219L
1,499 Elo+
Solo
Xing Tian
Xing Tian
UnionFellas
Xing Tian
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 14L
1,374 Elo+
Party 1
Team Averages
Level 123
1,548 SR
1,478 Elo+

VS

Team Averages
Level 126
1,405 SR
1,513 Elo+
Tyr
Tyr
 
Tyr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AmenadielX1856
Kukulkan
Level 88
God Stats
6W - 10L
1,529 SR
Queue Stats
332W - 327L
1,534 Elo+
Party 2
Bastet
Bastet
Bnasty0131
Bastet
Level 145
God Stats
4W - 4L
1,287 SR
Queue Stats
507W - 489L
1,490 Elo+
Solo
Ishtar
Ishtar
chocpenutbutRbbc
Ishtar
Level 112
God Stats
2W - 2L
1,333 SR
Queue Stats
204W - 177L
1,547 Elo+
Solo
The Morrigan
The Morrigan
dayitozero
The Morrigan
Level 147
God Stats
78W - 79L
1,376 SR
Queue Stats
582W - 596L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 1 / 2
7,545
580
2,671
6,064
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Gayblivion
Zhong Kui
12
0 / 1 / 0
7,052
542
5,125
7,295
8,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Horus
IGr00vyI
Horus
12
7 / 0 / 9
7,589
584
11,038
6,684
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
6 / 1 / 5
8,207
631
6,784
7,671
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
UnionFellas
Xing Tian
11
0 / 1 / 7
6,480
498
1,038
9,156
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 0 / 0
7,674
590
3,260
10,164
6,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
11
2 / 7 / 0
6,707
516
4,175
8,257
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Bnasty0131
Bastet
12
0 / 3 / 2
6,905
531
4,698
12,471
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 0
6,283
483
4,138
6,846
2,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
dayitozero
The Morrigan
9
0 / 4 / 1
5,594
430
3,059
6,736
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
4
4
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
2
4
L
Tyr
 
Tyr
1
0
0
1
L
Kukulkan
2
7
0
0.29
L
Bastet
Bnasty0131
Bastet
0
3
2
0.33
W
Zhong Kui
Gayblivion
Zhong Kui
0
1
0
0
W
Horus
IGr00vyI
Horus
7
0
9
11.5
W
6
1
5
8.5
W
Xing Tian
UnionFellas
Xing Tian
0
1
7
3.5
L
1
3
0
0.33
L
The Morrigan
dayitozero
The Morrigan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
19,330
36,870
Taken
44,474
22,607
Mitigated
17,252
13,009
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,671
1,987
0
3,442
6,064
2,214
0
1,081
4,983
0
55,108
L
Tyr
 
Tyr
3,260
167
0
5,054
10,164
6,712
0
4,822
5,342
0
58,574
L
Kukulkan
4,175
305
0
250
8,257
2,421
0
2,684
5,463
38,501
0
L
Bastet
Bnasty0131
Bastet
4,698
880
0
3,288
12,471
4,069
0
3,170
9,229
0
60,573
W
Zhong Kui
Gayblivion
Zhong Kui
5,125
1,027
0
4,456
7,295
8,132
0
0
7,295
55,240
0
W
Horus
IGr00vyI
Horus
11,038
5,102
80
1,725
6,684
2,999
0
1,959
4,725
0
45,404
W
6,784
771
0
1,110
7,671
2,807
83
2,733
4,938
70,462
0
W
Xing Tian
UnionFellas
Xing Tian
1,038
343
0
2,196
9,156
6,455
0
2,950
6,206
22,924
0
L
4,138
2,809
0
1,613
6,846
2,040
0
588
6,258
0
38,594
L
The Morrigan
dayitozero
The Morrigan
3,059
482
22
907
6,736
2,010
0
1,502
5,186
27,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
33,163
419
Minions Killed
386
0
Camps Cleared
0
1,306,891
Distance Traveled
1,228,441
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,545
580
109
8
0
230,885
0
L
Tyr
7,674
590
103
8
0
267,106
4
L
Kukulkan
6,707
516
71
5
0
210,430
2
L
Bastet
6,905
531
96
7
0
286,331
0
W
Zhong Kui
7,052
542
103
8
0
227,032
0
W
Horus
7,589
584
55
4
0
320,219
0
W
Janus
8,207
631
125
10
0
275,999
2
W
Xing Tian
6,480
498
27
2
0
252,756
2
L
Ishtar
6,283
483
71
5
0
242,927
1
L
The Morrigan
5,594
430
45
3
0
221,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role